Player Matchup

Hades
Hades
Glizzy2Hard
Hades
Level 159
God Stats
4W - 1L
1,450 SR
Queue Stats
95W - 77L
1,566 Elo+
Party 2
Bacchus
Bacchus
Park0rB3rg
Bacchus
Level 88
God Stats
1W - 0L
1,157 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
RockyBalbonner
Tyr
Level 90
God Stats
6W - 3L
1,448 SR
Queue Stats
65W - 57L
1,565 Elo+
Party 2
Team Averages
Level 112
1,352 SR
1,544 Elo+

VS

Team Averages
Level 71
1,615 SR
1,440 Elo+
Merlin
Merlin
PhilMaCrackUp
Merlin
Level 128
God Stats
8W - 6L
1,846 SR
Queue Stats
219W - 208L
1,575 Elo+
Solo
Chaac
Chaac
Spankenem
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Apollo
Apollo
Themightyzach
Apollo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
10,201
850
15,595
13,350
7,746
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Park0rB3rg
Bacchus
15
0 / 1 / 16
9,755
813
4,905
10,308
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 1 / 9
10,083
840
9,224
12,019
10,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,240
770
9,982
10,315
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Spankenem
Chaac
10
1 / 7 / 1
7,434
620
3,326
13,242
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 0
7,342
612
3,180
10,497
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
16
Kills
3
3
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Bacchus
Park0rB3rg
Bacchus
0
1
16
8
L
2
5
1
0.5
W
7
1
9
11.5
L
Chaac
Spankenem
Chaac
1
7
1
0.21
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,724
Damage
16,488
35,677
Taken
34,054
31,730
Mitigated
23,188
12,916
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,595
1,515
1,311
7,188
13,350
7,746
1,192
3,404
9,577
62,927
0
W
Bacchus
Park0rB3rg
Bacchus
4,905
601
0
2,375
10,308
13,458
68
1,826
8,054
20,421
0
L
9,982
387
0
273
10,315
4,384
0
5,454
4,861
47,558
0
W
9,224
1,015
0
2,042
12,019
10,526
209
4,210
7,420
0
31,883
L
Chaac
Spankenem
Chaac
3,326
584
0
1,748
13,242
14,650
0
7,661
5,581
0
6,752
L
3,180
2,036
0
1,380
10,497
4,154
0
7,404
3,093
0
19,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
24,016
173
Minions Killed
126
0
Camps Cleared
0
740,010
Distance Traveled
544,363
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,201
850
100
8
0
227,886
0
W
Bacchus
9,755
813
30
3
0
251,075
0
L
Merlin
9,240
770
79
7
0
204,433
0
W
Tyr
10,083
840
43
4
0
261,049
2
L
Chaac
7,434
620
9
1
0
152,848
0
L
Apollo
7,342
612
38
3
0
187,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role