Player Matchup

Danzaburou
Danzaburou
Chris_Emory
Danzaburou
Level 42
God Stats
84W - 79L
1,547 SR
Queue Stats
121W - 115L
1,395 Elo+
Solo
Merlin
Merlin
InuXroyal
Merlin
Level 45
God Stats
6W - 10L
1,524 SR
Queue Stats
362W - 345L
1,513 Elo+
Solo
Scylla
Scylla
xX808XxPriM
Scylla
Level 66
God Stats
13W - 13L
1,514 SR
Queue Stats
154W - 182L
1,408 Elo+
Solo
Team Averages
Level 51
1,528 SR
1,439 Elo+

VS

Team Averages
Level 54
1,567 SR
1,433 Elo+
Nu Wa
Nu Wa
chriscrow22
Nu Wa
Level 33
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
tessandrage1
Hercules
Level 64
God Stats
110W - 80L
1,542 SR
Queue Stats
766W - 747L
1,368 Elo+
Solo
Ares
Ares
xHarDenedKillAx
Ares
Level 65
God Stats
4W - 6L
1,472 SR
Queue Stats
174W - 157L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chris_Emory
Danzaburou
12
2 / 1 / 2
7,262
726
8,031
7,578
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
InuXroyal
Merlin
12
2 / 2 / 2
7,026
703
4,115
6,390
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
12
2 / 0 / 3
7,342
734
4,494
2,965
1,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,824
682
5,916
6,845
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
tessandrage1
Hercules
13
2 / 0 / 1
7,150
715
5,700
10,558
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
6,460
646
1,588
8,395
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chris_Emory
Danzaburou
2
1
2
3
W
Merlin
InuXroyal
Merlin
2
2
2
1.5
L
1
4
2
0.5
L
Hercules
tessandrage1
Hercules
2
0
1
2.5
L
0
2
1
0.25
W
Scylla
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,640
Damage
13,204
16,933
Taken
25,798
6,259
Mitigated
17,653
2,904
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chris_Emory
Danzaburou
8,031
3,175
0
2,452
7,578
2,866
1,072
3,332
3,961
0
31,540
W
Merlin
InuXroyal
Merlin
4,115
70
72
380
6,390
2,301
24
2,865
3,317
23,691
0
L
5,916
1,665
0
534
6,845
2,851
476
3,950
2,895
22,272
0
L
Hercules
tessandrage1
Hercules
5,700
1,593
475
5,661
10,558
9,083
97
2,828
7,730
0
16,901
L
1,588
0
389
3,137
8,395
5,719
209
1,894
6,501
12,151
0
W
Scylla
4,494
146
0
0
2,965
1,092
53
1,340
1,506
27,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,630
Gold Earned
20,434
132
Minions Killed
83
0
Camps Cleared
0
490,161
Distance Traveled
460,530
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,262
726
40
4
0
156,205
0
W
Merlin
7,026
703
45
5
0
161,487
0
L
Nu Wa
6,824
682
30
3
0
138,965
0
L
Hercules
7,150
715
29
3
0
198,159
0
L
Ares
6,460
646
24
2
0
123,406
0
W
Scylla
7,342
734
47
5
0
172,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role