Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ForgottenKing25
Yu Huang
Level 148
God Stats
3W - 1L
1,658 SR
Queue Stats
176W - 171L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
I-DCHAPO-I
Guan Yu
Level 119
God Stats
6W - 5L
1,484 SR
Queue Stats
144W - 142L
1,578 Elo+
Party 2
Rama
Rama
ItachiUchiha133
Rama
Level 94
God Stats
1W - 0L
1,683 SR
Queue Stats
46W - 46L
1,359 Elo+
Party 1
Cerberus
Cerberus
MadaraUchiha920
Cerberus
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 52L
1,359 Elo+
Party 1
Team Averages
Level 112
1,565 SR
1,469 Elo+

VS

Team Averages
Level 82
1,580 SR
1,394 Elo+
Ishtar
Ishtar
A CHEESEBABY
Ishtar
Level 83
God Stats
2W - 3L
1,666 SR
Queue Stats
30W - 21L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Amaterasuisms
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,477 Elo+
Party 3
Ymir
Ymir
Revenant_Blue
Ymir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 68L
1,450 Elo+
Party 3
Scylla
Scylla
chinoecv97
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
945 Elo+
Solo
Sun Wukong
Sun Wukong
h3rd0fpubs
Sun Wukong
Level 116
God Stats
2W - 3L
1,733 SR
Queue Stats
89W - 74L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
8 / 0 / 2
10,960
685
8,090
9,745
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
15
5 / 0 / 5
9,715
607
7,556
7,109
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
I-DCHAPO-I
Guan Yu
14
1 / 0 / 5
8,565
535
8,998
11,477
10,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
6,919
432
3,307
10,148
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
11
0 / 4 / 1
5,971
373
2,976
14,191
13,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 0 / 4
8,155
510
12,258
5,983
2,527
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 1
8,405
525
3,717
15,798
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 1 / 3
7,652
478
5,519
9,761
10,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
chinoecv97
Scylla
12
0 / 7 / 0
7,275
455
3,287
9,932
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
h3rd0fpubs
Sun Wukong
13
0 / 5 / 0
8,279
517
6,966
18,080
10,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
7
7
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
2
9
L
Ishtar
2
0
4
4
L
1
2
1
0.75
W
Yu Huang
5
0
5
7.5
W
Guan Yu
I-DCHAPO-I
Guan Yu
1
0
5
3.5
W
1
3
0
0.33
W
Cerberus
0
4
1
0.13
L
4
1
3
5.5
L
Scylla
chinoecv97
Scylla
0
7
0
0
L
Sun Wukong
h3rd0fpubs
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,927
Damage
31,747
52,670
Taken
59,554
35,099
Mitigated
32,568
14,202
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,090
2,379
0
2,973
9,745
4,211
0
553
9,192
0
107,297
L
Ishtar
12,258
9,143
0
1,852
5,983
2,527
705
1,635
4,348
0
75,803
L
3,717
1,409
0
3,901
15,798
6,001
0
813
14,985
0
76,256
W
Yu Huang
7,556
773
59
1,791
7,109
2,908
1,296
2,661
4,448
74,221
0
W
Guan Yu
I-DCHAPO-I
Guan Yu
8,998
1,111
156
4,382
11,477
10,994
305
372
11,105
0
56,722
W
3,307
3,041
0
3,807
10,148
3,812
1,665
1,613
8,535
0
40,854
W
Cerberus
2,976
858
42
992
14,191
13,174
193
3,607
10,584
20,973
0
L
5,519
681
143
1,511
9,761
10,896
0
2,990
6,771
42,088
0
L
Scylla
chinoecv97
Scylla
3,287
262
0
1,138
9,932
2,328
0
2,863
7,069
44,539
0
L
Sun Wukong
h3rd0fpubs
Sun Wukong
6,966
1,668
0
5,761
18,080
10,816
84
2,231
15,849
0
64,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,130
Gold Earned
39,766
465
Minions Killed
477
0
Camps Cleared
0
1,537,215
Distance Traveled
1,532,356
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,960
685
137
9
0
374,123
0
L
Ishtar
8,155
510
128
8
0
277,651
4
L
Ne Zha
8,405
525
108
7
0
377,780
0
W
Yu Huang
9,715
607
139
9
0
309,745
1
W
Guan Yu
8,565
535
93
6
0
310,153
2
W
Rama
6,919
432
70
4
0
254,286
0
W
Cerberus
5,971
373
26
2
0
288,908
0
L
Ymir
7,652
478
51
3
0
300,808
0
L
Scylla
7,275
455
80
5
0
292,162
0
L
Sun Wukong
8,279
517
110
7
0
283,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role