Player Matchup

Cerberus
Cerberus
GreySonSMITE
Cerberus
Level 27
God Stats
6W - 3L
1,535 SR
Queue Stats
42W - 47L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
Novemium
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,605 Elo+
Party 1
Zeus
Zeus
PoroSan
Zeus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 21L
1,605 Elo+
Party 1
Cupid
Cupid
ResuceFerret
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,605 Elo+
Party 1
Loki
Loki
christian2510
Loki
Level 123
God Stats
1W - 4L
1,396 SR
Queue Stats
90W - 85L
1,533 Elo+
Party 1
Team Averages
Level 41
1,486 SR
1,571 Elo+

VS

Team Averages
Level 103
1,501 SR
1,534 Elo+
Hachiman
Hachiman
AdoboRio
Hachiman
Level 47
God Stats
2W - 4L
1,133 SR
Queue Stats
101W - 98L
1,475 Elo+
Solo
Cliodhna
Cliodhna
BaSsFrOmMyAcE
Cliodhna
Level 124
God Stats
3W - 0L
1,715 SR
Queue Stats
174W - 154L
1,574 Elo+
Solo
Janus
Janus
BaronRadial
Janus
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
774W - 722L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
MaverickVenator
Gilgamesh
Level 100
God Stats
24W - 29L
1,476 SR
Queue Stats
369W - 357L
1,477 Elo+
Solo
Terra
Terra
TrapGodPollo
Terra
Level 85
God Stats
22W - 9L
1,682 SR
Queue Stats
259W - 205L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GreySonSMITE
Cerberus
12
1 / 2 / 2
8,088
426
7,446
19,047
17,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Novemium
Kuzenbo
14
1 / 2 / 2
8,612
453
9,313
15,147
17,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
PoroSan
Zeus
13
0 / 6 / 0
7,749
408
8,434
11,588
6,048
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 3 / 2
8,139
428
9,377
15,594
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 0
8,379
441
8,790
14,516
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdoboRio
Hachiman
15
3 / 1 / 5
9,556
503
13,320
16,036
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
BaSsFrOmMyAcE
Cliodhna
19
4 / 0 / 6
11,680
615
7,686
13,170
6,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 1 / 3
11,449
603
15,226
8,299
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
MaverickVenator
Gilgamesh
14
1 / 3 / 5
9,370
493
8,597
15,442
11,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 8
10,098
531
12,242
20,214
20,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
17
17
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AdoboRio
Hachiman
3
1
5
5.5
W
Cliodhna
BaSsFrOmMyAcE
Cliodhna
4
0
6
7
W
9
1
3
10.5
L
Cerberus
GreySonSMITE
Cerberus
1
2
2
1
W
Gilgamesh
MaverickVenator
Gilgamesh
1
3
5
1.17
L
Kuzenbo
Novemium
Kuzenbo
1
2
2
1
L
Zeus
PoroSan
Zeus
0
6
0
0
L
1
3
2
0.67
W
0
1
8
4
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
57,071
75,892
Taken
73,161
53,345
Mitigated
47,761
14,108
Healing
21,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AdoboRio
Hachiman
13,320
6,638
0
6,041
16,036
5,962
1,273
4,390
11,478
0
71,232
W
Cliodhna
BaSsFrOmMyAcE
Cliodhna
7,686
1,081
0
3,539
13,170
6,320
1,625
1,905
11,180
0
118,979
W
15,226
855
239
1,845
8,299
3,651
1,133
4,424
3,758
94,857
0
L
Cerberus
GreySonSMITE
Cerberus
7,446
1,220
0
4,670
19,047
17,823
0
7,335
11,712
31,640
0
W
Gilgamesh
MaverickVenator
Gilgamesh
8,597
1,944
0
1,532
15,442
11,564
165
5,678
8,951
0
55,901
L
Kuzenbo
Novemium
Kuzenbo
9,313
3,643
0
1,704
15,147
17,174
0
5,045
10,102
55,979
0
L
Zeus
PoroSan
Zeus
8,434
1,691
0
500
11,588
6,048
0
6,415
5,173
56,496
0
L
9,377
6,585
480
6,131
15,594
6,490
891
4,372
11,222
0
53,276
W
12,242
1,036
4,268
4,160
20,214
20,264
204
8,217
11,656
57,104
0
L
8,790
2,505
0
623
14,516
5,810
0
4,301
10,215
0
59,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,967
Gold Earned
52,153
420
Minions Killed
551
0
Camps Cleared
0
1,914,936
Distance Traveled
1,987,444
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,556
503
90
5
0
378,267
2
W
Cliodhna
11,680
615
165
9
0
431,570
5
W
Janus
11,449
603
141
7
0
413,609
4
L
Cerberus
8,088
426
50
3
0
386,582
4
W
Gilgamesh
9,370
493
78
4
0
318,981
0
L
Kuzenbo
8,612
453
94
5
0
375,977
0
L
Zeus
7,749
408
106
6
0
337,505
0
L
Cupid
8,139
428
92
5
0
374,211
0
W
Terra
10,098
531
77
4
0
445,017
0
L
Loki
8,379
441
78
4
0
440,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role