Player Matchup

Cernunnos
Cernunnos
Silver IV
 
Cernunnos
Silver IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver V
 
Horus
Silver V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
 
Agni
Silver I
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver I
BODE_L123
Bastet
Silver I
Level 102
God Stats
42W - 45L
1,498 SR
Queue Stats
342W - 369L
1,177 MMR
Party 1
Surtr
Surtr
Silver I
NathanielRal
Surtr
Silver I
Level 68
God Stats
3W - 9L
1,382 SR
Queue Stats
175W - 193L
1,164 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,476 SR
1,368 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,540 SR
1,125 MMR
Skadi
Skadi
Bronze II
Kce04
Skadi
Bronze II
Level 61
God Stats
4W - 6L
1,235 SR
Queue Stats
87W - 103L
684 MMR
Solo
Hercules
Hercules
Bronze IV
SP2SM0k3Y
Hercules
Bronze IV
Level 86
God Stats
1W - 1L
1,480 SR
Queue Stats
162W - 198L
1,270 MMR
Solo
Merlin
Merlin
Silver II
TPPStyles
Merlin
Silver II
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 176L
1,241 MMR
Solo
Shiva
Shiva
Silver II
YxngJN
Shiva
Silver II
Level 68
God Stats
3W - 4L
1,602 SR
Queue Stats
24W - 32L
1,202 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
jorgezeus1987
Kuzenbo
Silver I
Level 128
God Stats
24W - 11L
1,883 SR
Queue Stats
137W - 150L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 0 / 7
7,478
623
5,060
4,392
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
 
Horus
11
3 / 1 / 6
7,104
592
4,646
10,264
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
 
Agni
11
0 / 2 / 4
6,508
542
5,535
7,476
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
BODE_L123
Bastet
12
8 / 1 / 2
7,601
633
8,935
9,663
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 3
7,523
627
5,799
9,296
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangBaron SamediAnubisSol

VS

Bans
FreyaHe BoMercuryYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kce04
Skadi
9
0 / 5 / 1
5,090
424
2,517
8,269
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SP2SM0k3Y
Hercules
10
0 / 2 / 3
5,866
489
4,839
10,028
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
TPPStyles
Merlin
11
1 / 3 / 1
5,909
492
5,163
6,427
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
YxngJN
Shiva
11
1 / 3 / 0
5,936
495
3,187
10,944
6,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
9
2 / 2 / 1
6,197
516
4,710
8,893
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
7
5.5
W
Horus
 
Horus
3
1
6
6
W
Agni
 
Agni
0
2
4
1
W
Bastet
BODE_L123
Bastet
8
1
2
9
L
Skadi
Kce04
Skadi
0
5
1
0.1
W
1
1
3
2.5
L
Hercules
SP2SM0k3Y
Hercules
0
2
3
0.75
L
Merlin
TPPStyles
Merlin
1
3
1
0.5
L
Shiva
YxngJN
Shiva
1
3
0
0.33
L
Kuzenbo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,975
Damage
20,416
41,091
Taken
44,561
22,234
Mitigated
23,753
15,393
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,060
2,832
0
2,887
4,392
1,847
922
648
3,744
0
60,480
W
Horus
 
Horus
4,646
1,943
943
4,208
10,264
7,192
40
3,046
7,218
0
17,940
W
Agni
 
Agni
5,535
427
0
1,846
7,476
2,956
0
3,699
3,777
48,412
0
W
Bastet
BODE_L123
Bastet
8,935
3,736
0
2,041
9,663
3,684
462
2,262
7,401
0
43,286
L
Skadi
Kce04
Skadi
2,517
428
0
1,136
8,269
2,124
0
0
8,269
0
31,627
W
5,799
1,664
0
3,468
9,296
6,555
560
218
9,078
1,364
53,842
L
Hercules
SP2SM0k3Y
Hercules
4,839
688
0
3,072
10,028
4,442
0
1,677
8,351
0
30,090
L
Merlin
TPPStyles
Merlin
5,163
257
0
1,149
6,427
2,069
0
2,175
4,252
43,858
0
L
Shiva
YxngJN
Shiva
3,187
917
316
3,795
10,944
6,828
0
493
10,451
0
34,125
L
Kuzenbo
4,710
2,138
0
3,128
8,893
8,290
10
1,523
7,370
18,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
28,998
369
Minions Killed
271
0
Camps Cleared
0
1,197,937
Distance Traveled
1,154,195
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,478
623
92
8
0
231,621
0
W
Horus
7,104
592
29
2
0
251,903
0
W
Agni
6,508
542
91
8
0
229,454
2
W
Bastet
7,601
633
58
5
0
264,340
0
L
Skadi
5,090
424
50
4
0
211,777
0
W
Surtr
7,523
627
99
8
0
220,619
3
L
Hercules
5,866
489
47
4
0
267,875
2
L
Merlin
5,909
492
77
6
0
222,246
0
L
Shiva
5,936
495
64
5
0
226,444
4
L
Kuzenbo
6,197
516
33
3
0
225,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role