Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Linus0097
Fenrir
Level 118
God Stats
9W - 11L
1,575 SR
Queue Stats
359W - 361L
1,452 Elo+
Solo
Tyr
Tyr
Neto_War
Tyr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 84L
1,562 Elo+
Solo
Sol
Sol
RevoITU
Sol
Level 97
God Stats
4W - 7L
1,544 SR
Queue Stats
286W - 263L
1,464 Elo+
Solo
Ishtar
Ishtar
mateo1237
Ishtar
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 120L
1,512 Elo+
Solo
Team Averages
Level 104
1,524 SR
1,498 Elo+

VS

Team Averages
Level 91
1,488 SR
1,444 Elo+
Izanami
Izanami
Matostrike
Izanami
Level 116
God Stats
12W - 13L
1,407 SR
Queue Stats
189W - 200L
1,445 Elo+
Solo
Terra
Terra
RodMotta
Terra
Level 102
God Stats
7W - 6L
1,558 SR
Queue Stats
91W - 95L
1,460 Elo+
Solo
Vulcan
Vulcan
loscapitosdel6A
Vulcan
Level 87
God Stats
8W - 13L
1,350 SR
Queue Stats
38W - 38L
1,365 Elo+
Party 1
Ne Zha
Ne Zha
santisosa8
Ne Zha
Level 16
God Stats
5W - 3L
1,719 SR
Queue Stats
22W - 16L
1,504 Elo+
Party 1
Anubis
Anubis
victorflabr
Anubis
Level 132
God Stats
6W - 7L
1,408 SR
Queue Stats
129W - 137L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 1 / 0
4,893
699
665
3,638
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
Linus0097
Fenrir
7
1 / 0 / 0
4,478
640
1,342
5,183
1,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
4,511
644
2,341
5,165
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
7
1 / 0 / 0
3,988
570
980
4,085
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
mateo1237
Ishtar
8
0 / 0 / 0
4,404
629
1,939
2,804
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Matostrike
Izanami
8
0 / 0 / 0
4,186
598
489
3,410
952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
RodMotta
Terra
1
0 / 0 / 0
2,904
415
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
4,129
590
3,563
1,881
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
santisosa8
Ne Zha
6
1 / 1 / 0
4,069
581
1,806
5,073
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
8
1 / 1 / 0
4,720
674
2,574
4,452
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
0
0
W
Fenrir
Linus0097
Fenrir
1
0
0
1
L
Izanami
Matostrike
Izanami
0
0
0
0
W
0
1
1
0.5
W
Sol
1
0
0
1
L
Terra
RodMotta
Terra
0
0
0
0
L
0
0
1
0.5
W
Ishtar
mateo1237
Ishtar
0
0
0
0
L
Ne Zha
santisosa8
Ne Zha
1
1
0
1
L
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,267
Damage
8,432
20,875
Taken
14,816
7,269
Mitigated
4,865
6,897
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
665
137
37
1,059
3,638
1,176
0
1,137
2,501
37,137
0
W
Fenrir
Linus0097
Fenrir
1,342
436
0
1,343
5,183
1,778
0
1,203
3,980
0
20,287
L
Izanami
Matostrike
Izanami
489
0
0
1,083
3,410
952
0
326
3,084
0
23,701
W
2,341
403
0
1,441
5,165
2,498
0
2,527
2,638
0
23,582
W
Sol
980
280
0
1,362
4,085
1,000
644
1,270
2,815
18,657
0
L
Terra
RodMotta
Terra
0
0
96
0
0
0
0
0
0
0
0
L
3,563
1,057
27
596
1,881
601
0
750
1,131
28,196
0
W
Ishtar
mateo1237
Ishtar
1,939
1,378
0
1,655
2,804
817
248
0
2,804
0
26,122
L
Ne Zha
santisosa8
Ne Zha
1,806
202
0
622
5,073
1,502
0
569
4,504
0
16,582
L
Anubis
2,574
516
0
2,248
4,452
1,810
0
0
4,452
30,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,274
Gold Earned
20,008
221
Minions Killed
180
0
Camps Cleared
0
745,984
Distance Traveled
560,759
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,893
699
75
11
0
155,006
3
W
Fenrir
4,478
640
38
5
0
173,839
4
L
Izanami
4,186
598
46
7
0
128,905
2
W
Tyr
4,511
644
36
5
0
147,400
0
W
Sol
3,988
570
21
3
0
143,262
0
L
Terra
2,904
415
0
0
0
15,305
0
L
Vulcan
4,129
590
44
6
0
149,183
4
W
Ishtar
4,404
629
51
7
0
126,477
0
L
Ne Zha
4,069
581
31
4
0
158,605
0
L
Anubis
4,720
674
59
8
0
108,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role