Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
Ayuloi
Morgan Le Fay
Diamond I
Level 203
God Stats
3W - 3L
1,901 SR
Queue Stats
63W - 37L
2,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Ballstoyo
Tsukuyomi
Diamond IV
Level 159
God Stats
11W - 16L
1,606 SR
Queue Stats
354W - 342L
2,211 MMR
Solo
Thor
Thor
Diamond III
FenDoggo
Thor
Diamond III
Level 121
God Stats
2W - 2L
1,842 SR
Queue Stats
216W - 196L
2,291 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
ImInMyBag
Kuzenbo
Diamond IV
Level 232
God Stats
2W - 3L
1,376 SR
Queue Stats
593W - 568L
2,134 MMR
Solo
Ullr
Ullr
Platinum I
rohski
Ullr
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
537W - 539L
1,995 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 175
1,645 SR
2,226 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,656 SR
1,886 MMR
Rama
Rama
Grandmaster
 
Rama
Grandmaster
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum III
Bredtoshred
Maui
Platinum III
Level 151
God Stats
6W - 9L
1,551 SR
Queue Stats
190W - 184L
1,925 MMR
Solo
Thanatos
Thanatos
Platinum I
Trayserr
Thanatos
Platinum I
Level 125
God Stats
43W - 31L
1,928 SR
Queue Stats
285W - 256L
1,989 MMR
Solo
Hercules
Hercules
Platinum IV
Verteil
Hercules
Platinum IV
Level 181
God Stats
6W - 2L
1,500 SR
Queue Stats
115W - 72L
2,006 MMR
Party 1
Yu Huang
Yu Huang
Platinum I
sτreeτraτ
Yu Huang
Platinum I
Level 103
God Stats
3W - 2L
1,801 SR
Queue Stats
117W - 74L
2,008 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ayuloi
Morgan Le Fay
10
1 / 2 / 0
5,630
563
5,613
4,425
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Ballstoyo
Tsukuyomi
9
1 / 5 / 0
5,685
569
5,292
9,003
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
9
0 / 3 / 0
5,463
546
3,745
7,848
3,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
ImInMyBag
Kuzenbo
8
0 / 1 / 2
5,242
524
2,751
7,426
7,102
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ullr
rohski
Ullr
9
0 / 1 / 0
5,159
516
2,963
9,388
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
AwilixHe BoChronosSol

VS

Bans
SusanoAo KuangNe ZhaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 1 / 0
7,275
728
8,555
8,851
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 3
5,504
550
2,466
7,531
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Trayserr
Thanatos
11
3 / 0 / 1
6,149
615
4,752
7,326
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Verteil
Hercules
11
1 / 0 / 2
6,466
647
3,734
7,121
4,671
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
sτreeτraτ
Yu Huang
11
2 / 1 / 0
6,550
655
5,110
5,118
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
12
12
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
1
0
6
L
Morgan Le Fay
Ayuloi
Morgan Le Fay
1
2
0
0.5
L
Tsukuyomi
Ballstoyo
Tsukuyomi
1
5
0
0.2
W
0
0
3
1.5
L
Thor
0
3
0
0
L
Kuzenbo
ImInMyBag
Kuzenbo
0
1
2
1
W
Thanatos
Trayserr
Thanatos
3
0
1
3.5
W
Hercules
Verteil
Hercules
1
0
2
2
L
Ullr
rohski
Ullr
0
1
0
0
W
Yu Huang
sτreeτraτ
Yu Huang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,364
Damage
24,617
38,090
Taken
35,947
19,462
Mitigated
17,841
5,905
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,555
7,377
0
5,668
8,851
2,982
123
738
8,113
0
60,394
L
Morgan Le Fay
Ayuloi
Morgan Le Fay
5,613
940
0
449
4,425
1,347
0
1,391
2,950
43,016
0
L
Tsukuyomi
Ballstoyo
Tsukuyomi
5,292
971
0
742
9,003
3,550
0
761
8,242
0
44,970
W
2,466
718
0
2,175
7,531
5,633
0
3,777
3,486
14,842
0
L
Thor
3,745
1,188
0
790
7,848
3,942
0
0
7,848
0
37,166
L
Kuzenbo
ImInMyBag
Kuzenbo
2,751
1,385
0
1,819
7,426
7,102
0
3,586
3,696
12,034
0
W
Thanatos
Trayserr
Thanatos
4,752
887
0
7,990
7,326
2,628
0
313
6,959
0
47,734
W
Hercules
Verteil
Hercules
3,734
1,553
290
3,465
7,121
4,671
0
100
7,021
1,938
27,297
L
Ullr
rohski
Ullr
2,963
692
0
2,105
9,388
3,521
0
1,522
7,778
0
33,903
W
Yu Huang
sτreeτraτ
Yu Huang
5,110
171
0
1,773
5,118
1,927
0
2,898
2,004
55,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,179
Gold Earned
31,944
309
Minions Killed
408
0
Camps Cleared
0
1,078,951
Distance Traveled
1,084,159
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,275
728
116
12
0
188,924
0
L
Morgan Le Fay
5,630
563
94
9
0
201,430
0
L
Tsukuyomi
5,685
569
75
8
0
203,633
2
W
Maui
5,504
550
18
2
0
218,873
3
L
Thor
5,463
546
75
8
0
209,508
1
L
Kuzenbo
5,242
524
11
1
0
235,912
5
W
Thanatos
6,149
615
74
7
0
257,329
1
W
Hercules
6,466
647
79
8
0
208,928
1
L
Ullr
5,159
516
54
5
0
228,468
1
W
Yu Huang
6,550
655
121
12
0
210,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role