Player Matchup

Freya
Freya
ComplexAlex
Freya
Level 72
God Stats
5W - 9L
1,831 SR
Queue Stats
409W - 378L
1,557 Elo+
Party 1
Cliodhna
Cliodhna
FlaccidFather
Cliodhna
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 186L
1,479 Elo+
Party 1
Shiva
Shiva
Forshack
Shiva
Level 170
God Stats
2W - 2L
1,285 SR
Queue Stats
530W - 548L
1,554 Elo+
Solo
Athena
Athena
Nixle
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,600 Elo+
Party 1
Kuzenbo
Kuzenbo
dankmansam
Kuzenbo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,728 Elo+
Party 1
Team Averages
Level 117
1,523 SR
1,584 Elo+

VS

Team Averages
Level 131
1,640 SR
1,506 Elo+
Hachiman
Hachiman
DaAsian1
Hachiman
Level 137
God Stats
6W - 1L
1,847 SR
Queue Stats
259W - 94L
1,657 Elo+
Solo
Ah Puch
Ah Puch
DaaNg1T
Ah Puch
Level 207
God Stats
27W - 13L
1,626 SR
Queue Stats
1,222W - 1,193L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Mets31Bucks710
Baron Samedi
Level 127
God Stats
2W - 0L
1,716 SR
Queue Stats
55W - 58L
1,473 Elo+
Solo
The Morrigan
The Morrigan
Trevor755
The Morrigan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,434 Elo+
Party 2
Neith
Neith
silverpaw29
Neith
Level 27
God Stats
2W - 0L
1,509 SR
Queue Stats
164W - 162L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 1
9,485
678
8,416
16,751
9,897
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
FlaccidFather
Cliodhna
19
9 / 4 / 4
11,045
789
23,787
19,241
12,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shiva
Forshack
Shiva
15
0 / 6 / 7
8,654
618
5,585
20,911
27,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Nixle
Athena
15
2 / 6 / 5
9,453
675
5,299
18,436
25,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
dankmansam
Kuzenbo
14
0 / 3 / 5
8,930
638
7,385
16,787
26,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaAsian1
Hachiman
18
8 / 4 / 11
11,254
804
23,289
13,510
5,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
DaaNg1T
Ah Puch
18
5 / 3 / 13
10,786
770
18,566
11,340
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Mets31Bucks710
Baron Samedi
17
4 / 2 / 12
10,645
760
11,188
12,178
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Trevor755
The Morrigan
20
8 / 2 / 13
12,282
877
19,152
10,746
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 4 / 16
9,581
684
7,273
12,182
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
14
Kills
25
25
Deaths
15
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Hachiman
DaAsian1
Hachiman
8
4
11
3.38
W
Ah Puch
DaaNg1T
Ah Puch
5
3
13
3.83
L
Cliodhna
FlaccidFather
Cliodhna
9
4
4
2.75
L
Shiva
Forshack
Shiva
0
6
7
0.58
W
Baron Samedi
Mets31Bucks710
Baron Samedi
4
2
12
5
L
Athena
Nixle
Athena
2
6
5
0.75
W
The Morrigan
Trevor755
The Morrigan
8
2
13
7.25
L
Kuzenbo
dankmansam
Kuzenbo
0
3
5
0.83
W
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,472
Damage
79,468
92,126
Taken
59,956
102,142
Mitigated
28,428
30,426
Healing
27,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,416
1,783
818
3,413
16,751
9,897
779
10,459
6,292
25,762
0
W
Hachiman
DaAsian1
Hachiman
23,289
12,223
824
3,577
13,510
5,780
3,034
4,771
8,723
0
41,800
W
Ah Puch
DaaNg1T
Ah Puch
18,566
1,697
1,467
2,879
11,340
5,121
947
4,553
6,721
36,450
0
L
Cliodhna
FlaccidFather
Cliodhna
23,787
2,272
2,039
7,020
19,241
12,192
0
8,302
10,939
0
41,197
L
Shiva
Forshack
Shiva
5,585
268
6,929
5,139
20,911
27,506
301
11,351
9,560
0
22,548
W
Baron Samedi
Mets31Bucks710
Baron Samedi
11,188
1,386
5,360
5,002
12,178
7,183
352
3,514
8,570
21,031
0
L
Athena
Nixle
Athena
5,299
906
1,199
1,348
18,436
25,764
0
8,088
10,348
10,349
0
W
The Morrigan
Trevor755
The Morrigan
19,152
2,359
3,455
3,533
10,746
5,601
1,771
5,590
5,060
43,079
0
L
Kuzenbo
dankmansam
Kuzenbo
7,385
2,352
463
2,058
16,787
26,783
544
10,706
6,081
18,836
0
W
7,273
3,784
0
1,776
12,182
4,743
1,993
2,394
9,782
0
17,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
54,548
151
Minions Killed
182
0
Camps Cleared
0
1,151,225
Distance Traveled
1,079,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,485
678
63
5
0
223,092
0
W
Hachiman
11,254
804
37
3
0
221,500
0
W
Ah Puch
10,786
770
38
3
0
217,819
0
L
Cliodhna
11,045
789
34
2
0
256,779
0
L
Shiva
8,654
618
27
2
0
227,401
0
W
Baron Samedi
10,645
760
22
2
0
189,880
0
L
Athena
9,453
675
12
1
0
200,699
0
W
The Morrigan
12,282
877
61
4
0
232,893
0
L
Kuzenbo
8,930
638
15
1
0
243,254
0
W
Neith
9,581
684
24
2
0
217,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role