Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Afrobeard
Kukulkan
Level 158
God Stats
1W - 0L
1,147 SR
Queue Stats
47W - 46L
1,585 Elo+
Solo
Tyr
Tyr
GrubyJoint420
Tyr
Level 124
God Stats
4W - 4L
1,844 SR
Queue Stats
162W - 165L
1,453 Elo+
Solo
Danzaburou
Danzaburou
ºXytraxº
Danzaburou
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 21L
1,348 Elo+
Solo
Team Averages
Level 126
1,498 SR
1,477 Elo+

VS

Team Averages
Level 109
1,500 SR
1,459 Elo+
Yemoja
Yemoja
AxSy
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,517 Elo+
Solo
Medusa
Medusa
Dahaka1337
Medusa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
GigantEmu
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Solo
Cthulhu
Cthulhu
Gwelan80
Cthulhu
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
697W - 702L
1,473 Elo+
Solo
Nike
Nike
Hagg3
Nike
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
8 / 1 / 13
9,412
941
17,954
10,783
4,551
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hel
 
Hel
14
4 / 2 / 13
8,591
859
6,947
13,810
7,914
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Afrobeard
Kukulkan
16
5 / 0 / 16
9,626
963
12,965
9,092
4,280
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 14
9,778
978
10,336
16,024
15,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ºXytraxº
Danzaburou
13
2 / 2 / 12
8,650
865
8,596
10,215
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AxSy
Yemoja
11
0 / 3 / 0
6,260
626
5,450
10,094
5,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Dahaka1337
Medusa
12
0 / 6 / 2
6,675
668
6,455
14,317
7,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
GigantEmu
Achilles
13
0 / 5 / 2
6,841
684
5,851
12,959
18,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Gwelan80
Cthulhu
15
2 / 5 / 2
7,991
799
20,318
14,667
18,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
Hagg3
Nike
13
2 / 6 / 1
7,262
726
3,566
11,397
6,720

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
25
Kills
4
6
Deaths
25
68
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
13
14.5
W
Hel
 
Hel
4
2
13
5.25
W
Kukulkan
Afrobeard
Kukulkan
5
0
16
13
L
Yemoja
AxSy
Yemoja
0
3
0
0
L
Medusa
Dahaka1337
Medusa
0
6
2
0.17
L
Achilles
GigantEmu
Achilles
0
5
2
0.2
W
6
1
14
13
L
Cthulhu
Gwelan80
Cthulhu
2
5
2
0.6
L
Nike
Hagg3
Nike
2
6
1
0.42
W
Danzaburou
ºXytraxº
Danzaburou
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,798
Damage
41,640
59,924
Taken
63,434
36,980
Mitigated
57,284
39,750
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,954
2,838
1,228
1,426
10,783
4,551
1,548
5,424
5,179
25,586
0
W
Hel
 
Hel
6,947
334
12,962
8,179
13,810
7,914
738
5,566
7,728
16,053
0
W
Kukulkan
Afrobeard
Kukulkan
12,965
1,710
1,474
1,489
9,092
4,280
1,631
5,462
3,340
27,090
0
L
Yemoja
AxSy
Yemoja
5,450
953
2,579
2,251
10,094
5,540
0
7,107
2,910
13,520
0
L
Medusa
Dahaka1337
Medusa
6,455
1,870
1,201
2,400
14,317
7,431
325
10,160
4,122
0
16,081
L
Achilles
GigantEmu
Achilles
5,851
1,353
806
2,138
12,959
18,760
0
7,091
5,677
0
9,624
W
10,336
702
4,612
4,152
16,024
15,640
236
3,705
11,589
0
13,309
L
Cthulhu
Gwelan80
Cthulhu
20,318
501
1,695
2,889
14,667
18,833
0
7,510
7,021
33,260
0
L
Nike
Hagg3
Nike
3,566
305
0
40
11,397
6,720
0
5,317
5,838
0
7,330
W
Danzaburou
ºXytraxº
Danzaburou
8,596
2,322
1,631
2,597
10,215
4,595
3,394
4,498
5,533
0
22,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,057
Gold Earned
35,029
118
Minions Killed
93
0
Camps Cleared
0
966,179
Distance Traveled
777,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,412
941
20
2
0
177,065
0
W
Hel
8,591
859
33
3
0
205,577
0
W
Kukulkan
9,626
963
25
3
0
185,591
0
L
Yemoja
6,260
626
21
2
0
128,962
0
L
Medusa
6,675
668
23
2
0
166,025
0
L
Achilles
6,841
684
9
1
0
172,783
0
W
Tyr
9,778
978
9
1
0
222,252
0
L
Cthulhu
7,991
799
30
3
0
168,384
0
L
Nike
7,262
726
10
1
0
141,802
0
W
Danzaburou
8,650
865
31
3
0
175,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role