Player Matchup

Scylla
Scylla
Amoo7
Scylla
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 1
Medusa
Medusa
Kenichi_Supremo
Medusa
Level 148
God Stats
0W - 1L
1,276 SR
Queue Stats
53W - 48L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
MOBfu
Baba Yaga
Level 82
God Stats
7W - 5L
1,824 SR
Queue Stats
301W - 309L
1,480 Elo+
Solo
Ah Puch
Ah Puch
Tanques
Ah Puch
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
344W - 333L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Tishhh
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,375 Elo+
Party 1
Team Averages
Level 86
1,477 SR
1,431 Elo+

VS

Team Averages
Level 112
1,379 SR
1,434 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CrulerD
Janus
Level 125
God Stats
1W - 1L
1,287 SR
Queue Stats
32W - 40L
1,308 Elo+
Solo
Thor
Thor
OlegPobo4iy
Thor
Level 65
God Stats
3W - 5L
1,097 SR
Queue Stats
304W - 282L
1,488 Elo+
Solo
Danzaburou
Danzaburou
badboySK
Danzaburou
Level 128
God Stats
4W - 4L
1,512 SR
Queue Stats
170W - 156L
1,523 Elo+
Solo
Thoth
Thoth
iiLAM x
Thoth
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Amoo7
Scylla
15
3 / 3 / 2
8,180
818
9,457
7,662
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 6 / 2
7,869
787
7,884
9,974
4,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
MOBfu
Baba Yaga
13
0 / 2 / 4
6,899
690
9,863
11,182
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Tanques
Ah Puch
14
2 / 3 / 4
7,884
788
8,692
8,336
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tishhh
Gilgamesh
10
0 / 4 / 6
6,566
657
2,239
10,201
11,140
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 1 / 9
9,268
927
10,552
7,313
3,720
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
CrulerD
Janus
15
5 / 3 / 8
8,807
881
11,863
8,719
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 11
7,139
714
7,427
9,948
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
badboySK
Danzaburou
16
7 / 0 / 8
9,369
937
10,748
7,766
3,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
iiLAM x
Thoth
12
0 / 2 / 9
7,467
747
4,121
7,359
3,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
10
Kills
18
18
Deaths
10
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
9
10.5
L
Scylla
Amoo7
Scylla
3
3
2
1.33
W
Janus
CrulerD
Janus
5
3
8
3
L
5
6
2
1
L
Baba Yaga
MOBfu
Baba Yaga
0
2
4
1
W
0
4
11
1.38
L
Ah Puch
Tanques
Ah Puch
2
3
4
1.33
L
Gilgamesh
Tishhh
Gilgamesh
0
4
6
0.75
W
Danzaburou
badboySK
Danzaburou
7
0
8
11
W
Thoth
iiLAM x
Thoth
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,135
Damage
44,711
47,355
Taken
41,105
27,069
Mitigated
18,691
12,488
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,552
920
452
1,013
7,313
3,720
1,169
4,316
2,869
30,169
0
L
Scylla
Amoo7
Scylla
9,457
140
266
1,555
7,662
3,038
0
3,854
3,698
25,503
0
W
Janus
CrulerD
Janus
11,863
174
2,355
2,416
8,719
3,681
718
5,849
2,642
18,512
0
L
7,884
2,121
353
713
9,974
4,233
0
4,619
5,096
0
11,316
L
Baba Yaga
MOBfu
Baba Yaga
9,863
130
816
5,843
11,182
4,500
0
6,944
4,105
18,689
0
W
7,427
969
1,307
1,950
9,948
4,296
332
6,791
2,877
0
10,267
L
Ah Puch
Tanques
Ah Puch
8,692
45
343
1,254
8,336
4,158
0
3,992
4,261
16,517
0
L
Gilgamesh
Tishhh
Gilgamesh
2,239
396
456
889
10,201
11,140
0
6,309
3,659
0
3,247
W
Danzaburou
badboySK
Danzaburou
10,748
1,972
2,522
5,308
7,766
3,831
0
4,127
3,509
0
21,157
W
Thoth
iiLAM x
Thoth
4,121
156
449
1,292
7,359
3,163
885
5,961
1,196
11,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
42,050
101
Minions Killed
124
0
Camps Cleared
0
979,557
Distance Traveled
1,012,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,268
927
56
6
0
196,109
0
L
Scylla
8,180
818
49
5
0
216,142
0
W
Janus
8,807
881
23
2
0
209,459
0
L
Medusa
7,869
787
7
1
0
174,696
0
L
Baba Yaga
6,899
690
17
2
0
211,978
0
W
Thor
7,139
714
7
1
0
169,330
0
L
Ah Puch
7,884
788
25
3
0
184,686
0
L
Gilgamesh
6,566
657
3
0
0
192,055
0
W
Danzaburou
9,369
937
15
2
0
239,552
0
W
Thoth
7,467
747
23
2
0
197,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role