Player Matchup

Tsukuyomi
Tsukuyomi
Elpapito_oficiaL
Tsukuyomi
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 87L
1,621 Elo+
Solo
Guan Yu
Guan Yu
thetnot
Guan Yu
Level 66
God Stats
5W - 1L
1,631 SR
Queue Stats
81W - 83L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
vero_giaguaro03
Kukulkan
Level 43
God Stats
4W - 1L
1,657 SR
Queue Stats
45W - 45L
1,369 Elo+
Party 1
Team Averages
Level 77
1,596 SR
1,450 Elo+

VS

Team Averages
Level 93
1,576 SR
1,446 Elo+
Medusa
Medusa
Aer0nwen
Medusa
Level 144
God Stats
9W - 7L
1,460 SR
Queue Stats
58W - 66L
1,469 Elo+
Solo
Nox
Nox
CloudSykes
Nox
Level 86
God Stats
8W - 5L
1,666 SR
Queue Stats
58W - 69L
1,407 Elo+
Solo
Bacchus
Bacchus
LilCraigy13
Bacchus
Level 48
God Stats
8W - 8L
1,601 SR
Queue Stats
74W - 86L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
14 / 0 / 2
12,289
878
16,427
8,687
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
thetnot
Guan Yu
15
2 / 3 / 11
9,717
694
8,009
13,201
16,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
16
0 / 0 / 12
9,942
710
13,286
5,996
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aer0nwen
Medusa
14
1 / 5 / 1
8,551
611
7,032
14,527
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 3
8,249
589
5,380
12,599
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
LilCraigy13
Bacchus
13
2 / 4 / 1
9,083
649
6,097
18,065
22,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aer0nwen
Medusa
1
5
1
0.3
L
0
7
3
0.21
W
Tsukuyomi
14
0
2
15
L
Bacchus
LilCraigy13
Bacchus
2
4
1
0.63
W
Guan Yu
thetnot
Guan Yu
2
3
11
2.5
W
Kukulkan
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
18,509
27,884
Taken
45,191
23,869
Mitigated
31,643
8,073
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aer0nwen
Medusa
7,032
2,325
10
1,135
14,527
4,749
0
3,369
10,874
0
35,489
L
5,380
246
0
1,534
12,599
4,263
0
4,367
7,877
30,673
0
W
Tsukuyomi
16,427
3,682
0
2,001
8,687
4,103
2,002
2,560
6,127
0
68,106
L
Bacchus
LilCraigy13
Bacchus
6,097
1,287
0
2,076
18,065
22,631
0
5,157
12,205
19,944
0
W
Guan Yu
thetnot
Guan Yu
8,009
673
1,836
3,376
13,201
16,452
347
6,300
6,901
0
17,824
W
Kukulkan
13,286
1,042
0
860
5,996
3,314
723
2,668
3,328
44,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
25,883
173
Minions Killed
118
0
Camps Cleared
0
812,390
Distance Traveled
729,640
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,551
611
45
3
0
239,478
6
L
Nox
8,249
589
55
4
0
225,979
0
W
Tsukuyomi
12,289
878
75
5
0
280,329
0
L
Bacchus
9,083
649
18
1
0
264,183
0
W
Guan Yu
9,717
694
19
1
0
268,521
0
W
Kukulkan
9,942
710
79
6
0
263,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role