Player Matchup

Tiamat
Tiamat
Assault OC
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,283 Elo+
Party 4
Cliodhna
Cliodhna
Im ad0pt3d4908
Cliodhna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,422 Elo+
Party 4
Bacchus
Bacchus
SCAR 1940
Bacchus
Level 95
God Stats
2W - 3L
1,869 SR
Queue Stats
75W - 81L
1,502 Elo+
Party 1
Surtr
Surtr
Saskiabean
Surtr
Level 49
God Stats
7W - 5L
1,628 SR
Queue Stats
209W - 203L
1,433 Elo+
Party 1
Sol
Sol
rjk ryley
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,435 Elo+
Party 4
Team Averages
Level 68
1,600 SR
1,415 Elo+

VS

Team Averages
Level 52
1,436 SR
1,431 Elo+
Surtr
Surtr
Brewer_992
Surtr
Level 52
God Stats
0W - 4L
1,269 SR
Queue Stats
4W - 8L
1,018 Elo+
Party 3
Fafnir
Fafnir
P0W3R1992
Fafnir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,629 Elo+
Party 2
Merlin
Merlin
Rebel Heart 81
Merlin
Level 49
God Stats
5W - 3L
1,410 SR
Queue Stats
22W - 24L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Spec Hedo
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
n0_miLksHaKs_pls
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Assault OC
Tiamat
8
0 / 3 / 4
4,886
444
2,042
7,140
3,421
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
10
8 / 1 / 1
6,684
608
5,010
7,723
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
SCAR 1940
Bacchus
9
3 / 1 / 8
6,927
630
5,633
10,318
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
10
2 / 0 / 3
6,223
566
4,725
7,005
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
7 / 0 / 5
6,819
620
12,885
8,001
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
7
2 / 4 / 0
4,987
453
5,366
9,903
8,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
P0W3R1992
Fafnir
6
1 / 2 / 1
5,099
464
3,641
11,497
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 1
5,821
529
2,646
3,502
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Spec Hedo
Heimdallr
7
0 / 4 / 1
4,344
395
3,501
6,866
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 8 / 1
4,419
402
3,530
10,329
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
3
5
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Assault OC
Tiamat
0
3
4
0.67
L
Surtr
2
4
0
0.5
W
Cliodhna
8
1
1
8.5
L
Fafnir
P0W3R1992
Fafnir
1
2
1
0.75
L
0
2
1
0.25
W
Bacchus
SCAR 1940
Bacchus
3
1
8
7
W
Surtr
2
0
3
3.5
L
Heimdallr
Spec Hedo
Heimdallr
0
4
1
0.13
L
0
8
1
0.06
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
18,684
40,187
Taken
42,097
23,867
Mitigated
23,852
12,846
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Assault OC
Tiamat
2,042
316
0
852
7,140
3,421
0
1,522
5,618
17,015
0
L
Surtr
5,366
2,621
0
2,529
9,903
8,456
152
2,309
7,560
614
22,140
W
Cliodhna
5,010
1,664
0
839
7,723
2,821
0
258
7,465
0
41,839
L
Fafnir
P0W3R1992
Fafnir
3,641
1,210
0
3,108
11,497
8,902
0
8,835
2,647
11,626
0
L
2,646
171
29
842
3,502
1,044
304
1,266
2,210
35,494
0
W
Bacchus
SCAR 1940
Bacchus
5,633
1,559
272
3,642
10,318
10,991
49
2,472
7,846
18,198
0
W
Surtr
4,725
2,295
0
2,648
7,005
3,884
0
487
6,518
231
38,570
L
Heimdallr
Spec Hedo
Heimdallr
3,501
2,427
0
1,079
6,866
2,342
0
4,314
2,552
0
15,183
L
3,530
1,630
0
294
10,329
3,108
18
3,829
6,500
0
20,609
W
12,885
6,832
0
4,593
8,001
2,750
2,554
1,933
6,068
51,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
24,670
256
Minions Killed
165
0
Camps Cleared
0
1,027,708
Distance Traveled
1,083,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,886
444
23
2
0
170,152
0
L
Surtr
4,987
453
34
3
0
224,700
0
W
Cliodhna
6,684
608
62
6
0
277,439
0
L
Fafnir
5,099
464
14
1
0
218,674
0
L
Merlin
5,821
529
70
6
0
207,256
0
W
Bacchus
6,927
630
19
2
0
207,702
0
W
Surtr
6,223
566
65
6
0
175,634
0
L
Heimdallr
4,344
395
22
2
0
213,779
0
L
Nemesis
4,419
402
25
2
0
219,442
0
W
Sol
6,819
620
87
8
0
196,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role