Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Caffeinez
Ymir
Level 62
God Stats
5W - 11L
1,798 SR
Queue Stats
15W - 23L
1,395 Elo+
Party 2
Hercules
Hercules
Masterofall69
Hercules
Level 145
God Stats
11W - 5L
1,702 SR
Queue Stats
43W - 41L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
NO3CO3SO4PO4
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Sol
Sol
SoulleopardTTV
Sol
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 27L
1,350 Elo+
Party 2
Team Averages
Level 117
1,600 SR
1,417 Elo+

VS

Team Averages
Level 66
1,629 SR
1,444 Elo+
Jing Wei
Jing Wei
Liinkle
Jing Wei
Level 68
God Stats
2W - 3L
1,332 SR
Queue Stats
11W - 12L
1,385 Elo+
Party 1
Surtr
Surtr
YungHersh
Surtr
Level 64
God Stats
10W - 1L
2,061 SR
Queue Stats
29W - 24L
1,531 Elo+
Party 1
Odin
Odin
cybad
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jpizzle212
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,751 SR
Queue Stats
10W - 16L
1,429 Elo+
Party 1
Anubis
Anubis
ztabisz
Anubis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 1 / 2
7,359
669
6,405
10,296
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
2 / 1 / 7
6,508
592
1,526
8,748
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Masterofall69
Hercules
12
2 / 2 / 0
7,233
658
6,926
11,298
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
NO3CO3SO4PO4
Danzaburou
10
0 / 1 / 4
6,550
595
1,925
5,861
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 1 / 3
7,324
666
10,615
9,059
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Liinkle
Jing Wei
8
0 / 2 / 0
4,895
445
5,356
5,890
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
YungHersh
Surtr
11
0 / 2 / 2
6,003
546
6,043
10,880
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
cybad
Odin
10
4 / 2 / 0
6,082
553
3,541
8,558
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
jpizzle212
Morgan Le Fay
11
1 / 4 / 1
6,147
559
6,132
8,362
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ztabisz
Anubis
8
1 / 6 / 0
4,830
439
5,855
8,344
4,102

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
6
6
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
2
6
W
Ymir
2
1
7
5.5
L
Jing Wei
Liinkle
Jing Wei
0
2
0
0
W
Hercules
Masterofall69
Hercules
2
2
0
1
W
Danzaburou
NO3CO3SO4PO4
Danzaburou
0
1
4
2
W
7
1
3
8.5
L
Surtr
YungHersh
Surtr
0
2
2
0.5
L
Odin
cybad
Odin
4
2
0
2
L
Morgan Le Fay
jpizzle212
Morgan Le Fay
1
4
1
0.38
L
Anubis
ztabisz
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
26,927
45,262
Taken
42,034
20,575
Mitigated
20,530
20,956
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,405
2,156
0
5,521
10,296
3,864
0
2,444
7,852
52,839
0
W
Ymir
1,526
382
0
2,110
8,748
5,281
135
3,028
5,720
7,660
0
L
Jing Wei
Liinkle
Jing Wei
5,356
4,074
0
1,566
5,890
2,197
0
4,053
1,837
0
23,302
W
Hercules
Masterofall69
Hercules
6,926
2,952
0
4,497
11,298
6,318
0
243
10,498
134
61,549
W
Danzaburou
NO3CO3SO4PO4
Danzaburou
1,925
285
0
2,514
5,861
2,370
0
4,155
1,706
0
40,932
W
10,615
4,364
0
6,314
9,059
2,742
1,135
2,756
6,303
62,669
0
L
Surtr
YungHersh
Surtr
6,043
2,754
0
4,227
10,880
7,497
0
504
10,376
815
40,721
L
Odin
cybad
Odin
3,541
1,369
0
500
8,558
3,655
0
3,435
5,123
0
30,507
L
Morgan Le Fay
jpizzle212
Morgan Le Fay
6,132
301
0
1,088
8,362
3,079
690
4,051
4,311
46,799
0
L
Anubis
ztabisz
Anubis
5,855
802
0
1,983
8,344
4,102
0
6,575
1,769
33,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
27,957
364
Minions Killed
286
0
Camps Cleared
0
1,044,103
Distance Traveled
1,006,313
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,359
669
71
6
0
229,496
0
W
Ymir
6,508
592
13
1
0
213,814
4
L
Jing Wei
4,895
445
53
5
0
193,667
0
W
Hercules
7,233
658
114
10
0
206,693
0
W
Danzaburou
6,550
595
68
6
0
191,571
0
W
Sol
7,324
666
98
9
0
202,529
1
L
Surtr
6,003
546
74
7
0
217,969
0
L
Odin
6,082
553
54
5
0
210,595
1
L
Morgan Le Fay
6,147
559
67
6
0
192,822
0
L
Anubis
4,830
439
38
3
0
191,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role