Player Matchup

King Arthur
King Arthur
Plasma616
King Arthur
Level 105
God Stats
1W - 2L
1,330 SR
Queue Stats
129W - 103L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
Tempbatius
Ne Zha
Level 70
God Stats
3W - 4L
1,755 SR
Queue Stats
143W - 136L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBo1in
Baron Samedi
Level 102
God Stats
5W - 5L
1,783 SR
Queue Stats
76W - 66L
1,516 Elo+
Solo
Team Averages
Level 92
1,623 SR
1,515 Elo+

VS

Team Averages
Level 132
1,580 SR
1,576 Elo+
Ullr
Ullr
GDxx
Ullr
Level 126
God Stats
2W - 1L
1,686 SR
Queue Stats
17W - 16L
1,599 Elo+
Party 1
Discordia
Discordia
HptmanSchneider
Discordia
Level 146
God Stats
133W - 104L
1,553 SR
Queue Stats
492W - 449L
1,531 Elo+
Solo
Jormungandr
Jormungandr
SpiderNym
Jormungandr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Plasma616
King Arthur
13
4 / 5 / 3
8,209
746
6,873
14,538
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Tempbatius
Ne Zha
11
3 / 5 / 1
7,423
675
6,308
12,027
6,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TheBo1in
Baron Samedi
12
0 / 5 / 7
7,411
674
5,665
9,925
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
GDxx
Ullr
14
4 / 3 / 7
8,582
780
6,471
9,049
3,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
HptmanSchneider
Discordia
15
8 / 1 / 7
9,717
883
14,724
5,616
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
SpiderNym
Jormungandr
13
3 / 4 / 9
8,281
753
8,863
9,994
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
15
15
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
GDxx
Ullr
4
3
7
2.5
W
Discordia
HptmanSchneider
Discordia
8
1
7
11.5
L
King Arthur
Plasma616
King Arthur
4
5
3
1.1
W
Jormungandr
SpiderNym
Jormungandr
3
4
9
1.88
L
Ne Zha
Tempbatius
Ne Zha
3
5
1
0.7
L
Baron Samedi
TheBo1in
Baron Samedi
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,846
Damage
30,058
36,490
Taken
24,659
26,344
Mitigated
15,759
7,421
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
GDxx
Ullr
6,471
3,183
0
1,599
9,049
3,661
1,621
1,412
7,484
0
28,726
W
Discordia
HptmanSchneider
Discordia
14,724
1,439
277
831
5,616
2,525
1,319
1,576
3,903
48,869
0
L
King Arthur
Plasma616
King Arthur
6,873
1,146
577
1,933
14,538
14,631
0
7,809
6,237
0
18,489
W
Jormungandr
SpiderNym
Jormungandr
8,863
2,174
0
746
9,994
9,573
291
2,686
6,912
14,287
0
L
Ne Zha
Tempbatius
Ne Zha
6,308
2,259
0
1,611
12,027
6,069
0
7,344
4,511
0
16,020
L
Baron Samedi
TheBo1in
Baron Samedi
5,665
517
964
2,336
9,925
5,644
0
7,569
2,110
27,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,043
Gold Earned
26,580
87
Minions Killed
123
0
Camps Cleared
0
534,016
Distance Traveled
566,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,582
780
36
3
0
184,418
0
W
Discordia
9,717
883
74
7
0
203,484
0
L
King Arthur
8,209
746
20
2
0
184,862
0
W
Jormungandr
8,281
753
13
1
0
178,410
0
L
Ne Zha
7,423
675
17
2
0
195,711
0
L
Baron Samedi
7,411
674
50
5
0
153,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role