Player Matchup

Nu Wa
Nu Wa
SourBeeziel
Nu Wa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 233L
1,764 Elo+
Solo
Ymir
Ymir
ToxicLamia
Ymir
Level 143
God Stats
6W - 2L
1,754 SR
Queue Stats
356W - 411L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
markuca
Kuzenbo
Level 154
God Stats
6W - 7L
1,495 SR
Queue Stats
594W - 615L
1,444 Elo+
Solo
Cabrakan
Cabrakan
msleez616
Cabrakan
Level 128
God Stats
2W - 2L
1,287 SR
Queue Stats
170W - 173L
1,478 Elo+
Solo
Artio
Artio
nicklendime
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,404 Elo+
Solo
Team Averages
Level 121
1,507 SR
1,502 Elo+

VS

Team Averages
Level 87
1,553 SR
1,410 Elo+
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SearingLumbr
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,212 Elo+
Solo
Thor
Thor
Sweeney045
Thor
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,544 Elo+
Solo
Tiamat
Tiamat
motherlyhen
Tiamat
Level 158
God Stats
2W - 1L
1,759 SR
Queue Stats
211W - 225L
1,389 Elo+
Solo
Jing Wei
Jing Wei
xTHE Doctor357
Jing Wei
Level 47
God Stats
2W - 3L
1,506 SR
Queue Stats
69W - 76L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 13
10,229
731
25,474
9,048
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 1 / 12
10,842
774
9,243
14,234
17,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
markuca
Kuzenbo
18
4 / 1 / 10
10,351
739
12,023
16,894
23,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
msleez616
Cabrakan
17
5 / 4 / 13
10,513
751
14,650
19,628
34,274
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 12
10,962
783
12,532
29,742
33,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 3 / 7
8,354
597
9,543
21,292
13,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 8 / 5
7,579
541
6,652
18,750
17,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 2
9,395
671
17,119
13,535
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
18
1 / 4 / 6
9,403
672
19,800
13,908
9,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
18
3 / 2 / 4
9,693
692
14,066
16,484
7,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
21
Kills
9
9
Deaths
21
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
7
1.17
L
0
8
5
0.31
W
3
1
13
9.5
L
5
4
2
1.5
W
6
1
12
12
W
Kuzenbo
markuca
Kuzenbo
4
1
10
9
L
Tiamat
1
4
6
1
W
Cabrakan
msleez616
Cabrakan
5
4
13
2.88
W
3
2
12
4.5
L
Jing Wei
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,922
Damage
67,180
89,546
Taken
83,969
115,559
Mitigated
54,812
44,642
Healing
30,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,543
1,188
2,223
9,226
21,292
13,089
0
17,876
3,037
22,763
0
L
6,652
1,791
1,337
1,680
18,750
17,835
0
17,316
1,290
0
16,762
W
25,474
6,431
3,714
2,435
9,048
5,907
2,351
3,835
5,213
52,717
0
L
17,119
2,819
1,158
1,058
13,535
6,355
0
11,677
1,769
0
32,600
W
9,243
327
2,998
1,242
14,234
17,665
512
6,752
7,482
17,449
0
W
Kuzenbo
markuca
Kuzenbo
12,023
4,974
3,516
3,832
16,894
23,822
569
3,455
13,439
21,879
0
L
Tiamat
19,800
3,105
1,959
5,057
13,908
9,889
171
11,404
2,355
41,054
0
W
Cabrakan
msleez616
Cabrakan
14,650
1,610
1,611
2,716
19,628
34,274
239
6,482
13,146
20,402
0
W
12,532
1,080
6,985
15,593
29,742
33,891
577
8,819
20,923
24,218
0
L
Jing Wei
14,066
12,022
0
7,130
16,484
7,644
390
14,808
1,596
0
45,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,897
Gold Earned
44,424
137
Minions Killed
170
0
Camps Cleared
0
1,268,432
Distance Traveled
1,145,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,354
597
18
1
0
231,259
0
L
Tyr
7,579
541
12
1
0
248,233
0
W
Nu Wa
10,229
731
40
3
0
268,981
0
L
Thor
9,395
671
25
2
0
218,129
0
W
Ymir
10,842
774
31
2
0
228,894
0
W
Kuzenbo
10,351
739
22
2
0
286,923
0
L
Tiamat
9,403
672
44
3
0
220,699
0
W
Cabrakan
10,513
751
19
1
0
226,198
0
W
Artio
10,962
783
25
2
0
257,436
0
L
Jing Wei
9,693
692
71
5
0
227,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role