Player Matchup

Raijin
Raijin
Ahoj Wntd
Raijin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 127L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mystery95
Morgan Le Fay
Level 47
God Stats
2W - 0L
1,742 SR
Queue Stats
43W - 45L
1,496 Elo+
Party 3
Guan Yu
Guan Yu
The xOutlaWx
Guan Yu
Level 129
God Stats
1W - 3L
1,144 SR
Queue Stats
131W - 137L
1,446 Elo+
Party 2
Susano
Susano
Vital Praise
Susano
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 126L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
WeirdCatMan
Jing Wei
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,521 Elo+
Party 3
Team Averages
Level 85
1,477 SR
1,469 Elo+

VS

Team Averages
Level 92
1,437 SR
1,425 Elo+
Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Famabi
Horus
Level 62
God Stats
10W - 11L
1,405 SR
Queue Stats
597W - 600L
1,501 Elo+
Solo
Xbalanque
Xbalanque
KasperVnes
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,377 Elo+
Party 1
Fafnir
Fafnir
aaberg_70
Fafnir
Level 64
God Stats
2W - 3L
1,264 SR
Queue Stats
66W - 78L
1,365 Elo+
Party 1
Ishtar
Ishtar
odakadoo
Ishtar
Level 101
God Stats
3W - 2L
1,514 SR
Queue Stats
66W - 77L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ahoj Wntd
Raijin
17
5 / 3 / 13
10,638
709
16,349
14,788
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Mystery95
Morgan Le Fay
18
3 / 1 / 16
10,409
694
23,403
17,694
10,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
The xOutlaWx
Guan Yu
18
2 / 2 / 20
10,478
699
11,337
24,228
16,689
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
19
5 / 2 / 15
11,234
749
19,857
15,127
8,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
WeirdCatMan
Jing Wei
20
8 / 2 / 13
11,845
790
17,856
16,028
8,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 4 / 5
10,085
672
14,096
17,702
10,226
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Famabi
Horus
16
1 / 4 / 8
9,839
656
6,153
19,389
25,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
KasperVnes
Xbalanque
16
2 / 7 / 5
9,737
649
24,705
18,944
9,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
aaberg_70
Fafnir
16
1 / 1 / 7
10,290
686
6,450
19,640
22,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
odakadoo
Ishtar
16
2 / 7 / 6
9,710
647
18,302
19,695
10,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
23
Kills
9
10
Deaths
23
77
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
4
5
1.38
W
Raijin
Ahoj Wntd
Raijin
5
3
13
3.83
L
Horus
Famabi
Horus
1
4
8
1.25
L
Xbalanque
KasperVnes
Xbalanque
2
7
5
0.64
W
Morgan Le Fay
Mystery95
Morgan Le Fay
3
1
16
11
W
Guan Yu
The xOutlaWx
Guan Yu
2
2
20
6
W
Susano
5
2
15
6.25
W
Jing Wei
WeirdCatMan
Jing Wei
8
2
13
7.25
L
Fafnir
aaberg_70
Fafnir
1
1
7
4.5
L
Ishtar
odakadoo
Ishtar
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,802
Damage
69,706
87,865
Taken
95,370
50,892
Mitigated
78,029
58,161
Healing
47,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
14,096
3,528
1,014
4,494
17,702
10,226
0
7,856
9,846
38,250
0
W
Raijin
Ahoj Wntd
Raijin
16,349
1,130
1,033
2,421
14,788
7,593
0
5,173
9,615
29,353
0
L
Horus
Famabi
Horus
6,153
2,670
9,309
7,524
19,389
25,263
0
9,363
10,026
3,246
8,006
L
Xbalanque
KasperVnes
Xbalanque
24,705
9,017
1,683
4,685
18,944
9,898
40
7,287
11,657
0
42,399
W
Morgan Le Fay
Mystery95
Morgan Le Fay
23,403
3,389
2,087
4,326
17,694
10,119
388
4,645
13,049
38,589
0
W
Guan Yu
The xOutlaWx
Guan Yu
11,337
683
21,952
14,877
24,228
16,689
433
5,445
18,783
0
22,145
W
Susano
19,857
1,657
2,618
2,122
15,127
8,308
1,162
3,552
11,575
0
34,431
W
Jing Wei
WeirdCatMan
Jing Wei
17,856
13,810
1,935
4,790
16,028
8,183
2,864
4,377
11,651
0
36,989
L
Fafnir
aaberg_70
Fafnir
6,450
2,389
4,722
8,639
19,640
22,209
0
7,774
11,866
13,487
0
L
Ishtar
odakadoo
Ishtar
18,302
8,572
926
4,146
19,695
10,433
0
7,472
12,223
0
37,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,604
Gold Earned
49,661
164
Minions Killed
156
0
Camps Cleared
0
1,489,122
Distance Traveled
1,327,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,085
672
56
4
0
281,013
0
W
Raijin
10,638
709
28
2
0
251,150
0
L
Horus
9,839
656
7
0
0
278,174
0
L
Xbalanque
9,737
649
41
3
0
269,649
0
W
Morgan Le Fay
10,409
694
34
2
0
294,871
0
W
Guan Yu
10,478
699
23
2
0
339,171
0
W
Susano
11,234
749
35
2
0
314,259
0
W
Jing Wei
11,845
790
44
3
0
289,671
0
L
Fafnir
10,290
686
7
0
0
254,362
0
L
Ishtar
9,710
647
45
3
0
243,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role