Player Matchup

Bellona
Bellona
Platinum V
Azraellix
Bellona
Platinum V
Level 57
God Stats
4W - 5L
1,488 SR
Queue Stats
18W - 19L
1,864 MMR
Party 1
Zeus
Zeus
Bronze III
DeadlyOpiodz
Zeus
Bronze III
Level 143
God Stats
2W - 0L
1,402 SR
Queue Stats
3W - 3L
1,600 MMR
Solo
Cthulhu
Cthulhu
Gold III
toxicparadise187
Cthulhu
Gold III
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 233L
1,360 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,463 SR
1,608 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,508 SR
1,636 MMR
Ao Kuang
Ao Kuang
Gold I
HONORABL3 Z3US
Ao Kuang
Gold I
Level 152
God Stats
0W - 1L
1,313 SR
Queue Stats
251W - 320L
1,723 MMR
Solo
Guan Yu
Guan Yu
Bronze III
RichMonopoly
Guan Yu
Bronze III
Level 148
God Stats
3W - 7L
1,583 SR
Queue Stats
64W - 55L
1,460 MMR
Solo
Atlas
Atlas
Platinum II
Xavov
Atlas
Platinum II
Level 130
God Stats
11W - 15L
1,627 SR
Queue Stats
57W - 73L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azraellix
Bellona
14
2 / 0 / 6
8,416
701
10,703
9,143
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 3
9,513
793
15,320
6,257
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 6
8,661
722
8,936
9,280
9,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SurtrAchillesCu ChulainnNe ZhaDiscordia

VS

Bans
ShivaChaacGebVamanaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
0 / 3 / 0
7,272
606
2,965
15,062
9,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Guan Yu
RichMonopoly
Guan Yu
12
0 / 4 / 2
7,587
632
6,131
15,803
15,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Xavov
Atlas
13
2 / 2 / 0
8,657
721
8,697
15,184
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Azraellix
Bellona
2
0
6
5
W
5
1
3
6.5
L
Ao Kuang
0
3
0
0
L
Guan Yu
RichMonopoly
Guan Yu
0
4
2
0.25
L
Atlas
Xavov
Atlas
2
2
0
1
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
17,793
24,680
Taken
46,049
20,701
Mitigated
40,876
6,083
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Azraellix
Bellona
10,703
3,287
0
2,342
9,143
8,858
0
3,599
4,988
0
18,366
W
15,320
1,457
402
1,617
6,257
2,256
0
3,212
2,911
52,882
0
L
Ao Kuang
2,965
1,333
497
4,292
15,062
9,922
0
6,825
7,846
27,931
0
L
Guan Yu
RichMonopoly
Guan Yu
6,131
487
1,074
3,490
15,803
15,995
112
9,218
6,182
0
21,070
L
Atlas
Xavov
Atlas
8,697
2,217
0
3,491
15,184
14,959
0
8,406
6,299
26,256
778
W
8,936
1,448
486
1,236
9,280
9,587
330
4,109
5,026
30,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
23,516
159
Minions Killed
117
0
Camps Cleared
0
714,981
Distance Traveled
703,816
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,416
701
16
1
0
251,983
0
W
Zeus
9,513
793
95
8
0
227,538
3
L
Ao Kuang
7,272
606
41
3
0
219,270
0
L
Guan Yu
7,587
632
34
3
0
238,626
1
L
Atlas
8,657
721
42
4
0
245,920
2
W
Cthulhu
8,661
722
48
4
0
235,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role