Player Matchup

Nu Wa
Nu Wa
Ewiixx
Nu Wa
Level 122
God Stats
13W - 5L
1,568 SR
Queue Stats
542W - 541L
1,478 Elo+
Solo
Vulcan
Vulcan
Vor1k
Vulcan
Level 122
God Stats
8W - 2L
1,500 SR
Queue Stats
208W - 200L
1,613 Elo+
Solo
Bacchus
Bacchus
ascault
Bacchus
Level 69
God Stats
2W - 0L
1,961 SR
Queue Stats
8W - 2L
1,664 Elo+
Solo
Chang'e
Chang'e
monarch92
Chang'e
Level 108
God Stats
2W - 2L
1,295 SR
Queue Stats
139W - 143L
1,425 Elo+
Party 2
Apollo
Apollo
rpgman91
Apollo
Level 124
God Stats
2W - 1L
1,704 SR
Queue Stats
136W - 138L
1,446 Elo+
Party 2
Team Averages
Level 109
1,606 SR
1,525 Elo+

VS

Team Averages
Level 130
1,548 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deathj3zter
Ah Muzen Cab
Level 124
God Stats
5W - 4L
1,753 SR
Queue Stats
554W - 599L
1,470 Elo+
Party 1
Yu Huang
Yu Huang
KiRcHhOfF__
Yu Huang
Level 119
God Stats
0W - 4L
1,273 SR
Queue Stats
389W - 390L
1,461 Elo+
Party 1
Bastet
Bastet
SDemianBlack
Bastet
Level 145
God Stats
4W - 4L
1,715 SR
Queue Stats
365W - 393L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Storba
Kukulkan
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 113L
1,498 Elo+
Solo
Ra
Ra
uLtYmATeBrOWleR
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ewiixx
Nu Wa
20
6 / 3 / 18
12,287
819
16,583
15,984
8,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Vor1k
Vulcan
20
6 / 5 / 18
12,471
831
24,089
14,394
7,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ascault
Bacchus
18
5 / 5 / 19
11,874
792
20,520
26,822
42,849
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
monarch92
Chang'e
20
10 / 3 / 16
13,098
873
16,703
19,356
10,580
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
rpgman91
Apollo
16
4 / 8 / 11
11,352
757
8,760
16,125
7,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deathj3zter
Ah Muzen Cab
18
6 / 5 / 9
10,382
692
14,184
22,194
10,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
KiRcHhOfF__
Yu Huang
16
1 / 6 / 12
9,396
626
14,106
15,523
7,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
16
5 / 8 / 7
9,837
656
11,778
18,576
10,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Kukulkan
Storba
Kukulkan
19
7 / 7 / 4
11,449
763
22,991
17,709
8,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 8
11,294
753
10,358
16,913
7,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
64
31
Kills
24
24
Deaths
31
82
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Deathj3zter
Ah Muzen Cab
6
5
9
2.1
W
Nu Wa
Ewiixx
Nu Wa
6
3
18
5
L
Yu Huang
KiRcHhOfF__
Yu Huang
1
6
12
1.17
L
Bastet
5
8
7
1.06
L
Kukulkan
Storba
Kukulkan
7
7
4
1.29
W
Vulcan
Vor1k
Vulcan
6
5
18
3
W
Bacchus
ascault
Bacchus
5
5
19
2.9
W
Chang'e
monarch92
Chang'e
10
3
16
6
W
Apollo
rpgman91
Apollo
4
8
11
1.19
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,655
Damage
73,417
92,681
Taken
90,915
76,534
Mitigated
44,279
42,774
Healing
34,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Deathj3zter
Ah Muzen Cab
14,184
4,909
892
7,479
22,194
10,302
0
19,364
2,830
0
38,864
W
Nu Wa
Ewiixx
Nu Wa
16,583
3,006
1,999
2,723
15,984
8,500
2,627
9,878
6,021
37,877
0
L
Yu Huang
KiRcHhOfF__
Yu Huang
14,106
424
2,178
2,644
15,523
7,239
0
11,545
3,978
27,730
0
L
Bastet
11,778
2,130
948
1,812
18,576
10,477
0
15,392
3,184
0
19,401
L
Kukulkan
Storba
Kukulkan
22,991
611
1,846
2,611
17,709
8,343
0
16,246
1,463
54,862
0
W
Vulcan
Vor1k
Vulcan
24,089
9,141
782
1,127
14,394
7,585
824
9,351
4,981
53,627
0
W
Bacchus
ascault
Bacchus
20,520
1,472
1,653
5,275
26,822
42,849
609
9,751
17,033
23,045
0
W
Chang'e
monarch92
Chang'e
16,703
607
15,520
10,630
19,356
10,580
1,608
11,262
8,082
37,308
0
W
Apollo
rpgman91
Apollo
8,760
3,262
907
2,158
16,125
7,020
2,482
6,991
9,109
0
21,765
L
10,358
336
6,987
6,818
16,913
7,918
378
15,348
1,565
36,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,082
Gold Earned
52,358
233
Minions Killed
211
0
Camps Cleared
0
1,362,877
Distance Traveled
1,292,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,382
692
37
2
0
251,835
0
W
Nu Wa
12,287
819
60
4
0
262,582
0
L
Yu Huang
9,396
626
23
2
0
261,209
0
L
Bastet
9,837
656
17
1
0
264,470
0
L
Kukulkan
11,449
763
68
5
0
241,306
0
W
Vulcan
12,471
831
61
4
0
296,965
0
W
Bacchus
11,874
792
15
1
0
282,525
0
W
Chang'e
13,098
873
57
4
0
297,664
0
W
Apollo
11,352
757
40
3
0
223,141
0
L
Ra
11,294
753
66
4
0
273,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role