Player Matchup

Mercury
Mercury
ExpandedMoss
Mercury
Level 108
God Stats
7W - 13L
1,257 SR
Queue Stats
73W - 89L
1,415 Elo+
Party 2
Surtr
Surtr
KAKEIndustries
Surtr
Level 65
God Stats
21W - 23L
1,498 SR
Queue Stats
192W - 195L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Matthonumus
Cthulhu
Level 25
God Stats
8W - 11L
1,443 SR
Queue Stats
34W - 51L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
SkizzyGotBarz
Danzaburou
Level 74
God Stats
1W - 3L
1,297 SR
Queue Stats
53W - 65L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
Smallz1113
Nu Wa
Level 122
God Stats
9W - 5L
1,593 SR
Queue Stats
110W - 112L
1,531 Elo+
Solo
Team Averages
Level 79
1,417 SR
1,458 Elo+

VS

Team Averages
Level 80
1,485 SR
1,427 Elo+
Surtr
Surtr
DazedSquid_13
Surtr
Level 48
God Stats
23W - 31L
1,648 SR
Queue Stats
349W - 369L
1,412 Elo+
Party 3
Set
Set
Doctor-Divine69
Set
Level 121
God Stats
6W - 7L
1,174 SR
Queue Stats
157W - 190L
1,427 Elo+
Party 3
Poseidon
Poseidon
Malls256
Poseidon
Level 80
God Stats
5W - 2L
1,638 SR
Queue Stats
51W - 58L
1,433 Elo+
Party 1
Achilles
Achilles
PBJahm
Achilles
Level 123
God Stats
2W - 2L
1,453 SR
Queue Stats
192W - 185L
1,454 Elo+
Party 1
Martichoras
Martichoras
YooNateDawg
Martichoras
Level 28
God Stats
2W - 2L
1,511 SR
Queue Stats
48W - 59L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ExpandedMoss
Mercury
10
3 / 2 / 1
5,931
539
4,997
9,698
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

3
0 / 1 / 0
4,147
377
1,118
2,119
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Matthonumus
Cthulhu
8
0 / 1 / 3
5,431
494
3,835
8,273
5,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
SkizzyGotBarz
Danzaburou
8
1 / 2 / 1
5,308
483
3,414
6,921
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
11
1 / 2 / 1
6,659
605
3,648
4,789
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,490
590
1,790
4,976
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 2
6,463
588
2,932
8,594
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Malls256
Poseidon
10
2 / 2 / 0
6,008
546
4,005
6,251
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
PBJahm
Achilles
10
3 / 0 / 2
6,421
584
4,896
8,908
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
YooNateDawg
Martichoras
9
0 / 2 / 2
5,010
455
6,305
7,056
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
8
8
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
2
1
2
3
L
Mercury
ExpandedMoss
Mercury
3
2
1
1.75
L
0
1
0
0
W
Poseidon
Malls256
Poseidon
2
2
0
1
L
Cthulhu
Matthonumus
Cthulhu
0
1
3
1.5
W
Achilles
PBJahm
Achilles
3
0
2
4
L
Danzaburou
SkizzyGotBarz
Danzaburou
1
2
1
0.75
L
Nu Wa
1
2
1
0.75
W
Martichoras
YooNateDawg
Martichoras
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,012
Damage
19,928
31,800
Taken
35,785
13,278
Mitigated
19,885
6,480
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,790
861
0
1,754
4,976
4,162
0
376
4,600
644
38,927
W
2,932
822
0
796
8,594
3,890
416
831
7,763
0
51,661
L
Mercury
ExpandedMoss
Mercury
4,997
2,459
99
405
9,698
3,453
0
1,449
8,208
0
34,032
L
1,118
634
0
808
2,119
718
0
68
1,915
22
7,485
W
Poseidon
Malls256
Poseidon
4,005
473
0
2,210
6,251
1,922
0
2,349
3,902
33,787
0
L
Cthulhu
Matthonumus
Cthulhu
3,835
706
1,462
1,414
8,273
5,055
26
257
8,016
15,990
0
W
Achilles
PBJahm
Achilles
4,896
874
0
3,413
8,908
6,781
87
2,505
6,403
0
17,861
L
Danzaburou
SkizzyGotBarz
Danzaburou
3,414
1,447
0
1,862
6,921
2,268
342
0
6,921
0
27,607
L
Nu Wa
3,648
901
0
430
4,789
1,784
474
2,327
2,462
42,053
0
W
Martichoras
YooNateDawg
Martichoras
6,305
1,792
0
2,410
7,056
3,130
252
1,444
5,612
0
30,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,476
Gold Earned
30,392
210
Minions Killed
261
0
Camps Cleared
0
936,020
Distance Traveled
1,131,184
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,490
590
64
6
0
206,101
0
W
Set
6,463
588
84
8
0
250,950
3
L
Mercury
5,931
539
45
4
0
260,346
2
L
Surtr
4,147
377
16
1
0
41,755
0
W
Poseidon
6,008
546
54
5
0
234,623
5
L
Cthulhu
5,431
494
19
2
0
234,288
0
W
Achilles
6,421
584
25
2
0
245,072
3
L
Danzaburou
5,308
483
48
4
0
208,116
2
L
Nu Wa
6,659
605
82
7
0
191,515
0
W
Martichoras
5,010
455
34
3
0
194,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role