Player Matchup

Fenrir
Fenrir
AngelofRevenge07
Fenrir
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 282L
1,394 Elo+
Solo
Olorun
Olorun
Leithz
Olorun
Level 142
God Stats
1W - 1L
1,713 SR
Queue Stats
146W - 129L
1,527 Elo+
Party 2
Tiamat
Tiamat
Muluzi
Tiamat
Level 155
God Stats
15W - 3L
1,500 SR
Queue Stats
409W - 396L
1,565 Elo+
Solo
Chiron
Chiron
Suuzpearly
Chiron
Level 106
God Stats
8W - 5L
1,286 SR
Queue Stats
147W - 127L
1,482 Elo+
Party 2
Hercules
Hercules
VIPheadhunter
Hercules
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,343 Elo+
Party 2
Team Averages
Level 140
1,500 SR
1,462 Elo+

VS

Team Averages
Level 168
1,531 SR
1,518 Elo+
He Bo
He Bo
Gunners091
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
517W - 493L
1,531 Elo+
Solo
Sol
Sol
Kasiinii
Sol
Level 161
God Stats
2W - 8L
1,303 SR
Queue Stats
750W - 766L
1,559 Elo+
Party 1
Olorun
Olorun
RASTAADADDY
Olorun
Level 198
God Stats
2W - 3L
1,715 SR
Queue Stats
308W - 316L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
The_Ke55e7
Xing Tian
Level 197
God Stats
34W - 24L
1,451 SR
Queue Stats
928W - 943L
1,505 Elo+
Party 1
Osiris
Osiris
Xxzion_perezxX
Osiris
Level 124
God Stats
1W - 2L
1,686 SR
Queue Stats
174W - 193L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,654
1,131
2,676
3,758
3,992
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Leithz
Olorun
10
0 / 1 / 6
5,638
1,128
3,132
3,658
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Muluzi
Tiamat
11
0 / 0 / 10
6,031
1,206
7,342
5,130
4,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Suuzpearly
Chiron
11
2 / 0 / 7
6,299
1,260
4,079
2,884
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
VIPheadhunter
Hercules
13
6 / 0 / 3
6,918
1,384
5,229
6,699
6,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
8
0 / 2 / 1
4,730
946
1,176
2,926
969
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 1
5,459
1,092
5,433
3,911
1,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
10
0 / 3 / 1
4,972
994
4,104
5,850
3,066
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
The_Ke55e7
Xing Tian
10
0 / 3 / 2
4,958
992
583
6,996
6,059
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 1 / 1
5,175
1,035
4,591
6,688
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
10
Kills
2
2
Deaths
10
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
He Bo
0
2
1
0.25
L
1
1
1
1.5
W
Olorun
Leithz
Olorun
0
1
6
3
W
Tiamat
Muluzi
Tiamat
0
0
10
5
L
Olorun
0
3
1
0.17
W
Chiron
Suuzpearly
Chiron
2
0
7
5.5
L
Xing Tian
The_Ke55e7
Xing Tian
0
3
2
0.33
W
Hercules
VIPheadhunter
Hercules
6
0
3
7.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
15,887
22,129
Taken
26,371
18,693
Mitigated
18,057
12,607
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,676
336
557
535
3,758
3,992
219
1,878
1,880
0
3,601
L
He Bo
1,176
0
0
31
2,926
969
0
740
2,186
4,375
0
L
5,433
890
659
1,749
3,911
1,730
0
1,312
2,599
14,607
0
W
Olorun
Leithz
Olorun
3,132
1,293
1,903
1,196
3,658
2,052
1,196
1,287
2,371
10,672
596
W
Tiamat
Muluzi
Tiamat
7,342
318
114
1,937
5,130
4,430
504
2,973
2,157
12,539
0
L
Olorun
4,104
1,109
931
1,288
5,850
3,066
0
2,283
3,567
9,460
0
W
Chiron
Suuzpearly
Chiron
4,079
1,043
1,577
1,117
2,884
1,536
120
1,963
921
0
9,644
L
Xing Tian
The_Ke55e7
Xing Tian
583
57
0
921
6,996
6,059
0
2,553
4,443
2,520
0
W
Hercules
VIPheadhunter
Hercules
5,229
549
521
3,150
6,699
6,683
0
3,195
3,504
0
11,495
L
4,591
390
771
2,014
6,688
6,233
0
3,363
3,325
0
6,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
25,294
61
Minions Killed
51
0
Camps Cleared
0
609,707
Distance Traveled
569,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,654
1,131
3
1
0
102,357
0
L
He Bo
4,730
946
9
2
0
82,298
0
L
Sol
5,459
1,092
24
5
0
121,435
0
W
Olorun
5,638
1,128
21
4
0
114,479
0
W
Tiamat
6,031
1,206
11
2
0
138,205
0
L
Olorun
4,972
994
9
2
0
110,049
0
W
Chiron
6,299
1,260
11
2
0
104,145
0
L
Xing Tian
4,958
992
8
2
0
118,775
0
W
Hercules
6,918
1,384
15
3
0
150,521
0
L
Osiris
5,175
1,035
1
0
0
137,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role