Player Matchup

Chaac
Chaac
Knightwise
Chaac
Level 88
God Stats
5W - 6L
1,603 SR
Queue Stats
56W - 65L
1,458 Elo+
Solo
Da Ji
Da Ji
OperaticGlint97
Da Ji
Level 69
God Stats
1W - 0L
1,277 SR
Queue Stats
130W - 139L
1,346 Elo+
Solo
Ishtar
Ishtar
Royals_Boy3
Ishtar
Level 52
God Stats
2W - 4L
1,528 SR
Queue Stats
6W - 6L
1,370 Elo+
Party 1
Poseidon
Poseidon
jeduardo_a12
Poseidon
Level 133
God Stats
5W - 3L
1,330 SR
Queue Stats
180W - 190L
1,460 Elo+
Solo
Geb
Geb
slightlywet0
Geb
Level 46
God Stats
6W - 3L
1,521 SR
Queue Stats
8W - 11L
1,301 Elo+
Party 1
Team Averages
Level 78
1,452 SR
1,387 Elo+

VS

Team Averages
Level 79
1,473 SR
1,365 Elo+
Khepri
Khepri
Feign-Master224
Khepri
Level 66
God Stats
1W - 3L
1,285 SR
Queue Stats
159W - 187L
1,355 Elo+
Solo
Loki
Loki
Ninja Bruin
Loki
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,462 Elo+
Solo
Tiamat
Tiamat
SilverBullets000
Tiamat
Level 128
God Stats
2W - 4L
1,573 SR
Queue Stats
9W - 15L
1,308 Elo+
Party 2
Rama
Rama
YellowTailzTTV
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,390 Elo+
Solo
Maui
Maui
pixxydusst
Maui
Level 63
God Stats
2W - 2L
1,507 SR
Queue Stats
3W - 6L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 1 / 0
7,373
614
6,329
8,518
6,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,396
533
1,450
9,741
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
11
0 / 0 / 0
5,855
488
4,539
3,170
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
jeduardo_a12
Poseidon
12
0 / 2 / 1
6,863
572
2,296
4,279
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 0 / 0
6,489
541
3,523
6,325
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,438
537
3,902
9,410
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 0
6,695
558
4,580
8,738
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
2,283
190
0
0
0
10
0 / 0 / 0
5,387
449
2,746
7,203
2,623
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
5,354
446
1,720
7,138
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
4
4
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Chaac
4
1
0
4
L
3
1
0
3
W
1
1
0
1
W
Ishtar
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Poseidon
jeduardo_a12
Poseidon
0
2
1
0.25
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
12,948
32,033
Taken
32,489
17,813
Mitigated
16,023
9,570
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,902
300
0
1,815
9,410
6,082
0
358
8,209
34,549
0
W
Chaac
6,329
1,284
0
4,183
8,518
6,728
0
3,167
4,900
692
41,659
L
4,580
1,266
0
2,046
8,738
3,063
0
2,152
6,586
0
51,139
W
1,450
110
185
1,015
9,741
4,016
0
238
9,457
0
42,659
W
Ishtar
4,539
3,069
0
0
3,170
1,247
806
531
2,639
0
41,822
L
0
0
0
0
0
0
0
0
0
0
0
L
2,746
2,232
0
3,151
7,203
2,623
0
1,800
5,403
0
35,804
W
Poseidon
jeduardo_a12
Poseidon
2,296
296
0
1,139
4,279
1,065
0
0
4,279
48,178
0
L
1,720
216
0
2,255
7,138
4,255
0
1,867
5,271
13,776
0
W
3,523
287
0
3,048
6,325
4,757
213
1,189
5,136
29,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
26,157
307
Minions Killed
237
0
Camps Cleared
0
1,175,352
Distance Traveled
918,639
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,438
537
75
6
0
212,976
0
W
Chaac
7,373
614
58
5
0
215,656
0
L
Loki
6,695
558
77
6
0
252,244
0
W
Da Ji
6,396
533
68
6
0
260,233
0
W
Ishtar
5,855
488
72
6
0
220,460
3
L
Tiamat
2,283
190
0
0
0
0
0
L
Rama
5,387
449
67
6
0
216,054
3
W
Poseidon
6,863
572
78
7
0
227,330
6
L
Maui
5,354
446
18
2
0
237,365
1
W
Geb
6,489
541
31
3
0
251,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role