Player Matchup

Loki
Loki
 
Loki
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ben TeDovr69
Agni
Level 144
God Stats
66W - 59L
1,558 SR
Queue Stats
186W - 209L
1,452 Elo+
Solo
Medusa
Medusa
LordScrub420
Medusa
Level 124
God Stats
0W - 2L
1,289 SR
Queue Stats
15W - 9L
1,692 Elo+
Party 1
Sylvanus
Sylvanus
Ms Lys x
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
jerk lerkins
Kukulkan
Level 103
God Stats
3W - 2L
1,704 SR
Queue Stats
115W - 111L
1,543 Elo+
Solo
Team Averages
Level 115
1,510 SR
1,539 Elo+

VS

Team Averages
Level 101
1,633 SR
1,477 Elo+
Maui
Maui
France935
Maui
Level 65
God Stats
15W - 9L
1,628 SR
Queue Stats
29W - 28L
1,479 Elo+
Party 2
Achilles
Achilles
GUNNA_DS4
Achilles
Level 82
God Stats
9W - 13L
1,550 SR
Queue Stats
29W - 30L
1,491 Elo+
Solo
Olorun
Olorun
HakaiMono-Kami
Olorun
Level 123
God Stats
4W - 1L
1,819 SR
Queue Stats
44W - 41L
1,479 Elo+
Party 2
Loki
Loki
LtLongLegs7717
Loki
Level 121
God Stats
11W - 10L
1,641 SR
Queue Stats
152W - 136L
1,474 Elo+
Solo
Merlin
Merlin
xXDarkMessiahXx
Merlin
Level 116
God Stats
85W - 87L
1,525 SR
Queue Stats
255W - 245L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 0 / 1
7,792
519
5,283
8,380
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 0
8,040
536
9,223
11,571
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
2 / 2 / 2
6,749
450
6,867
9,405
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Ms Lys x
Sylvanus
12
0 / 1 / 4
6,774
452
4,032
7,157
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
jerk lerkins
Kukulkan
14
1 / 2 / 0
8,620
575
5,129
7,792
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
0 / 1 / 1
6,547
436
2,529
8,449
5,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
GUNNA_DS4
Achilles
15
0 / 0 / 2
8,041
536
5,868
13,517
14,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 3 / 1
6,803
454
6,144
10,014
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 1
8,208
547
5,436
10,959
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 1
8,171
545
5,984
5,794
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
7
7
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
1
2.5
L
0
2
0
0
W
Maui
0
1
1
0.5
W
Achilles
GUNNA_DS4
Achilles
0
0
2
1
W
1
3
1
0.5
L
Medusa
2
2
2
1.5
W
5
0
1
5.5
L
Sylvanus
Ms Lys x
Sylvanus
0
1
4
2
L
Kukulkan
jerk lerkins
Kukulkan
1
2
0
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
25,961
44,305
Taken
48,733
20,750
Mitigated
30,784
12,954
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,283
1,034
0
471
8,380
3,142
0
1,206
7,131
0
62,673
L
9,223
925
0
4,578
11,571
6,418
0
0
10,884
71,572
0
W
Maui
2,529
304
2,021
2,441
8,449
5,870
0
2,565
5,880
13,456
0
W
Achilles
GUNNA_DS4
Achilles
5,868
1,131
0
7,991
13,517
14,210
531
8,014
5,503
0
66,430
W
6,144
2,553
187
1,982
10,014
4,172
0
1,954
8,060
55,866
0
L
Medusa
6,867
3,072
0
2,771
9,405
4,015
110
4,558
4,847
0
38,972
W
5,436
2,316
0
1,277
10,959
4,070
0
1,562
9,397
0
69,492
L
Sylvanus
Ms Lys x
Sylvanus
4,032
2,127
693
3,110
7,157
3,980
92
3,272
3,885
34,393
10,368
L
Kukulkan
jerk lerkins
Kukulkan
5,129
340
0
1,331
7,792
3,195
0
5,621
2,171
73,755
0
W
5,984
203
0
1,749
5,794
2,462
0
3,843
1,932
69,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
37,770
505
Minions Killed
474
0
Camps Cleared
0
1,345,467
Distance Traveled
1,430,754
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,792
519
89
6
0
330,884
0
L
Agni
8,040
536
134
9
0
250,165
0
W
Maui
6,547
436
27
2
0
302,144
3
W
Achilles
8,041
536
121
8
0
284,751
0
W
Olorun
6,803
454
96
6
0
272,971
2
L
Medusa
6,749
450
60
4
0
272,209
2
W
Loki
8,208
547
97
6
0
331,800
1
L
Sylvanus
6,774
452
77
5
0
227,966
0
L
Kukulkan
8,620
575
145
10
0
264,243
3
W
Merlin
8,171
545
133
9
0
239,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role