Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Fairytale024
Ah Puch
Level 105
God Stats
13W - 12L
1,612 SR
Queue Stats
287W - 253L
1,444 Elo+
Solo
Xbalanque
Xbalanque
NEKSU89
Xbalanque
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 164L
1,406 Elo+
Solo
Ne Zha
Ne Zha
TheSweetyViper
Ne Zha
Level 81
God Stats
4W - 6L
1,756 SR
Queue Stats
97W - 95L
1,509 Elo+
Solo
Team Averages
Level 119
1,574 SR
1,472 Elo+

VS

Team Averages
Level 98
1,491 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CyberSpectre76
Hou Yi
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,411 Elo+
Solo
Discordia
Discordia
Dr_LuGe
Discordia
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 227L
1,496 Elo+
Party 2
Bellona
Bellona
WenSides_JayBird
Bellona
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
271W - 231L
1,487 Elo+
Solo
Susano
Susano
xThe_Prospect
Susano
Level 119
God Stats
11W - 5L
1,456 SR
Queue Stats
187W - 153L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 4 / 0
6,268
570
6,394
9,655
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
 
Fenrir
11
2 / 3 / 0
6,134
558
3,239
9,744
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
Fairytale024
Ah Puch
10
0 / 2 / 1
5,564
506
4,796
7,059
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
NEKSU89
Xbalanque
10
0 / 1 / 0
5,650
514
4,346
7,065
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
5,366
488
3,711
10,469
6,967
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 6
6,518
593
5,825
10,990
6,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 2
6,413
583
5,294
6,953
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Dr_LuGe
Discordia
11
1 / 0 / 4
6,194
563
4,160
4,160
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
4 / 2 / 1
6,619
602
7,322
11,263
10,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 5
6,543
595
4,364
5,896
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
13
13
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
0
0.5
L
Fenrir
 
Fenrir
2
3
0
0.67
W
Sylvanus
 
Sylvanus
2
1
6
5
W
3
1
2
4
W
Discordia
Dr_LuGe
Discordia
1
0
4
3
L
Ah Puch
Fairytale024
Ah Puch
0
2
1
0.25
L
Xbalanque
NEKSU89
Xbalanque
0
1
0
0
L
0
3
0
0
W
4
2
1
2.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
26,965
43,992
Taken
39,262
20,613
Mitigated
22,770
11,301
Healing
20,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,394
2,242
0
2,225
9,655
4,863
0
0
9,655
0
42,424
L
Fenrir
 
Fenrir
3,239
687
0
1,519
9,744
3,873
0
2,474
7,270
0
44,543
W
Sylvanus
 
Sylvanus
5,825
1,001
3,523
6,702
10,990
6,055
0
2,682
8,308
28,835
0
W
5,294
3,029
0
3,333
6,953
2,536
430
0
6,953
0
34,994
W
Discordia
Dr_LuGe
Discordia
4,160
282
0
1,158
4,160
1,372
0
1,501
2,659
48,504
0
L
Ah Puch
Fairytale024
Ah Puch
4,796
217
0
2,725
7,059
2,517
0
3,949
3,110
41,678
0
L
Xbalanque
NEKSU89
Xbalanque
4,346
1,768
0
1,617
7,065
2,393
0
674
6,391
0
37,247
L
3,711
870
260
2,955
10,469
6,967
0
2,888
7,581
0
22,450
W
7,322
3,975
0
4,961
11,263
10,524
551
130
11,133
0
44,474
W
4,364
1,098
0
451
5,896
2,283
0
483
5,413
0
44,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
32,287
326
Minions Killed
328
0
Camps Cleared
0
1,068,803
Distance Traveled
1,104,686
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,268
570
70
6
0
190,200
1
L
Fenrir
6,134
558
72
7
0
246,091
0
W
Sylvanus
6,518
593
49
4
0
189,629
0
W
Hou Yi
6,413
583
58
5
0
209,862
5
W
Discordia
6,194
563
92
8
0
228,376
1
L
Ah Puch
5,564
506
76
7
0
211,749
0
L
Xbalanque
5,650
514
79
7
0
209,742
0
L
Ne Zha
5,366
488
29
3
0
211,021
2
W
Bellona
6,619
602
62
6
0
204,003
3
W
Susano
6,543
595
67
6
0
272,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role