Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PandaBean46290
Xing Tian
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 151L
1,609 Elo+
Solo
Susano
Susano
XxDERAJxX
Susano
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 411L
1,507 Elo+
Solo
Sol
Sol
jonna_x
Sol
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 117L
1,503 Elo+
Solo
Horus
Horus
kizilix
Horus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,431 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,510 Elo+

VS

Team Averages
Level 99
1,446 SR
1,463 Elo+
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GaBiO226
Cliodhna
Level 88
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
IT2 scuttlebutt
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,447 Elo+
Solo
Kali
Kali
VOGELL6342
Kali
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 1
Ra
Ra
savge_RickySilva
Ra
Level 101
God Stats
0W - 2L
1,437 SR
Queue Stats
254W - 256L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 2 / 9
7,032
879
2,337
10,740
16,739
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Xing Tian
PandaBean46290
Xing Tian
11
1 / 3 / 9
7,603
950
2,775
11,704
13,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
XxDERAJxX
Susano
14
6 / 2 / 6
8,332
1,042
8,640
13,707
8,477
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
16
5 / 1 / 8
8,867
1,108
13,127
7,369
3,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
kizilix
Horus
16
1 / 0 / 9
8,297
1,037
2,097
8,638
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 4
6,703
838
8,440
7,585
2,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
GaBiO226
Cliodhna
12
1 / 3 / 3
6,611
826
6,856
8,429
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 3 / 5
7,060
883
6,357
6,444
3,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
5,339
667
259
1,830
672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
2 / 2 / 6
7,361
920
8,817
5,689
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
13
Kills
7
8
Deaths
13
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
9
2.25
L
Medusa
 
Medusa
2
4
4
1
L
Cliodhna
GaBiO226
Cliodhna
1
3
3
0.83
L
2
3
5
1.5
W
Xing Tian
PandaBean46290
Xing Tian
1
3
9
1.83
L
0
1
0
0
W
Susano
XxDERAJxX
Susano
6
2
6
4.5
W
Sol
5
1
8
9
W
Horus
kizilix
Horus
1
0
9
5.5
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
30,729
52,158
Taken
29,977
50,956
Mitigated
12,309
22,000
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,337
299
76
3,063
10,740
16,739
461
2,164
8,576
8,150
0
L
Medusa
 
Medusa
8,440
2,641
665
222
7,585
2,868
246
4,788
2,797
0
14,614
L
Cliodhna
GaBiO226
Cliodhna
6,856
856
602
1,365
8,429
3,358
0
5,087
3,342
0
14,751
L
6,357
562
383
398
6,444
3,031
0
3,419
3,025
0
11,888
W
Xing Tian
PandaBean46290
Xing Tian
2,775
127
2,038
1,937
11,704
13,218
115
2,663
9,041
5,781
0
L
259
50
0
0
1,830
672
0
1,490
340
0
504
W
Susano
XxDERAJxX
Susano
8,640
721
498
3,026
13,707
8,477
1,130
1,033
12,674
0
18,860
W
Sol
13,127
3,584
299
2,244
7,369
3,490
4,126
1,145
6,224
29,779
0
W
Horus
kizilix
Horus
2,097
871
4,715
4,104
8,638
9,032
484
1,812
6,826
0
6,697
L
8,817
97
1,890
1,584
5,689
2,380
108
3,455
2,234
23,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
33,074
92
Minions Killed
78
0
Camps Cleared
0
748,292
Distance Traveled
637,033
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,032
879
7
1
0
144,421
0
L
Medusa
6,703
838
7
1
0
120,560
0
L
Cliodhna
6,611
826
23
3
0
179,856
0
L
Ne Zha
7,060
883
1
0
0
160,143
0
W
Xing Tian
7,603
950
4
1
0
137,641
0
L
Kali
5,339
667
3
0
0
33,638
0
W
Susano
8,332
1,042
23
3
0
154,306
0
W
Sol
8,867
1,108
49
6
0
155,690
4
W
Horus
8,297
1,037
9
1
0
156,234
0
L
Ra
7,361
920
44
6
0
142,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role