Player Matchup

Cthulhu
Cthulhu
BroadPup8733454
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,169 Elo+
Party 1
Baba Yaga
Baba Yaga
Sypris333
Baba Yaga
Level 107
God Stats
19W - 16L
1,606 SR
Queue Stats
191W - 197L
1,373 Elo+
Solo
Danzaburou
Danzaburou
WRLD 9992521
Danzaburou
Level 18
God Stats
1W - 4L
1,141 SR
Queue Stats
5W - 14L
1,106 Elo+
Party 1
Team Averages
Level 56
1,416 SR
1,216 Elo+

VS

Team Averages
Level 94
1,518 SR
1,312 Elo+
King Arthur
King Arthur
HFC290101
King Arthur
Level 128
God Stats
1W - 3L
1,520 SR
Queue Stats
107W - 114L
1,394 Elo+
Solo
Martichoras
Martichoras
Jzzabell
Martichoras
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,169 Elo+
Solo
Anubis
Anubis
KingLuca_7K
Anubis
Level 98
God Stats
8W - 6L
1,535 SR
Queue Stats
385W - 443L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
7,263
726
6,302
8,027
5,889
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Sypris333
Baba Yaga
13
2 / 0 / 3
7,856
786
6,941
6,557
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
WRLD 9992521
Danzaburou
12
2 / 2 / 3
7,814
781
3,530
7,558
2,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HFC290101
King Arthur
12
1 / 2 / 1
6,594
659
6,892
10,740
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
Jzzabell
Martichoras
7
0 / 0 / 1
5,839
584
438
2,513
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
2 / 3 / 0
7,093
709
5,289
6,891
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
3
3
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
King Arthur
HFC290101
King Arthur
1
2
1
0.75
L
Martichoras
Jzzabell
Martichoras
0
0
1
0.5
L
Anubis
2
3
0
0.67
W
Baba Yaga
Sypris333
Baba Yaga
2
0
3
3.5
W
Danzaburou
WRLD 9992521
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
12,619
22,142
Taken
20,144
11,192
Mitigated
10,543
5,129
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,302
434
134
1,038
8,027
5,889
180
2,197
5,830
25,973
0
L
King Arthur
HFC290101
King Arthur
6,892
1,000
0
405
10,740
6,253
0
6,088
3,979
0
19,503
L
Martichoras
Jzzabell
Martichoras
438
0
0
273
2,513
1,004
0
1,650
715
0
3,819
L
Anubis
5,289
0
0
1,211
6,891
3,286
0
4,212
2,195
29,571
0
W
Baba Yaga
Sypris333
Baba Yaga
6,941
85
0
2,113
6,557
2,486
1,436
683
5,874
27,005
0
W
Danzaburou
WRLD 9992521
Danzaburou
3,530
1,426
155
1,689
7,558
2,817
410
2,520
5,038
0
23,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,933
Gold Earned
19,526
126
Minions Killed
81
0
Camps Cleared
0
570,068
Distance Traveled
417,239
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,263
726
32
3
0
197,544
0
L
King Arthur
6,594
659
29
3
0
174,693
0
L
Martichoras
5,839
584
3
0
0
86,962
0
L
Anubis
7,093
709
49
5
0
155,584
3
W
Baba Yaga
7,856
786
50
5
0
193,646
0
W
Danzaburou
7,814
781
44
4
0
178,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role