Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Billtron2001
Ah Muzen Cab
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,342 Elo+
Solo
Chernobog
Chernobog
DirtyGumz
Chernobog
Level 115
God Stats
2W - 5L
1,322 SR
Queue Stats
513W - 520L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Il OrNsteiiN lI
Cthulhu
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
226W - 215L
1,587 Elo+
Solo
Raijin
Raijin
XxVoidKingxX
Raijin
Level 178
God Stats
5W - 7L
1,486 SR
Queue Stats
1,729W - 1,695L
1,564 Elo+
Solo
Serqet
Serqet
shad0wsz
Serqet
Level 157
God Stats
3W - 5L
1,841 SR
Queue Stats
279W - 280L
1,580 Elo+
Solo
Team Averages
Level 136
1,530 SR
1,526 Elo+

VS

Team Averages
Level 106
1,381 SR
1,523 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
D3r3lict3
Thor
Level 115
God Stats
1W - 1L
1,275 SR
Queue Stats
200W - 187L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
Final4K
Cthulhu
Level 106
God Stats
2W - 2L
1,147 SR
Queue Stats
237W - 183L
1,454 Elo+
Party 1
He Bo
He Bo
Ins1gn3
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,690 Elo+
Solo
Nu Wa
Nu Wa
x X CLUS1VE X x
Nu Wa
Level 122
God Stats
18W - 3L
1,483 SR
Queue Stats
413W - 427L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Billtron2001
Ah Muzen Cab
14
3 / 6 / 3
8,491
708
8,235
14,872
6,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
DirtyGumz
Chernobog
15
0 / 2 / 7
8,385
699
11,925
10,022
4,818
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 6
9,388
782
14,087
18,277
18,894
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
16
5 / 5 / 3
8,766
731
13,199
14,693
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Serqet
shad0wsz
Serqet
15
3 / 4 / 7
8,637
720
5,003
12,345
15,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
6 / 2 / 14
10,504
875
14,349
14,315
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
16
5 / 4 / 9
9,637
803
8,437
11,319
7,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Final4K
Cthulhu
16
4 / 3 / 13
9,391
783
10,618
17,121
21,676
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Ins1gn3
He Bo
16
3 / 4 / 18
9,579
798
11,095
11,731
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 13
9,818
818
19,229
10,134
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
14
Kills
23
23
Deaths
14
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
2
14
6.5
L
Ah Muzen Cab
Billtron2001
Ah Muzen Cab
3
6
3
0.75
W
Thor
5
4
9
2.38
L
Chernobog
DirtyGumz
Chernobog
0
2
7
1.75
W
Cthulhu
Final4K
Cthulhu
4
3
13
3.5
L
3
6
6
1
W
He Bo
Ins1gn3
He Bo
3
4
18
3
L
Raijin
5
5
3
1.3
L
Serqet
shad0wsz
Serqet
3
4
7
1.63
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,449
Damage
63,728
70,209
Taken
64,620
52,662
Mitigated
49,314
20,808
Healing
27,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,349
6,501
1,914
4,740
14,315
8,389
3,276
6,832
7,001
0
34,476
L
Ah Muzen Cab
Billtron2001
Ah Muzen Cab
8,235
2,591
210
2,679
14,872
6,045
0
8,860
6,012
0
28,717
W
Thor
8,437
951
1,667
556
11,319
7,778
144
5,799
5,408
0
9,651
L
Chernobog
DirtyGumz
Chernobog
11,925
4,749
1,209
2,738
10,022
4,818
0
6,909
3,113
0
31,085
W
Cthulhu
Final4K
Cthulhu
10,618
0
4,221
4,644
17,121
21,676
180
6,596
10,189
18,820
0
L
14,087
354
2,960
2,178
18,277
18,894
0
10,262
8,015
27,330
0
W
He Bo
Ins1gn3
He Bo
11,095
670
2,974
2,646
11,731
5,687
850
4,948
6,291
18,595
0
L
Raijin
13,199
1,645
962
3,335
14,693
7,416
28
8,508
6,185
35,970
0
L
Serqet
shad0wsz
Serqet
5,003
565
2,256
2,281
12,345
15,489
0
6,403
5,942
0
6,207
W
19,229
7,443
2,292
2,215
10,134
5,784
1,384
3,111
6,671
38,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
48,929
156
Minions Killed
148
0
Camps Cleared
0
1,008,870
Distance Traveled
1,085,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,504
875
43
4
0
195,437
0
L
Ah Muzen Cab
8,491
708
33
3
0
189,847
0
W
Thor
9,637
803
3
0
0
189,293
0
L
Chernobog
8,385
699
46
4
0
226,050
0
W
Cthulhu
9,391
783
29
2
0
242,156
0
L
Cthulhu
9,388
782
21
2
0
187,219
0
W
He Bo
9,579
798
30
3
0
235,133
0
L
Raijin
8,766
731
47
4
0
179,768
0
L
Serqet
8,637
720
9
1
0
225,986
0
W
Nu Wa
9,818
818
43
4
0
223,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role