Player Matchup

Zeus
Zeus
BDOG1015
Zeus
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 121L
1,489 Elo+
Solo
Mercury
Mercury
Hurskarled
Mercury
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 65L
1,324 Elo+
Solo
Janus
Janus
MaywahBallz
Janus
Level 64
God Stats
9W - 11L
1,385 SR
Queue Stats
18W - 15L
1,497 Elo+
Solo
Fafnir
Fafnir
Ultravioletkill
Fafnir
Level 154
God Stats
27W - 32L
1,502 SR
Queue Stats
698W - 706L
1,499 Elo+
Solo
Achilles
Achilles
Young Pablo 696
Achilles
Level 113
God Stats
49W - 47L
1,396 SR
Queue Stats
358W - 408L
1,472 Elo+
Solo
Team Averages
Level 103
1,457 SR
1,456 Elo+

VS

Team Averages
Level 55
1,593 SR
1,464 Elo+
Poseidon
Poseidon
HellishSloth00
Poseidon
Level 76
God Stats
0W - 1L
1,840 SR
Queue Stats
71W - 79L
1,399 Elo+
Party 1
King Arthur
King Arthur
LORD D3ATH14
King Arthur
Level 67
God Stats
17W - 17L
1,527 SR
Queue Stats
138W - 133L
1,588 Elo+
Party 2
Aphrodite
Aphrodite
SilverWolf XXXX
Aphrodite
Level 61
God Stats
128W - 99L
1,652 SR
Queue Stats
140W - 135L
1,569 Elo+
Party 2
Da Ji
Da Ji
jaydenbrada
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lPYnKBLUDl
Ah Muzen Cab
Level 68
God Stats
3W - 4L
1,447 SR
Queue Stats
385W - 399L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 2 / 9
8,114
1,159
13,811
5,319
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Hurskarled
Mercury
13
3 / 0 / 4
8,034
1,148
4,325
5,114
2,629
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 8
8,783
1,255
7,724
2,284
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 12
9,063
1,295
4,816
5,809
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
14
7 / 0 / 7
9,360
1,337
12,429
7,151
8,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

355

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 6 / 1
7,570
1,081
7,016
8,792
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LORD D3ATH14
King Arthur
12
1 / 2 / 1
7,801
1,114
6,999
15,764
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
SilverWolf XXXX
Aphrodite
12
0 / 3 / 2
7,179
1,026
3,547
9,668
9,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 1
6,678
954
154
5,096
2,471
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
lPYnKBLUDl
Ah Muzen Cab
12
0 / 2 / 1
7,349
1,050
4,988
7,494
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
15
Kills
2
2
Deaths
15
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
2
9
3.25
L
Poseidon
1
6
1
0.25
W
Mercury
Hurskarled
Mercury
3
0
4
5
L
King Arthur
LORD D3ATH14
King Arthur
1
2
1
0.75
W
2
0
8
6
L
Aphrodite
SilverWolf XXXX
Aphrodite
0
3
2
0.33
W
1
0
12
7
W
Achilles
7
0
7
10.5
L
0
2
1
0.25
L
Ah Muzen Cab
lPYnKBLUDl
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
22,704
25,677
Taken
46,814
22,113
Mitigated
36,135
4,992
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,811
2,480
0
651
5,319
2,268
0
1,812
3,507
26,038
0
L
Poseidon
7,016
815
0
754
8,792
3,672
0
3,563
5,229
32,058
0
W
Mercury
Hurskarled
Mercury
4,325
1,872
0
40
5,114
2,629
0
2,085
3,029
0
16,479
L
King Arthur
LORD D3ATH14
King Arthur
6,999
573
283
1,151
15,764
17,363
0
9,341
6,423
0
17,054
W
7,724
598
0
829
2,284
890
0
890
1,394
36,555
0
L
Aphrodite
SilverWolf XXXX
Aphrodite
3,547
261
2,466
3,362
9,668
9,101
0
6,616
3,052
10,209
0
W
4,816
1,010
0
2,303
5,809
8,257
0
3,154
2,655
6,603
0
W
Achilles
12,429
4,543
0
1,169
7,151
8,069
0
2,622
4,529
0
20,534
L
154
0
0
0
5,096
2,471
0
3,256
1,840
0
167
L
Ah Muzen Cab
lPYnKBLUDl
Ah Muzen Cab
4,988
2,613
0
1,633
7,494
3,528
0
3,575
3,919
0
23,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,354
Gold Earned
36,577
169
Minions Killed
129
8
Camps Cleared
4
727,525
Distance Traveled
625,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,114
1,159
36
5
1
124,982
0
L
Poseidon
7,570
1,081
42
6
0
127,198
0
W
Mercury
8,034
1,148
29
4
1
162,377
0
L
King Arthur
7,801
1,114
24
3
1
145,746
0
W
Janus
8,783
1,255
80
11
5
144,020
0
L
Aphrodite
7,179
1,026
19
3
3
133,054
0
W
Fafnir
9,063
1,295
5
1
0
138,185
0
W
Achilles
9,360
1,337
19
3
1
157,961
0
L
Da Ji
6,678
954
1
0
0
87,457
0
L
Ah Muzen Cab
7,349
1,050
43
6
0
132,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role