Player Matchup

Sylvanus
Sylvanus
UmExcuseMe9442
Sylvanus
Level 27
God Stats
1W - 6L
1,196 SR
Queue Stats
21W - 22L
1,574 Elo+
Party 2
Loki
Loki
deadtragedy
Loki
Level 64
God Stats
32W - 51L
1,301 SR
Queue Stats
133W - 209L
1,278 Elo+
Solo
Charybdis
Charybdis
yancoin
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,459 Elo+
Party 2
Team Averages
Level 52
1,332 SR
1,437 Elo+

VS

Team Averages
Level 106
1,625 SR
1,486 Elo+
Athena
Athena
A BirthingCow
Athena
Level 89
God Stats
20W - 11L
1,518 SR
Queue Stats
46W - 49L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
PrincessPooh18
Baron Samedi
Level 103
God Stats
3W - 5L
1,531 SR
Queue Stats
59W - 66L
1,411 Elo+
Party 1
Izanami
Izanami
YourAdHeree
Izanami
Level 126
God Stats
3W - 1L
1,827 SR
Queue Stats
117W - 115L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 4 / 1
7,209
721
5,254
12,979
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 5 / 0
6,583
658
2,653
11,131
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
yancoin
Charybdis
11
0 / 4 / 2
6,396
640
9,606
12,267
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
7,880
788
3,500
12,399
8,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
PrincessPooh18
Baron Samedi
13
3 / 2 / 10
8,032
803
9,181
7,919
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
YourAdHeree
Izanami
14
9 / 0 / 4
9,193
919
14,343
11,317
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
W
Baron Samedi
PrincessPooh18
Baron Samedi
3
2
10
4
L
Sylvanus
1
4
1
0.38
W
Izanami
YourAdHeree
Izanami
9
0
4
11
L
1
5
0
0.2
L
Charybdis
yancoin
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,513
Damage
27,024
36,377
Taken
31,635
22,016
Mitigated
18,619
8,715
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,500
1,263
1,815
3,430
12,399
8,964
151
2,190
10,209
8,667
0
W
Baron Samedi
PrincessPooh18
Baron Samedi
9,181
1,310
1,496
2,925
7,919
4,601
786
1,040
6,879
25,443
0
L
Sylvanus
5,254
885
2,490
4,303
12,979
11,708
24
4,096
8,883
15,608
0
W
Izanami
YourAdHeree
Izanami
14,343
10,034
0
5,024
11,317
5,054
3,146
2,064
9,253
0
46,382
L
2,653
653
0
1,508
11,131
4,594
0
4,190
6,941
0
21,294
L
Charybdis
yancoin
Charybdis
9,606
4,029
0
414
12,267
5,714
142
4,478
7,789
0
35,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,188
Gold Earned
25,105
104
Minions Killed
128
0
Camps Cleared
0
446,342
Distance Traveled
517,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,880
788
8
1
0
189,136
0
W
Baron Samedi
8,032
803
48
5
0
157,434
0
L
Sylvanus
7,209
721
18
2
0
135,245
0
W
Izanami
9,193
919
72
7
0
171,116
0
L
Loki
6,583
658
38
4
0
169,124
0
L
Charybdis
6,396
640
48
5
0
141,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role