Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Big-Mitch-Energy
Guan Yu
Level 155
God Stats
9W - 10L
1,600 SR
Queue Stats
623W - 648L
1,567 Elo+
Party 1
Scylla
Scylla
Tek-Yoda-_-
Scylla
Level 13
God Stats
1W - 2L
1,291 SR
Queue Stats
4W - 7L
1,412 Elo+
Party 1
Surtr
Surtr
bigsquidwardfan
Surtr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,412 Elo+
Party 1
Freya
Freya
temp-463760
Freya
Level 39
God Stats
8W - 7L
1,411 SR
Queue Stats
295W - 274L
1,467 Elo+
Party 1
Team Averages
Level 58
1,460 SR
1,472 Elo+

VS

Team Averages
Level 102
1,640 SR
1,497 Elo+
Cernunnos
Cernunnos
KyloZen1
Cernunnos
Level 64
God Stats
26W - 14L
1,717 SR
Queue Stats
89W - 80L
1,531 Elo+
Party 3
Chronos
Chronos
PIKACU801
Chronos
Level 123
God Stats
31W - 19L
1,752 SR
Queue Stats
245W - 241L
1,515 Elo+
Party 3
Fenrir
Fenrir
PsychoMonkey1305
Fenrir
Level 116
God Stats
4W - 3L
1,884 SR
Queue Stats
232W - 289L
1,458 Elo+
Party 2
Discordia
Discordia
WhitWizard16
Discordia
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 48L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
lukthursty2
Kuzenbo
Level 109
God Stats
1W - 4L
1,348 SR
Queue Stats
183W - 204L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
6 / 0 / 3
8,415
561
7,793
9,574
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 4
8,773
585
6,894
10,879
9,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
0 / 5 / 5
6,896
460
3,445
10,390
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 9
7,560
504
6,011
17,599
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 0 / 6
8,748
583
12,663
9,596
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KyloZen1
Cernunnos
12
0 / 6 / 0
6,882
459
6,124
13,657
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
PIKACU801
Chronos
13
2 / 4 / 1
7,444
496
6,885
14,587
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
6,524
435
4,638
11,517
8,683
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
WhitWizard16
Discordia
13
3 / 2 / 2
7,873
525
15,009
6,805
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
lukthursty2
Kuzenbo
11
0 / 1 / 0
6,112
407
2,667
7,206
8,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
6
6
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
3
7.5
W
3
0
4
5
L
Cernunnos
KyloZen1
Cernunnos
0
6
0
0
L
Chronos
PIKACU801
Chronos
2
4
1
0.63
L
1
3
1
0.5
W
Scylla
0
5
5
0.5
L
Discordia
WhitWizard16
Discordia
3
2
2
2
W
1
1
9
5.5
L
Kuzenbo
lukthursty2
Kuzenbo
0
1
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,806
Damage
35,323
58,038
Taken
53,772
39,531
Mitigated
29,700
22,442
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,793
746
0
4,642
9,574
6,490
0
3,318
6,009
55,878
0
W
6,894
400
941
4,300
10,879
9,398
137
3,438
7,367
0
60,234
L
Cernunnos
KyloZen1
Cernunnos
6,124
3,552
0
4,217
13,657
5,517
0
8,116
5,261
0
50,618
L
Chronos
PIKACU801
Chronos
6,885
2,184
0
5,188
14,587
4,842
0
3,624
10,863
61,743
0
L
4,638
1,232
0
3,021
11,517
8,683
136
5,829
5,474
0
17,231
W
Scylla
3,445
480
0
480
10,390
4,280
0
7,270
2,536
39,648
0
L
Discordia
WhitWizard16
Discordia
15,009
352
311
632
6,805
2,529
240
3,334
3,471
68,754
0
W
6,011
1,840
98
6,982
17,599
15,454
0
7,497
9,595
563
30,444
L
Kuzenbo
lukthursty2
Kuzenbo
2,667
728
0
1,201
7,206
8,129
0
2,551
4,635
33,848
0
W
12,663
4,261
0
4,999
9,596
3,909
671
1,928
7,646
55,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
34,835
387
Minions Killed
342
0
Camps Cleared
0
1,566,437
Distance Traveled
1,399,317
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,415
561
82
5
0
349,257
2
W
Guan Yu
8,773
585
98
7
0
327,439
2
L
Cernunnos
6,882
459
79
5
0
265,451
0
L
Chronos
7,444
496
92
6
0
321,440
0
L
Fenrir
6,524
435
26
2
0
303,341
4
W
Scylla
6,896
460
87
6
0
275,023
0
L
Discordia
7,873
525
111
7
0
265,575
3
W
Surtr
7,560
504
37
2
0
301,146
4
L
Kuzenbo
6,112
407
34
2
0
243,510
0
W
Freya
8,748
583
83
6
0
313,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role