Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
BigCountryGreg
Ah Muzen Cab
Diamond V
Level 266
God Stats
57W - 40L
1,724 SR
Queue Stats
775W - 750L
2,110 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Fenix
Guan Yu
Diamond IV
Level 162
God Stats
10W - 16L
1,399 SR
Queue Stats
437W - 404L
2,076 MMR
Solo
Thoth
Thoth
Diamond V
PERFECMAN
Thoth
Diamond V
Level 158
God Stats
24W - 18L
1,598 SR
Queue Stats
750W - 744L
2,119 MMR
Solo
Mulan
Mulan
Diamond III
RNutz
Mulan
Diamond III
Level 186
God Stats
4W - 5L
1,635 SR
Queue Stats
257W - 233L
2,288 MMR
Solo
Athena
Athena
Diamond IV
ZapLikesSeamen
Athena
Diamond IV
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
244W - 210L
2,109 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,571 SR
2,140 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,541 SR
1,999 MMR
Rama
Rama
Diamond II
 
Rama
Diamond II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
CRAZ3DP3NGUINZ01
Sobek
Diamond V
Level 102
God Stats
4W - 4L
1,617 SR
Queue Stats
135W - 121L
2,062 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
DLJack100
Aphrodite
Diamond IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 121L
2,219 MMR
Solo
Mercury
Mercury
Diamond V
DueLizard
Mercury
Diamond V
Level 156
God Stats
1W - 2L
1,343 SR
Queue Stats
90W - 72L
2,180 MMR
Solo
Odin
Odin
Diamond V
M0USETRAP
Odin
Diamond V
Level 145
God Stats
1W - 2L
1,746 SR
Queue Stats
64W - 50L
2,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigCountryGreg
Ah Muzen Cab
19
4 / 1 / 3
11,316
666
7,619
11,211
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
Fenix
Guan Yu
17
4 / 1 / 3
10,614
624
13,865
16,734
23,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
PERFECMAN
Thoth
16
1 / 1 / 4
10,094
594
12,713
9,203
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
RNutz
Mulan
17
8 / 2 / 5
10,858
639
17,098
14,716
10,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 2 / 8
9,423
554
8,485
18,251
22,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
LokiHe BoAo Kuang

VS

Bans
FenrirSurtrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 3 / 1
10,074
593
6,788
11,959
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 2
8,290
488
6,912
18,253
17,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
DLJack100
Aphrodite
13
0 / 5 / 1
7,281
428
8,287
13,376
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
DueLizard
Mercury
13
2 / 5 / 2
7,861
462
7,293
14,823
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
2 / 4 / 2
8,782
517
10,713
19,724
19,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
7
7
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
1
0.83
W
Ah Muzen Cab
BigCountryGreg
Ah Muzen Cab
4
1
3
5.5
L
1
3
2
0.67
L
Aphrodite
DLJack100
Aphrodite
0
5
1
0.1
L
Mercury
DueLizard
Mercury
2
5
2
0.6
W
Guan Yu
Fenix
Guan Yu
4
1
3
5.5
L
Odin
2
4
2
0.75
W
Thoth
PERFECMAN
Thoth
1
1
4
3
W
Mulan
RNutz
Mulan
8
2
5
5.25
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,780
Damage
39,993
70,115
Taken
78,135
67,302
Mitigated
52,702
24,771
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,788
5,806
0
3,884
11,959
4,533
0
1,262
10,697
0
92,556
W
Ah Muzen Cab
BigCountryGreg
Ah Muzen Cab
7,619
2,335
0
4,319
11,211
6,199
1,189
326
10,885
0
117,020
L
6,912
855
2,491
5,384
18,253
17,282
0
8,304
9,949
23,787
0
L
Aphrodite
DLJack100
Aphrodite
8,287
598
3,813
5,263
13,376
6,501
0
7,778
5,593
75,461
0
L
Mercury
DueLizard
Mercury
7,293
3,495
0
1,000
14,823
4,594
0
2,478
12,337
0
60,499
W
Guan Yu
Fenix
Guan Yu
13,865
2,958
650
6,442
16,734
23,120
218
939
15,262
0
94,074
L
Odin
10,713
1,931
0
3,570
19,724
19,792
0
1,363
18,361
1,267
74,398
W
Thoth
PERFECMAN
Thoth
12,713
512
0
2,066
9,203
5,008
301
5,145
4,058
109,660
0
W
Mulan
RNutz
Mulan
17,098
2,228
0
4,844
14,716
10,966
78
2,196
12,520
0
100,151
W
8,485
2,927
2,988
3,462
18,251
22,009
30
7,102
11,149
28,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,305
Gold Earned
42,288
640
Minions Killed
550
0
Camps Cleared
0
1,812,765
Distance Traveled
1,760,480
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,074
593
198
12
0
324,137
0
W
Ah Muzen Cab
11,316
666
177
10
0
335,836
2
L
Sobek
8,290
488
26
2
0
367,373
2
L
Aphrodite
7,281
428
133
8
0
339,264
2
L
Mercury
7,861
462
82
5
0
418,020
2
W
Guan Yu
10,614
624
150
9
0
337,954
1
L
Odin
8,782
517
111
7
0
311,686
2
W
Thoth
10,094
594
165
10
0
346,725
4
W
Mulan
10,858
639
114
7
0
402,346
0
W
Athena
9,423
554
34
2
0
389,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role