Player Matchup

Guan Yu
Guan Yu
ICP1_OSKIMM
Guan Yu
Level 42
God Stats
5W - 8L
1,709 SR
Queue Stats
209W - 207L
1,378 Elo+
Solo
Zeus
Zeus
SulkierCow
Zeus
Level 128
God Stats
73W - 62L
1,691 SR
Queue Stats
440W - 454L
1,478 Elo+
Solo
Martichoras
Martichoras
TacticalNade85
Martichoras
Level 159
God Stats
13W - 14L
1,378 SR
Queue Stats
325W - 298L
1,591 Elo+
Party 2
Artio
Artio
TacticalRambo
Artio
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 60L
1,655 Elo+
Party 2
Thanatos
Thanatos
ringrosenico
Thanatos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,317 Elo+
Solo
Team Averages
Level 116
1,556 SR
1,484 Elo+

VS

Team Averages
Level 118
1,464 SR
1,546 Elo+
Janus
Janus
AdInvicta
Janus
Level 154
God Stats
10W - 7L
1,500 SR
Queue Stats
125W - 133L
1,633 Elo+
Party 1
Izanami
Izanami
Blck-PanTheR-_-
Izanami
Level 45
God Stats
9W - 6L
1,688 SR
Queue Stats
33W - 39L
1,487 Elo+
Solo
Thanatos
Thanatos
FrostedFlames
Thanatos
Level 136
God Stats
8W - 7L
1,500 SR
Queue Stats
151W - 142L
1,599 Elo+
Party 1
Surtr
Surtr
KortistoUK
Surtr
Level 166
God Stats
1W - 3L
1,127 SR
Queue Stats
153W - 140L
1,599 Elo+
Party 1
Ares
Ares
ObviousChief
Ares
Level 88
God Stats
16W - 19L
1,504 SR
Queue Stats
339W - 340L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ICP1_OSKIMM
Guan Yu
11
2 / 2 / 1
6,755
614
6,265
9,054
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 2
7,289
663
3,582
3,879
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
TacticalNade85
Martichoras
13
7 / 0 / 2
7,478
680
10,087
7,330
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 2
6,264
569
3,654
6,216
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
ringrosenico
Thanatos
11
1 / 2 / 0
6,359
578
1,846
9,407
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AdInvicta
Janus
11
1 / 2 / 2
6,176
561
3,599
5,237
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,011
456
3,658
9,415
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FrostedFlames
Thanatos
10
3 / 0 / 1
5,990
545
3,272
7,022
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
12
1 / 1 / 1
6,392
581
4,938
9,568
8,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
4,764
433
2,756
10,186
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
5
5
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
AdInvicta
Janus
1
2
2
1
L
0
5
0
0
L
Thanatos
FrostedFlames
Thanatos
3
0
1
3.5
W
Guan Yu
ICP1_OSKIMM
Guan Yu
2
2
1
1.25
L
Surtr
1
1
1
1.5
L
0
4
1
0.13
W
0
1
2
1
W
Martichoras
TacticalNade85
Martichoras
7
0
2
8
W
2
0
2
3
W
Thanatos
ringrosenico
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,434
Damage
18,223
35,886
Taken
41,428
18,623
Mitigated
22,591
22,478
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AdInvicta
Janus
3,599
145
0
250
5,237
1,720
0
2,123
2,972
48,711
0
L
3,658
2,355
0
1,787
9,415
3,356
0
1,301
8,114
0
32,364
L
Thanatos
FrostedFlames
Thanatos
3,272
669
0
4,809
7,022
2,607
0
1,799
5,103
0
25,563
W
Guan Yu
ICP1_OSKIMM
Guan Yu
6,265
1,215
0
3,590
9,054
5,418
0
704
8,268
0
42,396
L
Surtr
4,938
1,384
0
2,675
9,568
8,580
0
0
9,568
705
46,437
L
2,756
390
0
1,074
10,186
6,328
0
1,707
8,435
10,776
0
W
3,582
597
0
638
3,879
1,251
234
971
2,837
64,015
0
W
Martichoras
TacticalNade85
Martichoras
10,087
4,875
0
6,034
7,330
3,140
180
1,378
5,952
0
63,401
W
3,654
367
348
3,879
6,216
4,455
0
1,767
4,363
13,007
0
W
Thanatos
ringrosenico
Thanatos
1,846
613
0
7,989
9,407
4,359
0
1,461
7,786
0
43,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
28,333
381
Minions Killed
275
0
Camps Cleared
0
1,129,067
Distance Traveled
1,110,989
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,176
561
98
9
0
231,731
0
L
Izanami
5,011
456
47
4
0
191,423
2
L
Thanatos
5,990
545
38
3
0
259,982
0
W
Guan Yu
6,755
614
74
7
0
231,339
0
L
Surtr
6,392
581
77
7
0
195,216
4
L
Ares
4,764
433
15
1
0
232,637
0
W
Zeus
7,289
663
125
11
0
217,256
5
W
Martichoras
7,478
680
91
8
0
207,505
3
W
Artio
6,264
569
16
1
0
240,828
0
W
Thanatos
6,359
578
75
7
0
232,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role