Player Matchup

Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
RuneDevil
Lancelot
Level 157
God Stats
2W - 4L
1,493 SR
Queue Stats
345W - 361L
1,518 Elo+
Party 1
Hera
Hera
VvvCiachovvV
Hera
Level 122
God Stats
4W - 7L
1,236 SR
Queue Stats
155W - 155L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
ZFighter
Cernunnos
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 55L
1,521 Elo+
Solo
Surtr
Surtr
bastinognd
Surtr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,540 Elo+
Solo
Team Averages
Level 122
1,446 SR
1,514 Elo+

VS

Team Averages
Level 108
1,522 SR
1,495 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Haizinberg
Cupid
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
385W - 398L
1,485 Elo+
Solo
Skadi
Skadi
Xx2Pantalon3Xx
Skadi
Level 107
God Stats
1W - 2L
1,282 SR
Queue Stats
59W - 57L
1,438 Elo+
Solo
Kukulkan
Kukulkan
omrishaki
Kukulkan
Level 126
God Stats
3W - 0L
1,828 SR
Queue Stats
85W - 77L
1,483 Elo+
Solo
Nike
Nike
sedylo
Nike
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 2 / 5
7,329
611
9,010
9,880
5,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
RuneDevil
Lancelot
14
2 / 9 / 5
8,289
691
8,948
16,247
12,721
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 7 / 3
9,325
777
20,602
11,577
6,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
ZFighter
Cernunnos
14
0 / 5 / 6
7,949
662
8,445
11,813
7,117
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
15
4 / 4 / 4
8,750
729
8,439
16,136
25,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 4 / 14
10,092
841
6,575
18,579
26,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
18
10 / 2 / 12
11,090
924
16,939
13,491
8,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 1 / 16
10,688
891
11,715
10,934
6,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
omrishaki
Kukulkan
19
6 / 1 / 12
11,017
918
15,240
11,602
7,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
sedylo
Nike
16
4 / 1 / 17
9,971
831
7,705
13,084
16,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
9
Kills
27
27
Deaths
9
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
5
1.25
W
Sobek
 
Sobek
2
4
14
2.25
W
Cupid
10
2
12
8
L
Lancelot
RuneDevil
Lancelot
2
9
5
0.5
L
3
7
3
0.64
W
5
1
16
13
L
Cernunnos
ZFighter
Cernunnos
0
5
6
0.6
L
Surtr
4
4
4
1.5
W
Kukulkan
omrishaki
Kukulkan
6
1
12
12
W
Nike
sedylo
Nike
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,444
Damage
58,174
65,653
Taken
67,690
57,751
Mitigated
64,755
15,925
Healing
32,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,010
3,624
3,112
4,101
9,880
5,718
0
4,577
5,303
0
18,037
W
Sobek
 
Sobek
6,575
419
4,158
5,172
18,579
26,564
72
5,867
12,712
19,439
0
W
Cupid
16,939
8,598
5,275
5,162
13,491
8,045
3,189
4,969
8,522
0
38,094
L
Lancelot
RuneDevil
Lancelot
8,948
1,969
335
1,337
16,247
12,721
0
3,667
12,580
197
12,839
L
20,602
5,198
793
701
11,577
6,772
0
2,985
8,592
37,291
0
W
11,715
4,678
1,667
2,964
10,934
6,074
3,859
2,284
8,650
0
33,781
L
Cernunnos
ZFighter
Cernunnos
8,445
2,969
504
1,960
11,813
7,117
0
4,547
7,266
0
22,728
L
Surtr
8,439
2,775
191
2,891
16,136
25,423
5
6,160
9,976
268
15,474
W
Kukulkan
omrishaki
Kukulkan
15,240
1,174
2,134
2,854
11,602
7,751
164
3,902
7,700
45,836
0
W
Nike
sedylo
Nike
7,705
1,256
1,055
1,964
13,084
16,321
279
3,988
9,096
121
11,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
52,858
101
Minions Killed
193
0
Camps Cleared
0
1,118,652
Distance Traveled
1,273,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,329
611
15
1
0
239,912
0
W
Sobek
10,092
841
17
1
0
264,421
0
W
Cupid
11,090
924
51
4
0
254,465
0
L
Lancelot
8,289
691
4
0
0
214,005
0
L
Hera
9,325
777
36
3
0
220,545
0
W
Skadi
10,688
891
48
4
0
246,333
0
L
Cernunnos
7,949
662
33
3
0
194,040
0
L
Surtr
8,750
729
13
1
0
250,150
0
W
Kukulkan
11,017
918
67
6
0
255,683
0
W
Nike
9,971
831
10
1
0
252,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role