Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Giancarlo1060
Tyr
Level 77
God Stats
3W - 2L
1,288 SR
Queue Stats
156W - 131L
1,564 Elo+
Solo
Hun Batz
Hun Batz
KenoM2
Hun Batz
Level 122
God Stats
1W - 1L
1,263 SR
Queue Stats
29W - 41L
1,417 Elo+
Solo
Heimdallr
Heimdallr
oVo SLICC
Heimdallr
Level 151
God Stats
7W - 8L
1,844 SR
Queue Stats
658W - 663L
1,496 Elo+
Solo
Team Averages
Level 120
1,479 SR
1,496 Elo+

VS

Team Averages
Level 109
1,512 SR
1,436 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AlmostElise
Discordia
Level 59
God Stats
0W - 1L
1,750 SR
Queue Stats
8W - 10L
1,313 Elo+
Solo
Tyr
Tyr
SrgntButts
Tyr
Level 91
God Stats
0W - 5L
1,500 SR
Queue Stats
252W - 279L
1,403 Elo+
Solo
Da Ji
Da Ji
THE NEAT1
Da Ji
Level 158
God Stats
1W - 6L
1,500 SR
Queue Stats
339W - 376L
1,474 Elo+
Solo
Atlas
Atlas
khashool
Atlas
Level 108
God Stats
20W - 14L
1,312 SR
Queue Stats
766W - 773L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 3 / 7
9,523
952
11,918
7,667
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
13
1 / 5 / 7
7,894
789
4,538
8,601
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 5
8,352
835
4,127
10,523
10,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
KenoM2
Hun Batz
12
3 / 5 / 4
8,020
802
6,217
7,936
3,134
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
oVo SLICC
Heimdallr
14
0 / 4 / 10
8,041
804
10,762
8,069
3,696
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 3 / 14
7,967
797
7,422
11,717
13,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
AlmostElise
Discordia
15
10 / 4 / 3
9,035
904
14,420
8,640
3,851
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 4 / 11
7,606
761
6,348
13,505
14,724
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
THE NEAT1
Da Ji
15
7 / 3 / 5
8,743
874
8,330
9,421
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
khashool
Atlas
1
0 / 0 / 0
2,408
241
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
13
Kills
18
19
Deaths
14
33
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
7
3.17
W
Anubis
 
Anubis
1
5
7
0.9
L
Nike
 
Nike
1
3
14
2.67
L
Discordia
AlmostElise
Discordia
10
4
3
2.88
W
3
2
5
2.75
W
Hun Batz
KenoM2
Hun Batz
3
5
4
1
L
0
4
11
1.38
L
Da Ji
THE NEAT1
Da Ji
7
3
5
3.17
L
Atlas
khashool
Atlas
0
0
0
0
W
Heimdallr
oVo SLICC
Heimdallr
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,562
Damage
36,520
42,796
Taken
43,283
24,956
Mitigated
36,583
10,496
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,918
613
1,586
1,308
7,667
3,585
1,063
2,721
4,946
24,291
0
W
Anubis
 
Anubis
4,538
104
612
1,792
8,601
4,177
387
2,174
6,427
14,896
0
L
Nike
 
Nike
7,422
510
890
2,609
11,717
13,363
0
5,263
6,139
0
17,843
L
Discordia
AlmostElise
Discordia
14,420
297
1,229
1,684
8,640
3,851
102
2,464
6,005
28,316
0
W
4,127
376
265
2,809
10,523
10,364
166
4,371
6,152
0
9,210
W
Hun Batz
KenoM2
Hun Batz
6,217
638
539
432
7,936
3,134
0
2,091
5,845
0
10,961
L
6,348
155
632
1,788
13,505
14,724
0
6,208
7,158
0
13,005
L
Da Ji
THE NEAT1
Da Ji
8,330
1,396
1,563
2,059
9,421
4,645
0
2,521
6,725
0
13,556
L
Atlas
khashool
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
oVo SLICC
Heimdallr
10,762
5,168
801
352
8,069
3,696
1,751
3,063
5,006
0
21,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
35,759
108
Minions Killed
72
0
Camps Cleared
0
856,896
Distance Traveled
728,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,523
952
40
4
0
170,301
0
W
Anubis
7,894
789
23
2
0
157,416
0
L
Nike
7,967
797
17
2
0
177,003
0
L
Discordia
9,035
904
32
3
0
179,670
0
W
Tyr
8,352
835
16
2
0
224,869
0
W
Hun Batz
8,020
802
9
1
0
148,219
0
L
Tyr
7,606
761
13
1
0
181,170
0
L
Da Ji
8,743
874
10
1
0
190,969
0
L
Atlas
2,408
241
0
0
0
0
0
W
Heimdallr
8,041
804
20
2
0
156,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role