Player Matchup

Xbalanque
Xbalanque
Blooded in
Xbalanque
Level 103
God Stats
123W - 94L
1,544 SR
Queue Stats
140W - 128L
1,439 Elo+
Party 1
Cerberus
Cerberus
Bob B Baby
Cerberus
Level 13
God Stats
7W - 4L
1,481 SR
Queue Stats
9W - 19L
1,241 Elo+
Party 2
Chang'e
Chang'e
EuroDaddy
Chang'e
Level 75
God Stats
5W - 0L
1,763 SR
Queue Stats
42W - 24L
1,506 Elo+
Solo
Ah Puch
Ah Puch
GILLYMADISON
Ah Puch
Level 66
God Stats
234W - 218L
1,437 SR
Queue Stats
234W - 219L
1,422 Elo+
Party 1
Bastet
Bastet
J_Bunk_Ya_Daddi
Bastet
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
157W - 191L
1,498 Elo+
Party 2
Team Averages
Level 73
1,545 SR
1,421 Elo+

VS

Team Averages
Level 71
1,530 SR
1,405 Elo+
Zeus
Zeus
Bad MDMA
Zeus
Level 35
God Stats
4W - 8L
1,500 SR
Queue Stats
125W - 140L
1,194 Elo+
Solo
Skadi
Skadi
HabNarrow
Skadi
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
385W - 383L
1,484 Elo+
Solo
Cthulhu
Cthulhu
SonnyDay11109
Cthulhu
Level 107
God Stats
2W - 1L
1,736 SR
Queue Stats
119W - 118L
1,442 Elo+
Solo
Bakasura
Bakasura
shmangotron
Bakasura
Level 61
God Stats
42W - 48L
1,414 SR
Queue Stats
308W - 302L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zandet75
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 79L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blooded in
Xbalanque
17
6 / 2 / 9
10,935
1,094
17,156
14,666
7,617
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Bob B Baby
Cerberus
16
1 / 2 / 14
11,043
1,104
7,855
18,864
26,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
EuroDaddy
Chang'e
16
4 / 2 / 10
10,328
1,033
9,569
9,463
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
GILLYMADISON
Ah Puch
18
3 / 2 / 18
11,734
1,173
19,198
9,844
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
12 / 5 / 10
12,594
1,259
15,759
15,352
8,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

237

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 3 / 4
9,514
951
8,200
10,731
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
HabNarrow
Skadi
16
4 / 5 / 8
11,171
1,117
13,352
11,123
4,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
16
1 / 4 / 8
10,109
1,011
10,583
19,457
20,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
shmangotron
Bakasura
15
1 / 7 / 2
9,411
941
7,473
18,905
9,368
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
zandet75
Morgan Le Fay
16
7 / 7 / 4
11,957
1,196
22,624
17,906
7,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
26
Kills
13
13
Deaths
26
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
4
0.67
W
Xbalanque
Blooded in
Xbalanque
6
2
9
5.25
W
Cerberus
Bob B Baby
Cerberus
1
2
14
4
W
Chang'e
EuroDaddy
Chang'e
4
2
10
4.5
W
Ah Puch
GILLYMADISON
Ah Puch
3
2
18
6
L
Skadi
HabNarrow
Skadi
4
5
8
1.6
W
12
5
10
3.4
L
Cthulhu
1
4
8
1.25
L
Bakasura
shmangotron
Bakasura
1
7
2
0.29
L
Morgan Le Fay
zandet75
Morgan Le Fay
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,537
Damage
62,232
68,189
Taken
78,122
51,504
Mitigated
48,726
12,878
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,200
1,826
0
0
10,731
6,692
0
4,042
6,689
38,688
0
W
Xbalanque
Blooded in
Xbalanque
17,156
10,438
31
1,216
14,666
7,617
0
10,099
4,144
0
28,572
W
Cerberus
Bob B Baby
Cerberus
7,855
83
0
2,218
18,864
26,467
0
11,404
6,339
25,159
207
W
Chang'e
EuroDaddy
Chang'e
9,569
938
4,259
2,620
9,463
4,302
0
4,167
4,363
18,100
0
W
Ah Puch
GILLYMADISON
Ah Puch
19,198
1,104
0
381
9,844
4,952
0
5,079
4,596
54,544
0
L
Skadi
HabNarrow
Skadi
13,352
6,034
0
211
11,123
4,002
0
5,467
5,656
0
20,700
W
15,759
4,578
14
2,139
15,352
8,166
0
9,312
5,767
0
25,710
L
Cthulhu
10,583
518
332
905
19,457
20,696
0
11,481
7,976
27,182
0
L
Bakasura
shmangotron
Bakasura
7,473
5,257
0
570
18,905
9,368
0
7,473
11,432
0
14,045
L
Morgan Le Fay
zandet75
Morgan Le Fay
22,624
5,328
0
757
17,906
7,968
0
7,952
9,954
37,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,634
Gold Earned
52,162
191
Minions Killed
195
6
Camps Cleared
4
909,106
Distance Traveled
801,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,514
951
71
7
0
152,073
0
W
Xbalanque
10,935
1,094
21
2
0
163,766
0
W
Cerberus
11,043
1,104
52
5
1
202,752
0
W
Chang'e
10,328
1,033
21
2
0
160,849
0
W
Ah Puch
11,734
1,173
77
8
3
173,671
0
L
Skadi
11,171
1,117
16
2
1
139,940
0
W
Bastet
12,594
1,259
20
2
2
208,068
0
L
Cthulhu
10,109
1,011
49
5
0
170,935
0
L
Bakasura
9,411
941
25
3
1
165,118
0
L
Morgan Le Fay
11,957
1,196
34
3
2
173,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role