Player Matchup

Ishtar
Ishtar
Markram
Ishtar
Level 125
God Stats
0W - 4L
1,389 SR
Queue Stats
18W - 15L
1,105 Elo+
Solo
Guan Yu
Guan Yu
ProtonBlade
Guan Yu
Level 86
God Stats
1W - 2L
1,618 SR
Queue Stats
14W - 13L
1,524 Elo+
Solo
Poseidon
Poseidon
iamWaronn
Poseidon
Level 155
God Stats
8W - 6L
1,663 SR
Queue Stats
66W - 67L
1,476 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,369 Elo+

VS

Team Averages
Level 50
1,804 SR
1,522 Elo+
Guan Yu
Guan Yu
AlbusEgo
Guan Yu
Level 16
God Stats
8W - 2L
1,638 SR
Queue Stats
35W - 30L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
GrafZorall
Baron Samedi
Level 53
God Stats
5W - 1L
1,862 SR
Queue Stats
43W - 41L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vundershmara
Tsukuyomi
Level 80
God Stats
3W - 2L
1,912 SR
Queue Stats
45W - 37L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Markram
Ishtar
13
2 / 6 / 1
8,571
714
9,164
14,957
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ProtonBlade
Guan Yu
13
1 / 3 / 2
8,123
677
8,899
17,801
17,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
iamWaronn
Poseidon
12
0 / 5 / 1
7,651
638
7,264
9,091
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlbusEgo
Guan Yu
14
4 / 2 / 8
9,025
752
7,806
14,479
17,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
GrafZorall
Baron Samedi
16
4 / 1 / 10
9,844
820
14,477
8,046
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Vundershmara
Tsukuyomi
15
6 / 0 / 8
10,041
837
16,590
15,108
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
14
14
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AlbusEgo
Guan Yu
4
2
8
4
W
Baron Samedi
GrafZorall
Baron Samedi
4
1
10
9
L
Ishtar
Markram
Ishtar
2
6
1
0.42
L
Guan Yu
ProtonBlade
Guan Yu
1
3
2
0.67
W
Tsukuyomi
Vundershmara
Tsukuyomi
6
0
8
10
L
Poseidon
iamWaronn
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
38,873
41,849
Taken
37,633
26,105
Mitigated
33,922
9,779
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AlbusEgo
Guan Yu
7,806
840
1,904
2,488
14,479
17,123
0
2,824
11,655
669
19,753
W
Baron Samedi
GrafZorall
Baron Samedi
14,477
884
2,902
2,936
8,046
3,883
627
2,445
5,601
47,227
0
L
Ishtar
Markram
Ishtar
9,164
4,246
0
2,203
14,957
5,672
0
5,061
9,644
0
30,556
L
Guan Yu
ProtonBlade
Guan Yu
8,899
1,441
2,071
4,838
17,801
17,979
0
6,239
10,808
0
25,223
W
Tsukuyomi
Vundershmara
Tsukuyomi
16,590
3,846
0
5,076
15,108
12,916
612
2,031
13,077
0
50,075
L
Poseidon
iamWaronn
Poseidon
7,264
753
0
667
9,091
2,454
0
3,647
5,217
35,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
28,910
146
Minions Killed
159
0
Camps Cleared
0
606,594
Distance Traveled
690,210
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,025
752
28
2
0
226,975
0
W
Baron Samedi
9,844
820
70
6
0
217,464
3
L
Ishtar
8,571
714
58
5
0
198,669
0
L
Guan Yu
8,123
677
27
2
0
237,237
0
W
Tsukuyomi
10,041
837
61
5
0
245,771
0
L
Poseidon
7,651
638
61
5
0
170,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role