Player Matchup

Chernobog
Chernobog
COSME pr3co2
Chernobog
Level 145
God Stats
2W - 7L
1,274 SR
Queue Stats
382W - 394L
1,538 Elo+
Solo
Ra
Ra
CoCoAX3Snow
Ra
Level 159
God Stats
1W - 3L
1,691 SR
Queue Stats
472W - 477L
1,468 Elo+
Solo
Ullr
Ullr
DivPrime
Ullr
Level 122
God Stats
0W - 6L
1,210 SR
Queue Stats
573W - 591L
1,527 Elo+
Solo
Vulcan
Vulcan
MadSmartAgain
Vulcan
Level 199
God Stats
8W - 6L
1,610 SR
Queue Stats
1,152W - 1,228L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
tonig017
Kumbhakarna
Level 149
God Stats
8W - 14L
1,345 SR
Queue Stats
1,158W - 1,234L
1,520 Elo+
Solo
Team Averages
Level 155
1,426 SR
1,508 Elo+

VS

Team Averages
Level 124
1,554 SR
1,460 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DOOMLIB22
Ne Zha
Level 156
God Stats
8W - 6L
1,361 SR
Queue Stats
221W - 221L
1,477 Elo+
Solo
Fenrir
Fenrir
DreamCloud--
Fenrir
Level 147
God Stats
1W - 0L
1,908 SR
Queue Stats
103W - 108L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
Sergthar-Stark
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,396 Elo+
Solo
Neith
Neith
tsw77
Neith
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 260L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
COSME pr3co2
Chernobog
13
1 / 3 / 0
6,760
751
2,292
4,959
1,603
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 3
6,825
758
4,336
6,843
3,987
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ullr
12
2 / 2 / 0
6,668
741
5,320
5,832
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

11
1 / 0 / 1
6,486
721
2,389
1,671
1,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
tonig017
Kumbhakarna
9
0 / 1 / 1
6,175
686
1,854
4,679
4,403
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 1 / 7
8,201
911
2,011
10,124
8,201
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ne Zha
DOOMLIB22
Ne Zha
15
3 / 0 / 5
8,593
955
7,891
6,550
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
13
3 / 1 / 6
8,037
893
5,556
7,271
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 7
7,807
867
2,034
11,944
12,431
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
tsw77
Neith
15
2 / 0 / 6
8,798
978
4,949
2,473
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
9
9
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
7
4.5
L
Chernobog
COSME pr3co2
Chernobog
1
3
0
0.33
L
1
3
3
0.83
W
Ne Zha
DOOMLIB22
Ne Zha
3
0
5
5.5
L
Ullr
2
2
0
1
W
Fenrir
3
1
6
6
L
1
0
1
1.5
W
0
3
7
1.17
L
Kumbhakarna
tonig017
Kumbhakarna
0
1
1
0.5
W
Neith
tsw77
Neith
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,191
Damage
22,441
23,984
Taken
38,362
13,842
Mitigated
30,736
5,137
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,011
147
6,992
5,223
10,124
8,201
550
2,225
7,899
0
4,938
L
Chernobog
COSME pr3co2
Chernobog
2,292
486
320
238
4,959
1,603
0
418
4,413
0
12,858
L
4,336
143
1,066
1,001
6,843
3,987
0
427
6,327
11,443
0
W
Ne Zha
DOOMLIB22
Ne Zha
7,891
528
670
1,687
6,550
3,483
2,195
2,129
4,421
0
28,618
L
Ullr
5,320
1,209
0
9
5,832
2,393
0
206
5,578
0
12,375
W
Fenrir
5,556
1,382
1,442
1,245
7,271
5,468
1,634
1,284
5,987
0
11,329
L
2,389
1,128
0
195
1,671
1,456
0
111
1,560
10,718
0
W
2,034
764
515
1,825
11,944
12,431
390
1,955
9,989
4,355
0
L
Kumbhakarna
tonig017
Kumbhakarna
1,854
0
1,108
1,200
4,679
4,403
0
872
3,730
4,519
0
W
Neith
tsw77
Neith
4,949
1,512
391
836
2,473
1,153
2,778
986
1,487
0
30,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
41,436
82
Minions Killed
111
0
Camps Cleared
0
569,420
Distance Traveled
881,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,201
911
3
0
0
176,516
0
L
Chernobog
6,760
751
26
3
0
109,065
0
L
Ra
6,825
758
21
2
0
104,825
0
W
Ne Zha
8,593
955
33
4
0
181,614
0
L
Ullr
6,668
741
12
1
0
146,782
0
W
Fenrir
8,037
893
10
1
0
175,356
0
L
Vulcan
6,486
721
20
2
0
138,897
0
W
Kuzenbo
7,807
867
3
0
0
175,345
0
L
Kumbhakarna
6,175
686
3
0
0
69,851
0
W
Neith
8,798
978
62
7
0
172,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role