Player Matchup

Awilix
Awilix
Chromicle
Awilix
Level 124
God Stats
45W - 44L
1,717 SR
Queue Stats
114W - 110L
1,512 Elo+
Solo
Cerberus
Cerberus
JR Price17
Cerberus
Level 81
God Stats
3W - 7L
1,242 SR
Queue Stats
209W - 192L
1,454 Elo+
Solo
Nike
Nike
Volksuagen
Nike
Level 107
God Stats
1W - 4L
1,188 SR
Queue Stats
224W - 226L
1,519 Elo+
Solo
Yu Huang
Yu Huang
XxNnjaSasukexX
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,822 Elo+
Party 2
Ullr
Ullr
hqwr
Ullr
Level 72
God Stats
5W - 6L
1,517 SR
Queue Stats
53W - 56L
1,503 Elo+
Party 2
Team Averages
Level 80
1,433 SR
1,562 Elo+

VS

Team Averages
Level 115
1,517 SR
1,454 Elo+
Odin
Odin
Casey Manlyman
Odin
Level 118
God Stats
20W - 17L
1,523 SR
Queue Stats
259W - 245L
1,546 Elo+
Solo
Maui
Maui
France935
Maui
Level 64
God Stats
15W - 9L
1,581 SR
Queue Stats
29W - 28L
1,449 Elo+
Party 1
Athena
Athena
HakaiMono-Kami
Athena
Level 123
God Stats
5W - 5L
1,373 SR
Queue Stats
44W - 41L
1,451 Elo+
Party 1
Merlin
Merlin
MikeDaMartianG
Merlin
Level 149
God Stats
32W - 26L
1,843 SR
Queue Stats
137W - 129L
1,486 Elo+
Solo
Medusa
Medusa
jnelly23969
Medusa
Level 122
God Stats
1W - 1L
1,268 SR
Queue Stats
145W - 157L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chromicle
Awilix
15
2 / 4 / 2
8,573
504
10,806
12,222
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
JR Price17
Cerberus
12
1 / 4 / 2
7,062
415
4,585
12,516
12,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 2
9,355
550
7,349
14,275
11,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
16
1 / 1 / 0
8,992
529
3,517
5,495
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
hqwr
Ullr
14
1 / 4 / 1
7,960
468
5,894
11,457
4,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
8,987
529
6,836
10,845
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
11
1 / 1 / 5
7,346
432
3,589
7,646
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 3 / 6
8,572
504
9,815
13,511
11,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 0
9,233
543
4,336
8,744
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
15
4 / 1 / 1
9,026
531
5,835
6,576
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
13
15
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Awilix
Chromicle
Awilix
2
4
2
0.75
W
Maui
1
1
5
3.5
W
2
3
6
1.67
L
Cerberus
JR Price17
Cerberus
1
4
2
0.5
W
1
2
0
0.5
L
4
2
2
2.5
L
Yu Huang
1
1
0
1
L
Ullr
hqwr
Ullr
1
4
1
0.38
W
Medusa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,151
Damage
30,411
55,965
Taken
47,322
36,950
Mitigated
30,681
7,878
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,836
2,100
0
0
10,845
5,264
0
969
9,832
0
62,259
L
Awilix
Chromicle
Awilix
10,806
4,467
0
4,126
12,222
5,052
0
3,973
8,131
0
77,085
W
Maui
3,589
473
0
974
7,646
8,333
24
1,878
5,768
15,248
0
W
9,815
1,933
0
125
13,511
11,054
21
1,007
12,504
50,276
0
L
Cerberus
JR Price17
Cerberus
4,585
549
0
879
12,516
12,863
56
1,601
10,767
30,634
0
W
4,336
417
0
2,553
8,744
3,282
0
3,258
5,197
79,143
0
L
7,349
1,042
0
360
14,275
11,963
58
5,819
7,964
1,258
64,277
L
Yu Huang
3,517
401
0
1,700
5,495
2,306
0
2,505
2,990
68,373
0
L
Ullr
hqwr
Ullr
5,894
1,485
0
813
11,457
4,766
0
3,084
8,373
0
57,548
W
Medusa
5,835
2,607
0
1,181
6,576
2,748
850
1,102
5,474
0
77,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,942
Gold Earned
43,164
519
Minions Killed
506
0
Camps Cleared
0
1,550,962
Distance Traveled
1,647,832
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,987
529
91
5
0
348,663
0
L
Awilix
8,573
504
105
6
0
375,898
0
W
Maui
7,346
432
25
1
0
302,356
1
W
Athena
8,572
504
101
6
0
356,987
2
L
Cerberus
7,062
415
75
4
0
287,578
0
W
Merlin
9,233
543
155
9
0
300,808
0
L
Nike
9,355
550
99
6
0
314,489
0
L
Yu Huang
8,992
529
149
9
0
242,599
2
L
Ullr
7,960
468
91
5
0
330,398
1
W
Medusa
9,026
531
134
8
0
339,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role