Player Matchup

Ymir
Ymir
 
Ymir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
PxHz7
Surtr
Level 88
God Stats
2W - 2L
1,534 SR
Queue Stats
216W - 207L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vegta2478
Morgan Le Fay
Level 108
God Stats
8W - 3L
1,822 SR
Queue Stats
161W - 164L
1,516 Elo+
Party 2
Loki
Loki
eZok-Btw
Loki
Level 104
God Stats
3W - 4L
1,170 SR
Queue Stats
66W - 76L
1,413 Elo+
Party 2
Rama
Rama
harry9699
Rama
Level 101
God Stats
4W - 2L
1,646 SR
Queue Stats
32W - 29L
1,543 Elo+
Party 3
Team Averages
Level 89
1,534 SR
1,469 Elo+

VS

Team Averages
Level 71
1,476 SR
1,493 Elo+
Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Tek-Yoda-_-
Scylla
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Bacchus
Bacchus
bigsquidwardfan
Bacchus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
lefaucheur57
Cthulhu
Level 225
God Stats
6W - 5L
1,382 SR
Queue Stats
337W - 381L
1,488 Elo+
Solo
Medusa
Medusa
temp-463760
Medusa
Level 39
God Stats
7W - 3L
1,500 SR
Queue Stats
295W - 274L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 0 / 3
5,929
593
2,694
5,916
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
PxHz7
Surtr
11
1 / 0 / 4
6,420
642
5,629
9,456
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Vegta2478
Morgan Le Fay
11
5 / 1 / 1
6,665
667
5,490
4,463
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
12
7 / 0 / 2
6,963
696
6,003
6,349
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
9
1 / 1 / 1
5,400
540
2,873
5,799
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 3 / 0
4,999
500
2,502
7,842
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
8
0 / 6 / 0
4,415
442
1,855
6,551
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 0
5,448
545
2,517
6,932
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
lefaucheur57
Cthulhu
9
0 / 4 / 0
4,983
498
5,882
9,051
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
0 / 3 / 1
4,780
478
4,500
5,803
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
2
2
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
3
3.5
L
Nemesis
 
Nemesis
1
3
0
0.33
W
Surtr
PxHz7
Surtr
1
0
4
3
L
Scylla
0
6
0
0
W
Morgan Le Fay
Vegta2478
Morgan Le Fay
5
1
1
5.5
L
1
0
0
1
W
Loki
7
0
2
8
W
Rama
1
1
1
1.5
L
Cthulhu
lefaucheur57
Cthulhu
0
4
0
0
L
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
17,256
31,983
Taken
36,179
14,514
Mitigated
17,020
13,059
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,694
606
0
2,696
5,916
4,383
0
1,886
4,030
21,877
0
L
Nemesis
 
Nemesis
2,502
893
0
600
7,842
2,347
0
264
7,578
0
29,198
W
Surtr
PxHz7
Surtr
5,629
2,542
0
4,928
9,456
4,183
30
4,753
4,212
805
44,024
L
Scylla
1,855
439
0
170
6,551
2,047
0
3,640
2,518
17,230
0
W
Morgan Le Fay
Vegta2478
Morgan Le Fay
5,490
0
0
1,016
4,463
1,743
182
2,119
2,334
33,720
0
L
2,517
329
114
3,523
6,932
6,374
0
2,443
4,299
16,791
0
W
Loki
6,003
2,058
0
856
6,349
2,179
0
471
5,861
0
43,200
W
Rama
2,873
2,315
0
3,563
5,799
2,026
0
507
5,292
0
39,313
L
Cthulhu
lefaucheur57
Cthulhu
5,882
844
0
2,515
9,051
4,505
0
831
8,093
32,428
0
L
Medusa
4,500
1,483
0
640
5,803
1,747
0
508
5,295
0
31,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,377
Gold Earned
24,625
312
Minions Killed
221
0
Camps Cleared
0
972,083
Distance Traveled
891,541
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,929
593
35
4
0
183,849
0
L
Nemesis
4,999
500
53
5
0
214,560
1
W
Surtr
6,420
642
84
8
0
199,651
2
L
Scylla
4,415
442
31
3
0
185,836
0
W
Morgan Le Fay
6,665
667
69
7
0
193,130
0
L
Bacchus
5,448
545
28
3
0
173,715
3
W
Loki
6,963
696
62
6
0
219,462
0
W
Rama
5,400
540
62
6
0
175,991
1
L
Cthulhu
4,983
498
68
7
0
155,877
0
L
Medusa
4,780
478
41
4
0
161,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role