Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BobbyTheDragon
Merlin
Level 64
God Stats
7W - 4L
1,751 SR
Queue Stats
19W - 16L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
DeLaPain
Xbalanque
Level 61
God Stats
2W - 6L
1,487 SR
Queue Stats
232W - 245L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
K0N4
Sun Wukong
Level 95
God Stats
7W - 1L
1,710 SR
Queue Stats
33W - 42L
1,525 Elo+
Party 1
Mercury
Mercury
Rornarokk
Mercury
Level 92
God Stats
1W - 2L
1,280 SR
Queue Stats
50W - 68L
1,518 Elo+
Party 1
Team Averages
Level 88
1,545 SR
1,494 Elo+

VS

Team Averages
Level 85
1,603 SR
1,431 Elo+
Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Actavonu
Martichoras
Level 109
God Stats
12W - 17L
1,526 SR
Queue Stats
163W - 154L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
DarkKhigt
Sun Wukong
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 50L
1,333 Elo+
Party 2
Merlin
Merlin
PatrizaPepe
Merlin
Level 88
God Stats
3W - 3L
1,871 SR
Queue Stats
90W - 90L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
БодрыйПерчик
Tsukuyomi
Level 96
God Stats
17W - 12L
1,616 SR
Queue Stats
47W - 56L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 5
5,987
544
2,891
6,922
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 0 / 5
6,858
623
2,262
3,607
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
DeLaPain
Xbalanque
9
2 / 2 / 3
5,438
494
4,327
5,653
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
K0N4
Sun Wukong
12
1 / 0 / 2
6,816
620
3,216
6,135
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Rornarokk
Mercury
13
12 / 1 / 3
7,906
719
11,618
8,249
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 4 / 1
4,904
446
2,217
11,466
8,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Actavonu
Martichoras
9
2 / 3 / 1
5,495
500
6,553
8,939
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DarkKhigt
Sun Wukong
9
0 / 2 / 0
4,811
437
1,521
7,449
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
11
0 / 2 / 0
6,412
583
1,304
5,770
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 6 / 0
4,795
436
4,790
9,728
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
3
3
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
5
3.5
L
Ares
 
Ares
0
4
1
0.13
L
Martichoras
Actavonu
Martichoras
2
3
1
0.83
W
1
0
5
3.5
L
Sun Wukong
DarkKhigt
Sun Wukong
0
2
0
0
W
Xbalanque
DeLaPain
Xbalanque
2
2
3
1.75
W
Sun Wukong
K0N4
Sun Wukong
1
0
2
2
L
Merlin
0
2
0
0
W
Mercury
Rornarokk
Mercury
12
1
3
13.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
16,385
30,566
Taken
43,352
14,825
Mitigated
21,350
8,398
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,891
543
0
1,948
6,922
5,699
0
1,116
5,806
18,077
0
L
Ares
 
Ares
2,217
155
0
1,452
11,466
8,343
92
1,685
9,781
14,577
0
L
Martichoras
Actavonu
Martichoras
6,553
2,962
0
3,828
8,939
3,884
0
1,453
7,486
0
43,127
W
2,262
154
0
1,078
3,607
1,304
0
893
2,714
44,707
0
L
Sun Wukong
DarkKhigt
Sun Wukong
1,521
152
0
961
7,449
3,570
0
0
7,449
0
26,376
W
Xbalanque
DeLaPain
Xbalanque
4,327
2,564
0
2,912
5,653
1,752
0
665
4,988
0
33,273
W
Sun Wukong
K0N4
Sun Wukong
3,216
312
0
1,735
6,135
3,080
0
0
6,135
0
45,697
L
Merlin
1,304
89
0
2,231
5,770
1,994
0
1,111
4,659
50,697
0
W
Mercury
Rornarokk
Mercury
11,618
8,314
0
725
8,249
2,990
0
847
7,402
0
59,719
L
4,790
845
0
614
9,728
3,559
34
904
8,824
0
27,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
26,417
323
Minions Killed
280
0
Camps Cleared
0
1,126,161
Distance Traveled
1,070,689
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,987
544
26
2
0
218,203
0
L
Ares
4,904
446
14
1
0
209,572
1
L
Martichoras
5,495
500
75
7
0
197,464
2
W
Merlin
6,858
623
83
8
0
219,402
0
L
Sun Wukong
4,811
437
48
4
0
227,816
0
W
Xbalanque
5,438
494
46
4
0
214,950
0
W
Sun Wukong
6,816
620
85
8
0
211,440
2
L
Merlin
6,412
583
105
10
0
210,188
0
W
Mercury
7,906
719
83
8
0
262,166
0
L
Tsukuyomi
4,795
436
38
3
0
225,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role