Player Matchup

Thanatos
Thanatos
Aydan1235_
Thanatos
Level 64
God Stats
9W - 9L
1,464 SR
Queue Stats
298W - 317L
1,499 Elo+
Party 1
King Arthur
King Arthur
Cinderrpg
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,406 Elo+
Party 1
Raijin
Raijin
Gimmicked
Raijin
Level 63
God Stats
1W - 2L
1,563 SR
Queue Stats
11W - 12L
1,512 Elo+
Party 1
Team Averages
Level 64
1,509 SR
1,472 Elo+

VS

Team Averages
Level 126
1,681 SR
1,546 Elo+
Janus
Janus
C4nS3rB3ro
Janus
Level 159
God Stats
48W - 52L
1,474 SR
Queue Stats
1,805W - 1,759L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
Conquer FGC
Gilgamesh
Level 109
God Stats
15W - 4L
1,755 SR
Queue Stats
133W - 122L
1,507 Elo+
Party 2
Artemis
Artemis
imperiors
Artemis
Level 109
God Stats
5W - 7L
1,813 SR
Queue Stats
133W - 126L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aydan1235_
Thanatos
15
2 / 5 / 6
9,967
664
7,378
11,307
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Cinderrpg
King Arthur
16
3 / 2 / 7
10,630
709
10,771
22,770
26,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Gimmicked
Raijin
17
5 / 4 / 5
11,908
794
16,722
12,886
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
4 / 2 / 7
12,430
829
17,744
9,874
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Conquer FGC
Gilgamesh
15
4 / 4 / 6
10,702
713
9,915
18,033
17,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
imperiors
Artemis
16
3 / 4 / 7
11,217
748
13,534
13,297
5,711
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
10
Kills
11
11
Deaths
10
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aydan1235_
Thanatos
2
5
6
1
W
Janus
4
2
7
3.75
L
King Arthur
Cinderrpg
King Arthur
3
2
7
3.25
W
Gilgamesh
Conquer FGC
Gilgamesh
4
4
6
1.75
L
Raijin
Gimmicked
Raijin
5
4
5
1.88
W
Artemis
imperiors
Artemis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,871
Damage
41,193
46,963
Taken
41,204
38,299
Mitigated
28,017
15,026
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aydan1235_
Thanatos
7,378
1,743
0
5,401
11,307
5,649
362
4,135
6,712
0
30,165
W
Janus
17,744
892
0
1,123
9,874
4,475
576
3,182
6,692
75,226
0
L
King Arthur
Cinderrpg
King Arthur
10,771
1,846
51
8,476
22,770
26,135
265
6,441
14,713
0
34,680
W
Gilgamesh
Conquer FGC
Gilgamesh
9,915
3,109
524
1,871
18,033
17,831
443
9,360
8,673
0
28,677
L
Raijin
Gimmicked
Raijin
16,722
1,425
0
1,098
12,886
6,515
954
5,562
6,772
58,558
0
W
Artemis
imperiors
Artemis
13,534
6,733
0
2,553
13,297
5,711
1,235
4,216
9,081
0
47,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
34,349
172
Minions Killed
216
0
Camps Cleared
0
798,615
Distance Traveled
861,879
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,967
664
36
2
0
284,597
0
W
Janus
12,430
829
134
9
0
317,972
0
L
King Arthur
10,630
709
30
2
0
282,858
0
W
Gilgamesh
10,702
713
29
2
0
284,413
0
L
Raijin
11,908
794
106
7
0
231,160
1
W
Artemis
11,217
748
53
4
0
259,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role