Player Matchup

Mulan
Mulan
Diaz_Venezuela
Mulan
Level 129
God Stats
17W - 21L
1,444 SR
Queue Stats
312W - 282L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Freezin Barrage
Nu Wa
Level 103
God Stats
86W - 50L
1,654 SR
Queue Stats
263W - 225L
1,555 Elo+
Party 1
Yemoja
Yemoja
Mitakute
Yemoja
Level 86
God Stats
4W - 2L
1,677 SR
Queue Stats
68W - 51L
1,559 Elo+
Solo
He Bo
He Bo
RA DeathX
He Bo
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
262W - 225L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
velvethunder
Danzaburou
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 89L
1,443 Elo+
Solo
Team Averages
Level 114
1,555 SR
1,522 Elo+

VS

Team Averages
Level 86
1,580 SR
1,493 Elo+
Nox
Nox
 
Nox
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AmarokAdalwolf
Thoth
Level 100
God Stats
1W - 0L
1,867 SR
Queue Stats
36W - 21L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
DrakoG0dFall
Ao Kuang
Level 66
God Stats
6W - 3L
1,668 SR
Queue Stats
69W - 77L
1,435 Elo+
Party 2
Mulan
Mulan
GodKingDre
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,357 Elo+
Party 2
Cernunnos
Cernunnos
repthepack4L
Cernunnos
Level 106
God Stats
1W - 5L
1,365 SR
Queue Stats
33W - 32L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,648
554
9,139
16,601
8,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 0
6,140
512
6,379
6,832
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Mitakute
Yemoja
9
0 / 1 / 0
5,619
468
2,077
6,814
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
RA DeathX
He Bo
12
1 / 3 / 0
6,700
558
6,803
10,495
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
velvethunder
Danzaburou
11
0 / 0 / 0
6,063
505
2,362
2,789
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 4
6,494
541
2,281
7,521
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 3
6,934
578
9,033
7,424
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
DrakoG0dFall
Ao Kuang
12
4 / 0 / 2
6,859
572
5,989
8,180
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
12
2 / 1 / 3
7,032
586
9,334
12,611
11,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
repthepack4L
Cernunnos
13
0 / 0 / 0
6,970
581
1,843
6,069
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
11
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
4
3
W
4
0
3
5.5
L
0
5
1
0.1
W
Ao Kuang
DrakoG0dFall
Ao Kuang
4
0
2
5
L
0
2
0
0
W
Mulan
2
1
3
3.5
L
Yemoja
Mitakute
Yemoja
0
1
0
0
L
He Bo
RA DeathX
He Bo
1
3
0
0.33
W
Cernunnos
repthepack4L
Cernunnos
0
0
0
0
L
Danzaburou
velvethunder
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
28,480
43,531
Taken
41,805
18,850
Mitigated
24,319
15,588
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,281
440
149
2,755
7,521
4,261
0
4,399
3,122
31,806
0
W
9,033
153
0
1,788
7,424
2,728
0
6,043
1,381
54,516
0
L
9,139
1,345
0
5,658
16,601
8,982
0
3,407
12,212
0
54,552
W
Ao Kuang
DrakoG0dFall
Ao Kuang
5,989
1,729
0
2,602
8,180
3,140
0
2,080
6,100
45,878
0
L
6,379
2,537
0
470
6,832
2,257
52
4,425
2,055
51,700
0
W
Mulan
9,334
1,923
0
5,033
12,611
11,698
531
1,638
10,972
0
48,185
L
Yemoja
Mitakute
Yemoja
2,077
717
2,304
1,846
6,814
3,218
0
3,011
3,635
12,612
0
L
He Bo
RA DeathX
He Bo
6,803
581
0
4,026
10,495
3,457
0
5,533
4,644
54,021
0
W
Cernunnos
repthepack4L
Cernunnos
1,843
541
0
3,996
6,069
2,492
0
1,212
4,857
0
58,535
L
Danzaburou
velvethunder
Danzaburou
2,362
421
0
1,284
2,789
936
0
33
2,756
0
43,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
34,289
370
Minions Killed
398
0
Camps Cleared
0
1,190,343
Distance Traveled
1,283,513
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,494
541
37
3
0
254,978
4
W
Thoth
6,934
578
115
10
0
264,255
2
L
Mulan
6,648
554
94
8
0
215,757
0
W
Ao Kuang
6,859
572
68
6
0
288,730
2
L
Nu Wa
6,140
512
87
7
0
239,961
2
W
Mulan
7,032
586
68
6
0
217,352
0
L
Yemoja
5,619
468
19
2
0
236,871
4
L
He Bo
6,700
558
84
7
0
267,110
0
W
Cernunnos
6,970
581
110
9
0
258,198
0
L
Danzaburou
6,063
505
86
7
0
230,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role