Player Matchup

Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Bronze III
HappyAccidetns
Set
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver I
Janku15
Cliodhna
Silver I
Level 122
God Stats
3W - 2L
1,709 SR
Queue Stats
126W - 123L
1,479 MMR
Solo
Bacchus
Bacchus
Gold I
RobTheEminent
Bacchus
Gold I
Level 145
God Stats
25W - 18L
1,529 SR
Queue Stats
98W - 100L
1,474 MMR
Solo
Yu Huang
Yu Huang
Silver I
XTF Shadows
Yu Huang
Silver I
Level 127
God Stats
3W - 1L
1,688 SR
Queue Stats
36W - 32L
1,501 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,585 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,556 SR
1,486 MMR
Cu Chulainn
Cu Chulainn
Bronze III
ItZ_MilleR_ThYME
Cu Chulainn
Bronze III
Level 128
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Maui
Maui
Gold IV
Nateofthefaces
Maui
Gold IV
Level 194
God Stats
71W - 61L
1,531 SR
Queue Stats
273W - 267L
1,483 MMR
Solo
Sol
Sol
Gold IV
NoCapPawPaw
Sol
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 160L
1,483 MMR
Solo
Scylla
Scylla
Gold IV
lil69vert
Scylla
Gold IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 253L
1,467 MMR
Solo
Kali
Kali
Silver II
xXSosaBeSellinXx
Kali
Silver II
Level 64
God Stats
6W - 13L
1,558 SR
Queue Stats
273W - 283L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 1 / 2
8,368
558
9,312
11,057
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 1 / 4
8,976
598
9,933
11,537
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Janku15
Cliodhna
16
3 / 1 / 1
9,830
655
9,812
16,251
11,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
12
3 / 0 / 6
7,686
512
7,007
11,843
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
XTF Shadows
Yu Huang
15
3 / 1 / 8
9,249
617
10,447
7,704
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SurtrHadesOlorunAo Kuang

VS

Bans
ThorThanatosHe BoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ItZ_MilleR_ThYME
Cu Chulainn
14
1 / 1 / 0
8,189
546
9,095
11,666
11,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 0
6,413
428
3,771
15,935
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 0
6,867
458
6,111
8,157
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
lil69vert
Scylla
13
1 / 5 / 1
7,490
499
5,344
11,652
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 2
7,799
520
5,573
15,660
6,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
4
4
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
2
1
W
5
1
4
7
L
Cu Chulainn
ItZ_MilleR_ThYME
Cu Chulainn
1
1
0
1
W
Cliodhna
Janku15
Cliodhna
3
1
1
3.5
L
1
5
0
0.2
L
0
0
0
0
W
Bacchus
3
0
6
6
W
Yu Huang
XTF Shadows
Yu Huang
3
1
8
7
L
Scylla
lil69vert
Scylla
1
5
1
0.3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,511
Damage
29,894
58,392
Taken
63,070
40,571
Mitigated
38,053
20,442
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,312
5,524
0
6,423
11,057
4,834
890
5,724
5,333
0
58,609
W
9,933
4,797
0
2,446
11,537
6,123
90
1,654
9,883
0
81,095
L
Cu Chulainn
ItZ_MilleR_ThYME
Cu Chulainn
9,095
1,234
0
3,107
11,666
11,017
0
1,705
9,870
3,884
69,730
W
Cliodhna
Janku15
Cliodhna
9,812
1,464
0
7,746
16,251
11,289
795
1,654
14,597
0
86,043
L
3,771
1,030
0
2,208
15,935
13,676
0
6,593
9,200
14,908
0
L
6,111
2,206
0
2,591
8,157
2,810
0
580
7,577
50,831
0
W
Bacchus
7,007
1,869
0
2,760
11,843
14,583
16
4,839
7,004
16,339
0
W
Yu Huang
XTF Shadows
Yu Huang
10,447
926
0
1,067
7,704
3,742
919
2,802
4,902
85,184
0
L
Scylla
lil69vert
Scylla
5,344
399
0
1,745
11,652
3,961
0
5,073
6,534
57,126
0
L
5,573
1,901
0
3,899
15,660
6,589
0
3,108
12,435
0
54,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
36,758
521
Minions Killed
411
0
Camps Cleared
0
1,563,254
Distance Traveled
1,512,327
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,368
558
103
7
0
265,830
2
W
Set
8,976
598
103
7
0
347,001
2
L
Cu Chulainn
8,189
546
122
8
0
302,071
2
W
Cliodhna
9,830
655
158
11
0
307,518
2
L
Maui
6,413
428
20
1
0
260,957
3
L
Sol
6,867
458
86
6
0
309,296
8
W
Bacchus
7,686
512
15
1
0
348,475
9
W
Yu Huang
9,249
617
142
9
0
294,430
0
L
Scylla
7,490
499
112
7
0
278,750
1
L
Kali
7,799
520
71
5
0
361,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role