Player Matchup

Olorun
Olorun
AkoProto
Olorun
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 206L
1,409 Elo+
Party 2
Thanatos
Thanatos
ItsMagneticMan
Thanatos
Level 42
God Stats
36W - 38L
1,520 SR
Queue Stats
92W - 94L
1,389 Elo+
Party 2
Ares
Ares
X_ShadowMagnum_X
Ares
Level 98
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 74L
1,633 Elo+
Party 2
Zhong Kui
Zhong Kui
huricanez_01
Zhong Kui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 131L
1,394 Elo+
Party 2
Cliodhna
Cliodhna
l3ORG_18
Cliodhna
Level 86
God Stats
2W - 1L
1,461 SR
Queue Stats
207W - 212L
1,415 Elo+
Party 2
Team Averages
Level 81
1,496 SR
1,448 Elo+

VS

Team Averages
Level 67
1,555 SR
1,377 Elo+
Cthulhu
Cthulhu
Clovesk8
Cthulhu
Level 60
God Stats
6W - 3L
1,552 SR
Queue Stats
22W - 17L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CoNs_YT_
Cu Chulainn
Level 67
God Stats
4W - 1L
1,858 SR
Queue Stats
127W - 137L
1,506 Elo+
Solo
Izanami
Izanami
Sefiroce-Rudeson
Izanami
Level 69
God Stats
1W - 3L
1,259 SR
Queue Stats
11W - 15L
1,194 Elo+
Party 1
Baron Samedi
Baron Samedi
Sub-Ludo
Baron Samedi
Level 88
God Stats
7W - 8L
1,383 SR
Queue Stats
21W - 21L
1,302 Elo+
Party 1
Da Ji
Da Ji
WeavexEU
Da Ji
Level 52
God Stats
2W - 1L
1,724 SR
Queue Stats
32W - 49L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AkoProto
Olorun
15
1 / 0 / 6
9,173
573
9,571
12,985
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
14
4 / 1 / 5
8,570
536
5,585
11,402
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
5 / 2 / 4
8,996
562
6,421
15,288
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
huricanez_01
Zhong Kui
14
2 / 1 / 2
9,217
576
8,598
11,852
8,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
l3ORG_18
Cliodhna
16
3 / 2 / 2
9,646
603
12,597
18,300
8,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clovesk8
Cthulhu
11
1 / 3 / 1
7,028
439
5,872
15,156
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
CoNs_YT_
Cu Chulainn
15
2 / 4 / 1
8,462
529
13,238
20,331
20,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 2
6,771
423
8,902
11,365
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Sub-Ludo
Baron Samedi
15
2 / 1 / 0
8,167
510
8,617
6,848
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
WeavexEU
Da Ji
11
1 / 5 / 1
6,933
433
6,681
14,012
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
6
6
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
AkoProto
Olorun
1
0
6
4
L
Cthulhu
Clovesk8
Cthulhu
1
3
1
0.5
L
Cu Chulainn
CoNs_YT_
Cu Chulainn
2
4
1
0.63
W
Thanatos
4
1
5
6.5
L
0
2
2
0.5
L
Baron Samedi
Sub-Ludo
Baron Samedi
2
1
0
2
L
Da Ji
WeavexEU
Da Ji
1
5
1
0.3
W
5
2
4
3.5
W
Zhong Kui
huricanez_01
Zhong Kui
2
1
2
3
W
Cliodhna
l3ORG_18
Cliodhna
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,772
Damage
43,310
69,827
Taken
67,712
44,933
Mitigated
44,432
38,078
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AkoProto
Olorun
9,571
5,281
803
7,400
12,985
6,012
577
3,055
9,930
76,877
0
L
Cthulhu
Clovesk8
Cthulhu
5,872
811
443
1,686
15,156
11,129
0
9,176
5,980
33,116
0
L
Cu Chulainn
CoNs_YT_
Cu Chulainn
13,238
2,414
0
2,811
20,331
20,419
0
942
19,389
7,144
71,083
W
Thanatos
5,585
1,101
0
11,185
11,402
6,029
0
774
10,628
0
54,892
L
8,902
5,786
573
3,947
11,365
4,671
0
7,111
4,254
0
62,123
L
Baron Samedi
Sub-Ludo
Baron Samedi
8,617
307
817
3,653
6,848
3,000
0
3,751
3,097
62,472
0
L
Da Ji
WeavexEU
Da Ji
6,681
1,031
0
4,680
14,012
5,213
0
3,610
10,402
0
44,089
W
6,421
455
0
3,620
15,288
15,051
302
5,063
10,225
21,543
0
W
Zhong Kui
huricanez_01
Zhong Kui
8,598
380
0
6,652
11,852
8,913
0
6,782
5,070
67,509
0
W
Cliodhna
l3ORG_18
Cliodhna
12,597
2,854
0
8,418
18,300
8,928
0
1,040
17,260
0
86,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,602
Gold Earned
37,361
497
Minions Killed
397
0
Camps Cleared
0
1,667,874
Distance Traveled
1,552,908
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,173
573
144
9
0
318,167
6
L
Cthulhu
7,028
439
31
2
0
303,521
1
L
Cu Chulainn
8,462
529
112
7
0
287,252
0
W
Thanatos
8,570
536
71
4
0
364,114
0
L
Izanami
6,771
423
77
5
0
319,258
5
L
Baron Samedi
8,167
510
108
7
0
307,571
0
L
Da Ji
6,933
433
69
4
0
335,306
10
W
Ares
8,996
562
27
2
0
335,561
0
W
Zhong Kui
9,217
576
126
8
0
332,350
2
W
Cliodhna
9,646
603
129
8
0
317,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role