Player Matchup

Anubis
Anubis
CyanMaster
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 128L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Faxundo
Baron Samedi
Level 128
God Stats
1W - 1L
1,284 SR
Queue Stats
62W - 62L
1,497 Elo+
Solo
Ishtar
Ishtar
FeitanxMG
Ishtar
Level 129
God Stats
23W - 30L
1,364 SR
Queue Stats
1,325W - 1,307L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
PetersonlDark
Kuzenbo
Level 170
God Stats
2W - 0L
1,694 SR
Queue Stats
123W - 122L
1,566 Elo+
Solo
Bastet
Bastet
Promécio61
Bastet
Level 163
God Stats
3W - 4L
1,328 SR
Queue Stats
202W - 173L
1,513 Elo+
Solo
Team Averages
Level 143
1,434 SR
1,510 Elo+

VS

Team Averages
Level 137
1,563 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kirabay
Scylla
Level 159
God Stats
3W - 1L
1,674 SR
Queue Stats
349W - 257L
1,553 Elo+
Solo
Cupid
Cupid
Vonn_Matt
Cupid
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,405 Elo+
Party 1
Freya
Freya
guachiloko
Freya
Level 158
God Stats
2W - 5L
1,298 SR
Queue Stats
302W - 319L
1,491 Elo+
Solo
Ah Puch
Ah Puch
nachingui1447
Ah Puch
Level 156
God Stats
0W - 1L
1,843 SR
Queue Stats
37W - 41L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CyanMaster
Anubis
20
7 / 3 / 15
13,441
747
18,372
19,681
14,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Faxundo
Baron Samedi
20
8 / 2 / 18
12,733
707
27,139
22,046
19,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
FeitanxMG
Ishtar
20
6 / 2 / 21
13,053
725
18,376
22,416
14,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
20
7 / 2 / 20
14,189
788
15,131
26,689
54,342
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
18
2 / 5 / 14
11,431
635
15,658
21,035
12,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 5 / 5
10,679
593
20,670
21,870
11,237
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Kirabay
Scylla
19
0 / 4 / 8
11,103
617
8,131
15,418
17,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Vonn_Matt
Cupid
19
3 / 6 / 7
11,285
627
13,831
20,933
11,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
15
1 / 10 / 4
9,837
547
10,636
19,468
8,931
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
20
7 / 5 / 3
12,874
715
30,697
21,019
10,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
30
Kills
13
14
Deaths
30
88
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
5
0.9
W
Anubis
CyanMaster
Anubis
7
3
15
4.83
W
Baron Samedi
Faxundo
Baron Samedi
8
2
18
8.5
W
Ishtar
FeitanxMG
Ishtar
6
2
21
8.25
L
Scylla
Kirabay
Scylla
0
4
8
1
W
Kuzenbo
7
2
20
8.5
W
Bastet
2
5
14
1.8
L
Cupid
Vonn_Matt
Cupid
3
6
7
1.08
L
Freya
1
10
4
0.3
L
Ah Puch
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,676
Damage
83,965
111,867
Taken
98,708
114,652
Mitigated
60,097
64,911
Healing
42,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,670
6,586
1,103
9,774
21,870
11,237
0
13,217
8,653
42,837
0
W
Anubis
CyanMaster
Anubis
18,372
0
3,029
7,500
19,681
14,390
1,234
13,908
5,773
49,288
0
W
Baron Samedi
Faxundo
Baron Samedi
27,139
239
13,630
8,873
22,046
19,138
1,802
15,884
6,162
53,950
0
W
Ishtar
FeitanxMG
Ishtar
18,376
9,001
2,920
7,877
22,416
14,202
6,295
14,604
7,812
0
43,474
L
Scylla
Kirabay
Scylla
8,131
492
1,887
1,866
15,418
17,800
0
9,546
5,872
33,378
0
W
Kuzenbo
15,131
3,957
5,171
7,369
26,689
54,342
507
13,992
12,697
24,970
0
W
Bastet
15,658
1,906
1,236
7,306
21,035
12,580
260
11,746
9,289
0
25,322
L
Cupid
Vonn_Matt
Cupid
13,831
7,781
5,981
8,840
20,933
11,161
0
11,602
9,331
0
33,336
L
Freya
10,636
2,845
13
2,597
19,468
8,931
0
10,265
9,203
18,553
0
L
Ah Puch
30,697
1,503
2,111
8,000
21,019
10,968
0
16,012
5,007
50,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,847
Gold Earned
55,778
222
Minions Killed
237
0
Camps Cleared
0
1,706,093
Distance Traveled
1,486,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,679
593
56
3
0
307,068
0
W
Anubis
13,441
747
76
4
0
314,666
0
W
Baron Samedi
12,733
707
52
3
0
372,304
0
W
Ishtar
13,053
725
61
3
0
321,967
0
L
Scylla
11,103
617
74
4
0
302,780
0
W
Kuzenbo
14,189
788
21
1
0
360,164
0
W
Bastet
11,431
635
12
1
0
336,992
0
L
Cupid
11,285
627
54
3
0
322,376
0
L
Freya
9,837
547
19
1
0
229,360
0
L
Ah Puch
12,874
715
34
2
0
325,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role