Player Matchup

Hades
Hades
CSG maniac
Hades
Level 107
God Stats
8W - 4L
1,929 SR
Queue Stats
124W - 128L
1,526 Elo+
Party 1
Odin
Odin
DR 103
Odin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 171L
1,402 Elo+
Party 1
Janus
Janus
GUILHERME WESKE
Janus
Level 70
God Stats
3W - 2L
1,437 SR
Queue Stats
30W - 23L
1,472 Elo+
Solo
Kali
Kali
Ghostly6829
Kali
Level 68
God Stats
4W - 1L
1,509 SR
Queue Stats
171W - 174L
1,406 Elo+
Solo
Sol
Sol
Tochi6812
Sol
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
96W - 101L
1,193 Elo+
Party 1
Team Averages
Level 67
1,575 SR
1,400 Elo+

VS

Team Averages
Level 85
1,521 SR
1,365 Elo+
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BossBeefy
Hades
Level 85
God Stats
61W - 39L
1,589 SR
Queue Stats
550W - 534L
1,416 Elo+
Solo
Apollo
Apollo
Catoira12
Apollo
Level 37
God Stats
2W - 8L
1,500 SR
Queue Stats
91W - 123L
1,190 Elo+
Party 2
Loki
Loki
Heber2105
Loki
Level 29
God Stats
1W - 4L
1,179 SR
Queue Stats
131W - 160L
1,205 Elo+
Party 2
Zhong Kui
Zhong Kui
J_eviill_
Zhong Kui
Level 123
God Stats
2W - 1L
1,839 SR
Queue Stats
156W - 154L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
5 / 1 / 0
9,517
680
9,483
10,301
6,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
DR 103
Odin
11
2 / 0 / 4
7,775
555
6,944
9,830
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
1 / 1 / 2
7,590
542
10,955
6,018
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 3
6,321
452
5,041
11,621
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 0
7,752
554
6,773
3,343
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 1 / 0
5,915
423
2,897
16,819
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
BossBeefy
Hades
13
0 / 1 / 1
7,147
511
10,346
14,619
6,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Catoira12
Apollo
12
0 / 2 / 0
6,306
450
2,244
5,159
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
10
0 / 3 / 1
6,304
450
3,404
14,405
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
J_eviill_
Zhong Kui
13
2 / 4 / 0
7,455
533
6,047
13,481
10,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
L
Hades
BossBeefy
Hades
0
1
1
0.5
W
Hades
5
1
0
5
L
Apollo
Catoira12
Apollo
0
2
0
0
W
Odin
DR 103
Odin
2
0
4
4
W
1
1
2
2
W
0
0
3
1.5
L
Loki
0
3
1
0.17
L
Zhong Kui
J_eviill_
Zhong Kui
2
4
0
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
24,938
41,113
Taken
64,483
21,282
Mitigated
37,751
15,638
Healing
25,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,897
461
363
4,924
16,819
13,210
0
7,113
9,706
16,139
0
L
Hades
BossBeefy
Hades
10,346
420
461
9,299
14,619
6,724
0
6,525
8,094
64,175
0
W
Hades
9,483
1,286
152
6,946
10,301
6,506
0
5,252
4,307
77,974
0
L
Apollo
Catoira12
Apollo
2,244
1,671
241
390
5,159
1,827
0
2,147
3,012
0
41,030
W
Odin
DR 103
Odin
6,944
970
0
2,860
9,830
6,618
0
4,723
5,107
0
18,405
W
10,955
722
0
1,158
6,018
2,409
0
4,862
1,156
65,158
0
W
5,041
1,981
0
2,741
11,621
4,656
0
3,613
8,008
0
31,583
L
Loki
3,404
492
0
4,451
14,405
5,027
0
3,946
10,459
0
44,617
L
Zhong Kui
J_eviill_
Zhong Kui
6,047
932
0
4,908
13,481
10,963
0
7,480
6,001
56,986
0
W
6,773
2,954
0
1,781
3,343
1,093
818
98
3,245
63,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
33,127
381
Minions Killed
360
0
Camps Cleared
0
1,392,683
Distance Traveled
1,331,240
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,915
423
16
1
0
286,838
4
L
Hades
7,147
511
112
8
0
266,529
0
W
Hades
9,517
680
141
10
0
228,049
2
L
Apollo
6,306
450
74
5
0
251,218
0
W
Odin
7,775
555
15
1
0
290,400
6
W
Janus
7,590
542
98
7
0
273,584
2
W
Kali
6,321
452
37
3
0
341,253
0
L
Loki
6,304
450
64
5
0
283,010
0
L
Zhong Kui
7,455
533
94
7
0
243,645
12
W
Sol
7,752
554
90
6
0
259,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role