Player Matchup

Hades
Hades
Silver I
Folderner
Hades
Silver I
Level 63
God Stats
1W - 0L
1,711 SR
Queue Stats
15W - 17L
1,529 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
eduardo232000
Sun Wukong
Gold III
Level 101
God Stats
3W - 3L
1,342 SR
Queue Stats
121W - 150L
1,571 MMR
Solo
Shiva
Shiva
Silver II
xlPuqZe_
Shiva
Silver II
Level 100
God Stats
52W - 55L
1,476 SR
Queue Stats
148W - 186L
941 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,510 SR
1,347 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,520 SR
1,373 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Pidrila42
Rama
Silver II
Level 98
God Stats
18W - 22L
1,667 SR
Queue Stats
101W - 121L
1,620 MMR
Solo
Cerberus
Cerberus
Silver III
Zlatanhru
Cerberus
Silver III
Level 128
God Stats
39W - 65L
1,392 SR
Queue Stats
369W - 484L
998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Folderner
Hades
14
4 / 4 / 11
10,003
715
12,511
14,651
9,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
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Sun Wukong
17
9 / 0 / 8
11,377
813
14,437
17,024
17,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shiva
xlPuqZe_
Shiva
15
5 / 3 / 13
10,286
735
16,274
16,645
10,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Bans
AtlasAo KuangBaron SamediHorusPersephone

VS

Bans
ThothGebSurtrAchillesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 8 / 2
9,236
660
11,615
14,919
7,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
15
3 / 5 / 3
9,989
714
12,866
13,680
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cerberus
Zlatanhru
Cerberus
15
1 / 5 / 5
10,285
735
7,238
21,807
21,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
7
7
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
2
0.5
W
Hades
Folderner
Hades
4
4
11
2.38
L
Rama
3
5
3
0.9
L
Cerberus
Zlatanhru
Cerberus
1
5
5
0.7
W
Sun Wukong
eduardo232000
Sun Wukong
9
0
8
13
W
Shiva
xlPuqZe_
Shiva
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,222
Damage
31,719
48,320
Taken
50,406
37,021
Mitigated
34,687
13,244
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,615
764
0
3,434
14,919
7,445
0
5,719
8,834
38,743
0
W
Hades
Folderner
Hades
12,511
1,687
399
4,232
14,651
9,483
1,727
7,080
7,571
36,078
0
L
Rama
12,866
10,928
0
4,616
13,680
5,392
125
1,965
11,478
0
39,436
L
Cerberus
Zlatanhru
Cerberus
7,238
692
0
4,433
21,807
21,850
0
4,853
16,331
24,893
0
W
Sun Wukong
eduardo232000
Sun Wukong
14,437
3,610
0
2,526
17,024
17,206
186
5,908
11,116
0
53,370
W
Shiva
xlPuqZe_
Shiva
16,274
2,072
946
5,141
16,645
10,332
858
5,913
10,732
0
39,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
29,510
157
Minions Killed
153
0
Camps Cleared
0
758,237
Distance Traveled
663,594
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,236
660
42
3
0
183,580
0
W
Hades
10,003
715
53
4
0
216,994
0
L
Rama
9,989
714
77
6
0
222,416
0
L
Cerberus
10,285
735
34
2
0
257,598
3
W
Sun Wukong
11,377
813
72
5
0
282,397
0
W
Shiva
10,286
735
32
2
0
258,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role