Player Matchup

Fenrir
Fenrir
Kindtomash
Fenrir
Level 63
God Stats
1W - 2L
1,226 SR
Queue Stats
4W - 8L
1,192 Elo+
Solo
Martichoras
Martichoras
Sanrises
Martichoras
Level 160
God Stats
2W - 1L
1,706 SR
Queue Stats
36W - 32L
1,695 Elo+
Party 2
Chang'e
Chang'e
YanaMaster
Chang'e
Level 157
God Stats
5W - 2L
1,640 SR
Queue Stats
21W - 27L
1,630 Elo+
Party 2
Team Averages
Level 127
1,524 SR
1,506 Elo+

VS

Team Averages
Level 89
1,520 SR
1,469 Elo+
Cthulhu
Cthulhu
Deathwing8
Cthulhu
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 1
Sol
Sol
miky55
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,381 Elo+
Party 1
Tyr
Tyr
navy365
Tyr
Level 139
God Stats
20W - 27L
1,559 SR
Queue Stats
184W - 175L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kindtomash
Fenrir
17
4 / 3 / 5
10,808
721
13,418
14,194
7,154
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Sanrises
Martichoras
19
5 / 0 / 5
11,572
771
20,743
15,823
8,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
YanaMaster
Chang'e
14
1 / 3 / 5
9,716
648
9,416
12,907
5,550
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathwing8
Cthulhu
14
1 / 3 / 3
9,560
637
11,949
14,986
17,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sol
miky55
Sol
15
3 / 4 / 2
10,461
697
10,576
13,513
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyr
15
2 / 3 / 3
10,254
684
12,686
22,864
29,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
6
6
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deathwing8
Cthulhu
1
3
3
0.83
W
Fenrir
Kindtomash
Fenrir
4
3
5
2.17
W
Martichoras
Sanrises
Martichoras
5
0
5
7.5
W
Chang'e
YanaMaster
Chang'e
1
3
5
1.17
L
Sol
miky55
Sol
3
4
2
1
L
Tyr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,577
Damage
35,211
42,924
Taken
51,363
21,422
Mitigated
51,644
16,802
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deathwing8
Cthulhu
11,949
549
621
1,287
14,986
17,212
52
2,067
12,804
25,707
0
W
Fenrir
Kindtomash
Fenrir
13,418
4,137
0
1,441
14,194
7,154
1,369
8,609
5,020
0
31,463
W
Martichoras
Sanrises
Martichoras
20,743
8,320
0
8,577
15,823
8,718
1,207
7,017
8,615
0
82,041
W
Chang'e
YanaMaster
Chang'e
9,416
477
2,383
4,401
12,907
5,550
161
6,586
6,039
33,523
0
L
Sol
miky55
Sol
10,576
3,207
0
2,877
13,513
5,323
676
2,186
11,192
53,961
0
L
Tyr
12,686
1,199
0
6,548
22,864
29,109
0
4,543
17,869
901
41,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
30,275
176
Minions Killed
179
0
Camps Cleared
0
785,168
Distance Traveled
796,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,560
637
41
3
0
267,946
0
W
Fenrir
10,808
721
34
2
0
288,436
0
W
Martichoras
11,572
771
101
7
0
269,429
0
W
Chang'e
9,716
648
41
3
0
227,303
0
L
Sol
10,461
697
82
5
0
241,373
0
L
Tyr
10,254
684
56
4
0
286,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role