Player Matchup

Tsukuyomi
Tsukuyomi
Platinum V
 
Tsukuyomi
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
DeniedLight
Ares
Gold III
Level 78
God Stats
2W - 3L
1,555 SR
Queue Stats
82W - 82L
1,627 MMR
Solo
Neith
Neith
Gold II
SwayerBoss2016
Neith
Gold II
Level 63
God Stats
1W - 2L
1,762 SR
Queue Stats
164W - 164L
1,632 MMR
Solo
Hun Batz
Hun Batz
Gold II
XvTz Dylann
Hun Batz
Gold II
Level 131
God Stats
3W - 2L
1,899 SR
Queue Stats
158W - 159L
1,634 MMR
Solo
Ra
Ra
Gold I
oAlmightyo
Ra
Gold I
Level 86
God Stats
4W - 6L
1,665 SR
Queue Stats
285W - 282L
1,641 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,676 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,577 SR
1,604 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
I Munke I
Baron Samedi
Gold IV
Level 147
God Stats
2W - 1L
1,741 SR
Queue Stats
37W - 36L
1,614 MMR
Solo
Lancelot
Lancelot
Bronze III
Lowlifeswine
Lancelot
Bronze III
Level 147
God Stats
1W - 0L
1,261 SR
Queue Stats
9W - 11L
1,638 MMR
Solo
Izanami
Izanami
Gold IV
Mercy
Izanami
Gold IV
Level 206
God Stats
5W - 3L
1,651 SR
Queue Stats
70W - 70L
1,637 MMR
Solo
Hachiman
Hachiman
Gold V
elchulo15
Hachiman
Gold V
Level 125
God Stats
3W - 2L
1,734 SR
Queue Stats
103W - 106L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 0 / 1
6,176
618
8,026
9,427
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 1
4,943
494
4,916
12,888
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 1
5,654
565
3,494
5,492
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
XvTz Dylann
Hun Batz
8
1 / 2 / 0
5,127
513
3,624
9,416
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 1
5,699
570
3,043
6,076
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ao KuangKaliThorHe Bo

VS

Bans
ThanatosCliodhnaNe ZhaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 0 / 2
7,558
756
7,929
4,992
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
I Munke I
Baron Samedi
9
2 / 1 / 6
6,041
604
7,796
6,999
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Lowlifeswine
Lancelot
10
2 / 1 / 3
5,902
590
4,764
8,133
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Mercy
Izanami
12
2 / 0 / 2
7,197
720
4,801
5,731
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
elchulo15
Hachiman
10
0 / 3 / 0
5,663
566
3,887
9,139
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
0
1
2.5
W
Janus
 
Janus
7
0
2
8
L
0
7
1
0.07
W
Baron Samedi
I Munke I
Baron Samedi
2
1
6
5
W
Lancelot
Lowlifeswine
Lancelot
2
1
3
3.5
W
Izanami
Mercy
Izanami
2
0
2
3
L
1
1
1
1.5
L
Hun Batz
XvTz Dylann
Hun Batz
1
2
0
0.5
W
Hachiman
elchulo15
Hachiman
0
3
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,103
Damage
29,177
43,299
Taken
34,994
18,765
Mitigated
14,371
8,546
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,026
2,146
0
3,863
9,427
4,505
0
645
8,782
0
44,876
W
Janus
 
Janus
7,929
826
0
2,248
4,992
1,840
446
2,351
2,641
56,387
0
L
4,916
80
0
1,330
12,888
7,123
0
7,250
5,638
17,311
0
W
Baron Samedi
I Munke I
Baron Samedi
7,796
1,186
714
3,999
6,999
4,280
0
3,213
3,786
21,493
0
W
Lancelot
Lowlifeswine
Lancelot
4,764
771
0
562
8,133
3,130
270
1,550
6,583
0
32,754
W
Izanami
Mercy
Izanami
4,801
3,690
0
2,982
5,731
2,305
452
845
4,886
0
66,035
L
3,494
630
0
1,156
5,492
1,880
0
1,158
4,334
0
42,645
L
Hun Batz
XvTz Dylann
Hun Batz
3,624
1,234
0
500
9,416
3,230
0
3,333
6,083
0
31,712
W
Hachiman
elchulo15
Hachiman
3,887
1,732
0
3,428
9,139
2,816
260
0
9,139
0
44,120
L
3,043
194
131
1,566
6,076
2,027
0
3,339
2,737
37,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
32,361
292
Minions Killed
367
0
Camps Cleared
0
1,081,150
Distance Traveled
1,078,305
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,176
618
73
7
0
227,249
2
W
Janus
7,558
756
92
9
0
246,819
3
L
Ares
4,943
494
21
2
0
215,499
2
W
Baron Samedi
6,041
604
25
3
0
200,235
0
W
Lancelot
5,902
590
59
6
0
251,090
0
W
Izanami
7,197
720
127
13
0
196,945
0
L
Neith
5,654
565
74
7
0
184,281
0
L
Hun Batz
5,127
513
46
5
0
230,737
0
W
Hachiman
5,663
566
64
6
0
183,216
0
L
Ra
5,699
570
78
8
0
223,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role