Player Matchup

Ganesha
Ganesha
Aydan1235_
Ganesha
Level 64
God Stats
7W - 8L
1,606 SR
Queue Stats
298W - 317L
1,510 Elo+
Party 2
Hun Batz
Hun Batz
Cinderrpg
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 2
Olorun
Olorun
Gimmicked
Olorun
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 12L
1,541 Elo+
Party 2
Team Averages
Level 64
1,464 SR
1,493 Elo+

VS

Team Averages
Level 113
1,608 SR
1,551 Elo+
Anhur
Anhur
BigBoyGoon
Anhur
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 262L
1,473 Elo+
Solo
Bacchus
Bacchus
Vippperrrrr
Bacchus
Level 121
God Stats
6W - 1L
1,714 SR
Queue Stats
512W - 505L
1,585 Elo+
Party 1
Poseidon
Poseidon
Wreckemrecon
Poseidon
Level 144
God Stats
288W - 233L
1,611 SR
Queue Stats
779W - 792L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aydan1235_
Ganesha
18
1 / 2 / 5
12,698
705
5,548
25,332
39,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Cinderrpg
Hun Batz
16
3 / 4 / 2
11,392
633
14,068
15,627
8,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Gimmicked
Olorun
15
2 / 6 / 2
10,918
607
11,147
14,900
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
1
0 / 0 / 0
6,761
376
0
0
0
Bacchus
Vippperrrrr
Bacchus
20
4 / 2 / 6
14,383
799
20,096
26,004
43,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
Wreckemrecon
Poseidon
20
8 / 4 / 2
14,775
821
20,235
12,073
4,451
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
12
12
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aydan1235_
Ganesha
1
2
5
1.75
W
Anhur
0
0
0
0
L
Hun Batz
Cinderrpg
Hun Batz
3
4
2
1
L
Olorun
Gimmicked
Olorun
2
6
2
0.5
W
Bacchus
Vippperrrrr
Bacchus
4
2
6
3.5
W
Poseidon
Wreckemrecon
Poseidon
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,763
Damage
40,331
55,859
Taken
38,077
57,895
Mitigated
47,706
10,313
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aydan1235_
Ganesha
5,548
1,002
460
6,510
25,332
39,747
65
15,446
9,461
33,273
0
W
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Cinderrpg
Hun Batz
14,068
6,095
196
1,145
15,627
8,846
752
12,410
2,991
0
49,794
L
Olorun
Gimmicked
Olorun
11,147
7,196
347
1,655
14,900
9,302
1,460
12,013
2,667
40,392
4,215
W
Bacchus
Vippperrrrr
Bacchus
20,096
2,786
0
6,802
26,004
43,255
365
11,437
14,567
55,834
0
W
Poseidon
Wreckemrecon
Poseidon
20,235
2,420
176
2,612
12,073
4,451
2,633
4,481
7,592
112,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
35,919
179
Minions Killed
234
0
Camps Cleared
0
913,819
Distance Traveled
661,478
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,698
705
15
1
0
326,870
0
W
Anhur
6,761
376
0
0
0
0
0
L
Hun Batz
11,392
633
77
4
0
304,553
5
L
Olorun
10,918
607
87
5
0
282,396
2
W
Bacchus
14,383
799
66
4
0
339,869
0
W
Poseidon
14,775
821
168
9
0
321,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role