Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Hostile Grandpa
Persephone
Level 139
God Stats
33W - 17L
1,601 SR
Queue Stats
903W - 953L
1,416 Elo+
Solo
King Arthur
King Arthur
MaLyMiDoS
King Arthur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,363 Elo+
Solo
Lancelot
Lancelot
PrimoChaddeus
Lancelot
Level 123
God Stats
3W - 3L
1,268 SR
Queue Stats
549W - 551L
1,469 Elo+
Solo
Scylla
Scylla
WF v Lord
Scylla
Level 108
God Stats
2W - 0L
1,816 SR
Queue Stats
60W - 57L
1,476 Elo+
Solo
Team Averages
Level 134
1,537 SR
1,445 Elo+

VS

Team Averages
Level 86
1,493 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
BuLaCiOs
Ah Muzen Cab
Level 102
God Stats
4W - 4L
1,443 SR
Queue Stats
204W - 170L
1,639 Elo+
Solo
Yu Huang
Yu Huang
CrimsonJackX
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,623 Elo+
Solo
Artio
Artio
DopeRUSSIAN
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,296 Elo+
Solo
Sylvanus
Sylvanus
DragonWillow
Sylvanus
Level 114
God Stats
11W - 11L
1,524 SR
Queue Stats
1,947W - 1,928L
1,466 Elo+
Solo
Awilix
Awilix
LordGrum
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 70L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 1 / 9
7,780
973
7,990
10,199
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Hostile Grandpa
Persephone
13
1 / 1 / 8
7,428
929
7,001
5,037
1,694
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MaLyMiDoS
King Arthur
12
2 / 3 / 7
7,485
936
7,553
9,687
10,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
PrimoChaddeus
Lancelot
13
3 / 1 / 8
7,650
956
6,777
9,015
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
WF v Lord
Scylla
15
5 / 1 / 8
8,523
1,065
11,473
9,098
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BuLaCiOs
Ah Muzen Cab
15
0 / 2 / 4
7,585
948
9,416
8,505
3,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
CrimsonJackX
Yu Huang
6
0 / 1 / 0
5,188
649
1,096
2,208
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 3
6,152
769
4,581
12,492
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
DragonWillow
Sylvanus
13
1 / 2 / 5
6,672
834
7,062
13,390
8,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
LordGrum
Awilix
11
5 / 4 / 0
6,920
865
8,179
9,671
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
13
Kills
6
7
Deaths
13
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
9
6.5
L
Ah Muzen Cab
BuLaCiOs
Ah Muzen Cab
0
2
4
1
L
Yu Huang
CrimsonJackX
Yu Huang
0
1
0
0
L
0
4
3
0.38
L
Sylvanus
DragonWillow
Sylvanus
1
2
5
1.75
W
Persephone
Hostile Grandpa
Persephone
1
1
8
5
L
Awilix
LordGrum
Awilix
5
4
0
1.25
W
King Arthur
MaLyMiDoS
King Arthur
2
3
7
1.83
W
Lancelot
PrimoChaddeus
Lancelot
3
1
8
7
W
Scylla
WF v Lord
Scylla
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
30,334
43,036
Taken
46,266
24,406
Mitigated
31,941
22,563
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,990
521
5,123
5,490
10,199
3,876
1,090
3,496
6,703
16,353
0
L
Ah Muzen Cab
BuLaCiOs
Ah Muzen Cab
9,416
2,555
416
2,753
8,505
3,905
0
5,036
3,346
0
30,110
L
Yu Huang
CrimsonJackX
Yu Huang
1,096
166
0
90
2,208
905
0
1,974
234
2,578
0
L
4,581
582
1,801
3,382
12,492
14,882
0
6,263
6,034
8,344
0
L
Sylvanus
DragonWillow
Sylvanus
7,062
3,082
3,356
5,823
13,390
8,313
0
8,990
4,234
10,120
0
W
Persephone
Hostile Grandpa
Persephone
7,001
884
467
1,483
5,037
1,694
1,421
629
4,407
15,678
0
L
Awilix
LordGrum
Awilix
8,179
4,402
218
809
9,671
3,936
0
4,474
5,016
0
10,550
W
King Arthur
MaLyMiDoS
King Arthur
7,553
1,120
491
922
9,687
10,533
182
3,224
6,463
513
11,790
W
Lancelot
PrimoChaddeus
Lancelot
6,777
2,334
1,559
2,407
9,015
4,757
288
3,149
5,866
0
12,548
W
Scylla
WF v Lord
Scylla
11,473
1,846
1,525
3,096
9,098
3,546
1,041
2,241
6,857
20,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
32,517
105
Minions Killed
66
0
Camps Cleared
0
838,559
Distance Traveled
635,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,780
973
25
3
0
164,409
0
L
Ah Muzen Cab
7,585
948
40
5
0
152,808
0
L
Yu Huang
5,188
649
6
1
0
39,524
0
L
Artio
6,152
769
6
1
0
150,030
0
L
Sylvanus
6,672
834
8
1
0
141,734
0
W
Persephone
7,428
929
10
1
0
155,528
0
L
Awilix
6,920
865
6
1
0
151,449
0
W
King Arthur
7,485
936
24
3
0
165,242
0
W
Lancelot
7,650
956
18
2
0
186,343
0
W
Scylla
8,523
1,065
28
4
0
167,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role